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  • Interview: Adam Puhl, God of War III's combat designer

    by 
    Kevin Kelly
    Kevin Kelly
    03.01.2010

    As lead combat designer of God of War III, Adam Puhl has the enviable position of creating an arsenal of weapons and abilities fit to take down the gods. I recently spoke with Adam about the design process for such a titanic task and the pressures of surpassing the first two God of War games. Additionally, Adam offered his gameplay reactions to Dante's Inferno and Darksiders, two recent action-adventures that owe a lot to the God of War series. Read on after the break for the full interview. %Gallery-44594%