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Developer: Intelligent SystemsPublisher: NintendoRelease: January 21The inclusion of Advance Wars: Days of Ruin on our list of 2008's Biggest Blips has caused us something of a quandary. You see, unlike all the other games on our list, Days of Ruin is already out. Indeed, as you read this text, (we...

January 28th 2008 at 12:00pm 0 Comments
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Back in the middle of 2005, a little game by the name of Advance Wars: Dual Strike hit the Nintendo DS. Followers of the franchise's previous entries on the GBA (developed by Intelligent Systems) remember plenty of hours spent, knee-deep in combat with their GBA SP, its body soaking wet with the swe...

January 28th 2008 at 9:45am 0 Comments
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Advance Wars: Days of Ruin is proving quite the distraction. Intelligent Systems' strategy game has occupied our DSes for the last few days, with hours of play already racked up. When we close our eyes to sleep, we only see tiny tank and artillery sprites, moving in right angles across the back of o...

January 27th 2008 at 10:30am 0 Comments
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Seriously, who's day is ruined by a copy of Advance Wars: Days of Ruin? Not ours, and it hasn't been since we first picked up the game, spending day after day in-game, moving troops and capturing buildings. It's been a pleasure so far, both through Wi-Fi and alone.And, we know most of you feel the s...

January 25th 2008 at 12:45pm 0 Comments
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The hardcore Advance Wars players among you likely already have all this data committed to heart, but for those of you still figuring out which units are the most effective for a given situation, you might want to have a look at this chart, maybe even print it out and laminate it like we have.GameF...

January 24th 2008 at 11:15am 0 Comments
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Gamasutra has an excellent interview up with Tim O'Leary, the man who heads Nintendo's North American localization team, and who helped prepare Advance Wars: Days of Ruin for the U.S. market.O'Leary reveals how feedback from western gamers was a major influence on the new direction taken by Days of...

January 23rd 2008 at 4:00pm 0 Comments
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Intelligent Systems' latest Advance Wars game makes war look like war and not like playing with toys for the first time, breaking a tradition of jovial-looking war games stretching back to the Famicom. Did the risky effort pay off? Is it still an awesome strategy game despite, or because of, the cha...

January 22nd 2008 at 7:00pm 0 Comments
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It turns out people are big fans of Advance Wars. How do we know? Well, folks don't just hang around in the bitter cold for nothing, and from the massive line outside of the Nintendo World store in New York, we're guessing people might have been a little enthusiastic.

January 22nd 2008 at 1:30pm 0 Comments
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This week's U.S. releases brings us a battle of epic proportions. On the one hand, you've got a mascot title that actually manages to look more compelling than its console counterpart, and on the other ... hell, man, it's Advance Wars. But since not everyone likes the same things, we're wondering w...

January 22nd 2008 at 9:00am 0 Comments
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Legions of gamers have been waiting for this week, which brings the release of the latest Advance Wars. Even with the risks that come with picking up the newest version, we're sure that quite a few of you may be disappearing for the next few weeks. Know that you'll be missed, and try to remember to...

January 21st 2008 at 12:45pm 0 Comments
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Unbalanced CO powers and dual-screen battles aren't the only features dropped from Advance Wars: Days of Ruin. Modojo editor Justin Davis played through the turn-based strategy title and found the lack of packed-in extras disappointing: No War Room No unlockable hard campaign No Battle...

January 21st 2008 at 11:15am 0 Comments
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Promotional Consideration is a weekly feature about the Nintendo DS advertisements you usually flip past, change the channel on, or just tune out.Since we bemoaned Advance Wars: Days of Ruin's lacking marketing push last week, Nintendo has kept us holed up in our bomb shelter, walls trembling and l...

January 20th 2008 at 5:00pm 0 Comments