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PAX East 2010: Community manager panel
Community managers are the very definition of a paradox. They're some of the most public faces of the game, yet their role is often least understood. They serve many masters -- developers, players, marketing, press -- and are beholden to all of them at once. They're often on the blunt end of unrestrained love and unfathomable anger. No matter what they are, one thing is for sure: their job rocks. At least, according to a CM panel at PAX East entitled "Community Managers: More than Forum Monkeys." In it, five CMs from various studios shared just what goes on with their job, what limits they deal with, and what are the highs and lows of working in the public limelight 24/7. Meghan Rodberg (Turbine), Aaron Trites (Harmonix), Morgan Romine (Frag Dolls), Jess Folsom (Bioware Austin) and Linda Carlson (Sony Online Entertainment) spent a candid hour with an audience pulling back some of the mystique and misconceptions of their positions as supposed monkey tamers. Hit the jump to read about the inner workings of these fabulous five community managers.