Post Thumbnail

Have you ever wondered about the math behind the visuals in your favorite games? If so, look no further than the latest EVE Online dev blog, which regales us with tales of the Phong Reflection Model and how it's giving way to something called Physically Based Rendering or PBR. The post features ...

6 months ago 0 Comments
December 8, 2014 at 6:00PM
Post Thumbnail

The many sleek and styling spaceships of EVE Online are about to get a visual upgrade with today's Rhea update, thanks to something called physically-based rendering. By applying this tech, spaceships will have "a natural, photo-realistic look." Of course, when it comes to visuals, they must be ...

6 months ago 0 Comments
Post Thumbnail

Square Enix will introduce a patch for Final Fantasy 13 on Steam next week that will give players additional graphics options. Slated to land on Thursday, December 11, the update will allow players to switch to custom resolutions, such as 720p and 1080p. The patch hits the same day that the game's ...

6 months ago 0 Comments
Post Thumbnail

There's no denying that even in static shots, Tree of Savior looks like a very pretty isometric game. The title is on display at G-Star 2014 and showing off a new trailer courtesy of Steparu that highlights some of the game's big field bosses, playable classes, and the general look of the world as ...

7 months ago 0 Comments
Post Thumbnail

Mages have a certain amount of freedom with armor. Where other sorts of classes have to wear something bulky and, well, armored, magic-using characters tend to be able to dress simply for impressive image. The downside is that they tend to be vulnerable to sharp objects directed at their internal o...

7 months ago 0 Comments
Post Thumbnail

Armor is not a fashion statement. Well, all right, it usually is, but it's not just a fashion statement. How a race looks in a given game often says a lot about what that race represents and what matters to the members as a whole. Camelot Unchained's latest update talks about the Tuatha De Danann, ...

8 months ago 0 Comments
Post Thumbnail

When you talk about basic fantasy races, Dwarves and Ogres are up there as the classics. But which do you find more interesting to learn about in EverQuest Next? The latest episode of the game's Workshop Show is available now; art director Rosie Rappaport and creative director Jeff Butler are joine...

8 months ago 0 Comments
Post Thumbnail

If you're even passingly familiar with the various Star Trek shows, you'll recognize the MSD. It shows up on the bridge of every single Federation ship, offering a detailed breakdown of what is where for eagle-eyed viewers. Star Trek Online's next expansion is bringing the game into the Delta Quadr...

9 months ago 0 Comments
Post Thumbnail

The Intelligence ship designs in Star Trek Online are like nothing else in the game, especially for the Federation. They're dark, angular, and aggressive. A new development blog on the official site sees art director Brad Stokan explaining how the new designs went from concept to finished ships and...

9 months ago 0 Comments
Post Thumbnail

The new Federation ship designs in Star Trek Online's upcoming expansion are a pretty big departure from the norm. Sure, the shape of the ships is familiar, but instead of the usual bright Federation white and sweeping curves, they're all hard angles, dark shades, glowing lines, and so forth. They ...

9 months ago 0 Comments
Post Thumbnail

As Warlords of Draenor approaches release, the art team behind World of Warcraft continues finishing the revamped models for the game's races. The latest race to get a revamp is the female Tauren; while male Tauren have been in the beta client for quite some time, players have until now seen only q...

11 months ago 0 Comments
Post Thumbnail

Everyone celebrates the 4th of July in different ways. City of Titans celebrated with fireworks. That might not seem like much until you watch the video and understand that it's the first video wherein every single shot is focused on things that the design team made. The fireworks, the physics effe...

11 months ago 0 Comments
Post Thumbnail

The funny thing about launches is that they're like every other aspect of the game industry: They're based on momentum. Create the feel that you're coming out with new content on a quick basis and you get points from players, even if it's inevitable that some of this content is stuff that was almos...

12 months ago 0 Comments
Post Thumbnail

Metanet Co-Founder Mare Sheppard discussed N++'s visual inspirations on the PlayStation Blog recently. Sheppard said the game drew its clean, bold look from print-based graphic design, as seen in new next-gen screenshots of the twitchy platformer. N++ is due to launch on PS4 this year. ...

1 year ago 0 Comments
Post Thumbnail

Silicon Studio might be better known for 3DS JRPG Bravely Default, but the company has its roots firmly in middleware development, including its YEBIS 2 post-processing engine. You may not have heard of YEBIS 2, but you've most likely already seen it in action. Its real-time natural light effe...

1 year ago 0 Comments
Post Thumbnail

The first time I saw the art style of both World of Warcraft and WildStar, I found myself enchanted. Bright colors, bold strokes, and exaggerated designs have always appealed to me, from movies like Beetlejuice to games like MediEvil to places like Disney World. So when I encounter similar styles i...

1 year ago 0 Comments
Post Thumbnail

Mortal Online has been hard at work performing comprehensive overhauls to character and armor, making them look better than ever. The character improvements for the game include visual passes, more natural animations, a new character creation system, and high-definition upgrades to armor. The vi...

1 year ago 0 Comments
Post Thumbnail

I had a reasonably high-level druid whom I had completely abandoned in World of Warcraft simply because I didn't like forever being shifted into another form. Then I found that Glyph of the Stars exists, and suddenly I'm not only playing the class but enjoying it again. There's no practical mechani...

1 year ago 0 Comments
Post Thumbnail

We live in a suspicious time for game trailers. You see a great trailer and your first thoughts aren't about how great the game look but about whether or not it was all just pre-rendered. Worry not, Elite: Dangerous fans: the recent trailer showing off an epic space battle was almost entirely rende...

1 year ago 0 Comments