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  • Capture a Crow when the Darkmoon Faire's in town

    by 
    Kristin Marshall
    Kristin Marshall
    02.07.2013

    If you're into battle pets, the Darkmoon Faire needs to be on your monthly to-do list. Outside of the variety of pets and mounts available in exchange for Darkmoon Prize Tickets, Darkmoon Island is home to a few wild battle pets, including the Crow. Here's a rundown of its abilities: Slot 1 Peck or Alpha Strike Slot 2 Squawk or Call Darkness Slot 3 Murder or Nocturnal Strike We have some basic Flying-type abilities here, and between Peck and Alpha Strike, the latter is usually recommended. Even with a slower breed of Crow, the Flying family passive grants 50% extra speed above 50% health, so you can expect that extra hit from Alpha Strike. In slots 2 and 3, you have two paths to choose from. If you're going up against an Elemental battle pet with the Crow (not recommended), Squawk and Murder may be better choices, but against any other type, Call Darkness and Nocturnal Strike will be your powerhouse combo.

  • NYCC 2010: The City of Heroes Issue 19 panel

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.10.2010

    It's the end of the convention season, and City of Heroes fans on the East Coast managed to get one last treat -- another chance with the development team that had long been anchored firmly on the other side of the country. The team's panel in March at PAX East saw the revelation of several new facts about the game, including the first announcement of Kinetic Melee and Electric Control, and the panel that closes out the year at New York Comic Con contained several interesting new facts as well. Melissa Bianco, David Nakayama, and Jesse Caceres were all in attendance, with the panel overseen by community representative Tia Parurahi. With Going Rogue having been out for nearly two months, this panel focused on the upcoming Issue 19 and what the changes mean for the game, as well as how much the development team is ramping up production to improve the game all around.

  • City of Heroes previews the coming Issue 19

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.05.2010

    We've known about the bare basics of Issue 19 for a little while now, but City of Heroes players have just been treated to a new explosion of information about the game's next major content patch. And it promises to be quite a big update, with two new task forces, new events in Praetoria, and some alternate animations and auras that had not been previously announced. Several powers will now have a number of locations that can be used as a launching point, so you could fire your Radiation Blasts from your eyes, one hand, both hands, or other possibilities. More tip and morality missions are being added, as well as the option for characters who were not from Praetoria to enter the city. It couldn't come at a better time, as Praetoria's infiltration and invasion are the center of the two new task forces. Overseen by Apex and Tin Mage, two important lore figures, the chains have characters face off against Praetors and uniquely Praetorian enemies to keep their world safe from Emperor Cole's designs. There are also new live events being added in Praetoria, such as a mass protest that heroes can take part in or help shut down. With the previously announced first Incarnate slot and the move of Fitness to inherent (with a slight clarification of unclear wording), the update promises to be an infusion of both content and systems for City of Heroes, so take a look at the official rundown for more.