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  • The Mog Log: Starting new in Vana'diel

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.06.2010

    Getting started with Final Fantasy XI can be rather daunting the first time. You might be lucky to have a friend right there holding your hand through the starting areas... or you might accidentally wind up vendoring several thousand gil worth of items because you didn't properly grasp how the auction house works. Or you might throw away a bunch of zinc ore because it's taking up too much space. Or you might put yourself on everyone's blacklist by accidentally locking your chat mode in /yell. You can draw whatever conclusions you want about my early memories of the game. They're not pretty. Assuming you've mastered moving, the basics of looking around in your inventory and interacting with NPCs, and so forth, it's not always immediately evident what you're supposed to do, what the best job for a starter character is supposed to be, and so on. Thus, for those of you newly interested in the game, we have a small guide on some of the less immediately transparent elements of the game. (For those of you who already know Sky and Sea inside and out, you can skip ahead to the end. I can promise there's something there.)