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Burnout Paradise at E3 was something of a love/hate experience. On the one hand, its frenzied high-definition crashes and pyrotechnic displays reminded us why we love Criterion's visceral racing series in the first place. On the other hand, the demo was devoid of any of the modes popularized by prev...

September 21st 2007 at 11:00pm 0 Comments
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Computer and Video Games has an extremely short story (more like a haiku, really) in which Criterion's Alex Ward hints at digital camera support for both the Xbox 360 and PS3 versions of Burnout 5. Our first thought upon reading this was, "Why does this game need camera support?" Is there going to b...

March 28th 2007 at 4:26pm 0 Comments
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We've destroyed our Sunday paper looking for good 360 deals and thankfully came upon Circuit City's ad. This week at Circuit City or online you can get the Xbox Live Vision camera for $29.99 and the wireless controller for $39.99. That's a savings of $10 on each item! $30 is a great "try me" price f...

January 14th 2007 at 6:40pm 0 Comments
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Sharp-eyed 360 Fanboy reader, Gregg Smith, noticed something after this morning's fall update. If you list your Xbox Live Arcade games by category, there is a section for Vision Camera enabled games. In that category, Texas Hold 'em -- or as I call it, Texas Hold Them -- is listed as Vision enabled....

October 31st 2006 at 3:30pm 0 Comments
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In case you missed it, yesterday's Xbox Live Arcade Wednesday title was the gesture-controlled Totem Ball, released for the low, low price of 0 Microsoft Points (that's $0 USD). The catch: you need Microsoft's Xbox Live Vision camera to play the game.Totem Ball was announced as a free download for a...

October 5th 2006 at 10:30am 0 Comments
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Rather than just a standard pod blogcast this week, Major Nelson has instead posted a video podcast. Big deal, you say. But wait, there's more! This video podcast is all about the new Vision camera, which comes out tomorrow (assuming you couldn't snag one early from Toys R Us). The video -- weighing...

September 18th 2006 at 3:10pm 0 Comments
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Our pals over at Joystiq managed to get their hand on the Xbox Live Vision camera over the weekend, and what with the official launch of the Vision being two weeks away, they weren't expected to see any other gamers video-chatting during their testing. As it turns out, Joystiq's innocent reviewer m...

September 5th 2006 at 5:31am 0 Comments
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A small, plain box arrived unexpectedly from Redmond over the weekend containing nothing more than the diminutive Xbox Live Vision camera floating in a sea of amniotic packing paper. No retail box here, just the tiny little camera and its accompanying PR fact sheet ("Microsoft Corp.'s line of Xbox 3...

September 4th 2006 at 11:15am 0 Comments
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It seems one forgetful Toys 'R' Us out there has begun stocking Microsoft's Xbox Live Vision camera out on store shelves a wee bit early -- by a whole month actually. With visual proof posted on Flickr, one lucky guy has walked away with a peripheral that many 360 owners are very much looking forwar...

August 20th 2006 at 6:55pm 0 Comments
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It's a whole month early -- Microsoft's Xbox Live Vision camera is still due for actual release on 9/19 -- but during a recent Toys 'R' Us run lucky tipster Leo managed to walk away with his very own Live Vision camera, courtesy of an evident stocking snafu. The shiny package includes a headset,...

August 19th 2006 at 7:40pm 0 Comments
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Gamasutra has received confirmation that the Xbox Live Vision camera for the 360 will come with a free game: TotemBall.TotemBall is controlled almost entirely through gestures; that is, the game tracks a player's arm movements to control a rickety, wheeled totem pole tower around each level, collect...

August 15th 2006 at 10:55pm 0 Comments
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Speaking to Godfree at Gamertag Radio, Xbox Live Arcade Manager Aaron Greenberg confirms that some of their current XBLA offerings will be updated to make them compatible with the Vision Camera, including Spades, Bankshot Billiards 2, and "other classic titles." The aforementioned games will be join...

August 2nd 2006 at 11:27pm 0 Comments