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MUD1, the first online virtual world, was originally released in 1978. Thirty-six years later, Stanford University Libraries has acquired the project's source code and has plans to provide public online access. Details are forthcoming, according to a university blog. MUD1 is a text-based multi-u...

10 months ago 0 Comments
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Academic conferences aren't normally hotspots for MMO players, but you may find a few at this year's Midwestern Conference on Health Games in Indianapolis. One of the talks scheduled for October 28th is called Benefits of Massive[ly] Multiplayer Online Games for Gifted Students, and Steven Moore,...

3 years ago 0 Comments
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It's time for our third archetype discussion, with the previous two being the Soldier and the Rogue. I've been pleased with the positive response I've seen so far, especially since the archetypes seem to help highlight the difference between a class and the character. There are classes that suggest...

4 years ago 0 Comments
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A University of California Irvine anthropologist named Bonnie Nardi has been studying one of the strangest cultures known to man lately, and she's going to be presenting her findings in a book called "My life as a Night Elf Priest" -- that's right, she's been taking notes on the weird sociological e...

5 years ago 0 Comments
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Massively recently mentioned that Sony Online Entertainment and academia are teaming up to plumb the depths of EverQuest II's server logs, with benefits for both the researchers and SOE. (For the record, private subscriber info hasn't been made available to the academic community, according to an S...

6 years ago 0 Comments
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If you're like me, you're ... well, you're probably incredibly handsome and charming. But you're also probably interested in WoW's economy, given that it's the biggest and most involved metagame in WoW and a fascinating microcosm of a free-market economy. I personally think that the how and why of W...

6 years ago 0 Comments
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Richard Bartle -- the man who co-invented MUDs at the University of Essex in 1978 -- described the poor state of game-related academic study and education when speaking at the Edinburgh Interactive Festival a few days ago. Bartle made a distinction between games-focused training (the acquisition of ...

6 years ago 0 Comments
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While this isn't the first time that we've heard of Bluetooth-enabled advertising, we still think it's an intriguing idea. Researchers at the Department of Electronics and Computer Science at the University of Southampton in the UK have come up with their own way to connect this nearly-ubiquitous ce...

8 years ago 0 Comments
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In yet another sign that Luddism is alive and well in academia (remember Lakehead University's silly WiFi ban?), the Associated Press has picked up on a disturbing "trend" of professors banning laptops in their classrooms. Unlike the WiFi brouhaha, which revolved around fears that the wire...

8 years ago 0 Comments