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Due out next week, Final Fantasy XI's September version update is going to increase the level cap once again, giving jobs access to a plethora of new abilities. But the development team isn't stopping there. Several existing job abilities will also be seeing improvements and refinements, with a num...

September 4th 2010 at 8:00pm 0 Comments
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It was a good plan for Final Fantasy XI to allow players to keep their relic and mythic weapons relevant even after the recent level cap increase. Trial of the Magians as a system has allowed players with the intensely rare weapons to continue upgrading them, or players without to acquire new weapo...

August 21st 2010 at 8:00pm 0 Comments
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The summer slump is just about over, and those who have enjoyed an entire summer away from school are going to have to get back into the swing of it in the very near future. The rest of us will simply have to acclimate ourselves to the decrease in the temperature, the decrease in big-budget movies,...

August 21st 2010 at 12:00pm 0 Comments
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It's safe to say that the Abyssea add-ons got off to an excellent start in Final Fantasy XI. The first installment coupled excellent rewards with an excellent leveling format, with the June version update's level cap increase coinciding nicely. The second installment in the series of mini-expansion...

August 18th 2010 at 11:00pm 0 Comments
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It's a hard time to be playing Final Fantasy XI. On the one hand, it ought to be a great time -- a lot of neat features were included with the June version update (several of which I waxed poetic about in the recent developer tour), and there's quite a roadmap for the months ahead. But that roadmap...

July 24th 2010 at 12:00pm 0 Comments
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One of the weaknesses that players have always associated with Final Fantasy XI is the nature of combat within the game. Not that any fan will avoid telling you how fun it is -- but even the most ardent defender can't avoid pointing out that it does tend to be a bit slow. The actual battles run slo...

July 22nd 2010 at 11:30am 0 Comments
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It's a big day for Final Fantasy XI players the world over, as the much-discussed June version update has finally gone live. And with that comes a heretofore unprecedented change, as the level cap jumps once again for the first time in years past the old limit of 75. Unfortunately for those who had...

June 21st 2010 at 8:00pm 0 Comments
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Mark the date: June 21st. If you're a Final Fantasy XI player, that's your currently planned patch day, and it promises to be quite a patch day at that. After all, it's the first time the level cap has been raised in almost forever, and the level raise brings with it more story, the uncapping of se...

June 9th 2010 at 9:00am 0 Comments
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It's been a while, but we're finally seeing more information trickling out about the upcoming Final Fantasy XI add-on pack Visions of Abyssea, with the launch of the official teaser site. The first of three mini-expansions designed to help players hit the promised new level cap, the new page revea...

May 17th 2010 at 9:00pm 0 Comments
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In this edition of the Mog Log, every question you have ever had will be answered completely accurately. (Disclaimer: these questions must pertain to either Final Fantasy XI or Final Fantasy XIV. And they must have been asked via e-mail or comments. And it must be noted that "I don't know" is an ac...

March 27th 2010 at 4:00pm 0 Comments