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Even without consulting the weekly popularity charts found on the Nintendo Channel, it's pretty simple to know whether a Virtual Console game was successful in 2008. Success on the VC was reserved for Nintendo franchises and the very biggest names in third-party releases, like Sonic, Mega Man, and...

December 30th 2008 at 12:51pm 0 Comments
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EX-TERM-IN-ATE! EX-TERM-IN-ATE! Wait, no, those are the other ones. But whatever. The point is: after hearing nothing about Space Invaders Get Even! for months, the game has randomly appeared on the European and Australian Wii Shops. We are unashamedly jigging with joy as we type this. And the ext...

November 7th 2008 at 8:55am 0 Comments
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I've been a huge fan of Naxat Soft's Alien Crush and other Crush games since they came out. It's no exaggeration to say that the availability of Alien Crush on the Virtual Console factored into my decision to purchase a Wii. When Hudson revealed plans for a 3D WiiWare update of Alien Crush, it defi...

November 5th 2008 at 10:50am 0 Comments
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Finding a way to combine pinball and H.R. Giger, Alien Crush Returns (Hudson Entertainment, 1-4 players, 800 Wii Points) is now available on WiiWare. The remake to 1988's Alien Crush has you facing off against insectoid monsters from outer space, using only your flippers and a large metallic sphere...

November 3rd 2008 at 9:30am 0 Comments
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This is a big week for fans of James Bond. Those who found themselves interested in the super spy's latest exploits will have a chance to nab Quantum of Solace this week. If you enjoy FPS games, or are looking for some people to play online with, we'd suggest Game Night. Of course, Quantum of Solac...

November 3rd 2008 at 8:59am 0 Comments
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Producer Peter Dassenko, who's handling the upcoming Alien Crush Returns for Wiiware, spoke with theBBPS.com about the title and Hudson as a whole. As pumped as we are for Alien Crush Returns, it's not the only interesting thing about the interview. Dassenko pretty much confirms that we will see up...

October 30th 2008 at 1:40pm 0 Comments
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We're very excited about Alien Crush Returns, because, as you've noticed, we're all about the Turbografx-16 original and its pseudo-sequel, Devil's Crush. We need some more time to learn to love Jaki Crush, but we're definitely fans of that one too. But just because we're insane-o-crazy about this s...

August 28th 2008 at 8:00am 0 Comments
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Tycho and Gabe, as well as all those other game companies, must be feeling pretty insecure right now, because they're all going to be upstaged by a humble WiiWare game. Or, at least, that would be the case if this year's Penny Arcade Expo were being attended exclusively by a crowd of weirdos just l...

August 27th 2008 at 12:47pm 0 Comments
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If you thought Hudson was done announcing WiiWare games, you were dead wrong. In fact, Bomberman Blast was just a warmup for the real WiiWare announcement, which we all knew was coming, but we're elated to see: Alien Crush Returns is coming to North America! A few new screens came with the announce...

August 26th 2008 at 3:29pm 0 Comments
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Nintendo's WiiWare service has apparently sparked a renewed interest in developing games with one pixelated foot rooted in the past. Following both Capcom and Konami's head start, Hudson has likewise decided to dip into its archives, returning with news to bring the Wii-make of its TurboGrafx-16 sc...

August 26th 2008 at 1:00pm 0 Comments
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The Mega Man love-in continues on the Japanese Virtual Console, with perhaps the most beloved entry in the extraordinarily prolific franchise -- the one that spawned "Okkusenman." The only other game on the Virtual Console today: Chase H.Q., Taito's police pursuit racer. Rockman 2 (Famicom, 1 p...

August 26th 2008 at 9:00am 0 Comments
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Just one day before the Japanese release of Hudson's Alien Crush Returns, we're treated to new screens of the remake/sequel of the glorious Turbografx-16 pinball game. The one above appears to be one of the new boss levels (briefly seen in the trailer), in which you fire pinballs at a grotesque ali...

August 25th 2008 at 2:43pm 0 Comments