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  • Free for All: A roundtable look at Maestia

    by 
    Beau Hindman
    Beau Hindman
    07.25.2012

    You might have tried out Maestia recently, thanks to our recent beta key giveaway. If not, don't worry: The game is in open beta and waiting for you to jump in. Wanting to learn more about the upcoming game, I sat in on a conference call with Alex Kim, Denny Kwon, and Garrett Cecchini of publisher Gravity Interactive. We discussed how the game will work and where it breaks from other foreign imports -- and doesn't. In fact, a "standard" experience was something the developers bragged about, meaning that control schemes and the overall experience would feel familiar. As I found out during the interview and later as I played the title myself, the familiarity was nice, but I found the many unfamiliar systems to be much nicer. I don't like to write about a game until I have had a chance to at least play through it for a while, so now that I have spent some time killing monsters, burning through quests, and enjoying the sights, I'll tell you what I found.

  • Massively interview: A Q&A with the developers of WonderKing

    by 
    William Dobson
    William Dobson
    06.03.2009

    When we last heard about WonderKing, we found out about some of the features in the game that are aimed at bringing depth to its 2D perspective -- things like Castle Battles with siege warfare certainly sound quite grand for this setting. We were lucky enough to have a chance to talk to some of the people behind the game to find out a bit more about these features, as well as the challenges involved with bringing WonderKing over from the Asian market, and some other questions our readers will probably have had on their minds. Yes, that includes the big one: is this more than just a "MapleStory 2"?Before we get to the interview, we have some good news regarding the upcoming WonderKing beta: we're going to have some beta keys to give away later this month, so if what you read in the interview has you interested, you know where to look for some early access. We spoke with Hyuk Min Kwon, lead developer of WonderKing from Ryu & Soft, and Alex Kim, the game's product manager from NDOORS Interactive. Hit the jump to have a read!