Alter Ego

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  • Grimes at Bluesfest Ottawa 2012

    Grimes, Will.i.am and Alanis Morrissette will judge an avatar singing TV show

    by 
    Jon Fingas
    Jon Fingas
    07.18.2021

    Grimes, Alanis Morrissette and Will.i.am are poised to judge a 'world's first' avatar singing competition show.

  • Final Fantasy XI launches the October version update

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.07.2014

    If you're an avid Final Fantasy XI player and you've missed your Wings of the Goddess characters, you'll be happy to know that you're getting a big dose of nostalgia in the game's most recent update. A new quest has been added that allows Summoners to call forth Atomos and everyone to summon Lilisette's Alter Ego, provided that you've already finished off the Wings of the Goddess missions. And that's only the metaphorical tip of the iceberg. The October update also rolls out new battlefields pitting players against Ifrit Prime, Shiva Prime, Titan Prime, Ramuh Prime, Garuda Prime, and Leviathan Prime at a higher level of difficulty. There are also several job improvements, including wide-scale buffs to pets over level 100, weapon skill improvements (such as Puppetmasters getting an A+ rank in Fists), and other assorted buffs (Ninja shuriken are now far more attractive and usable). Take a look at the full update notes for more fixes, improvements, and general buffs.

  • Alter Ego: Issue #6 - Gargoyles' Gaze

    by 
    Jef Reahard
    Jef Reahard
    01.16.2014

    Last time in Massively's DC Universe Online comic, Batman tasked Kid Critical with finding out what Bane's thugs are doing in Gotham City's East End. As it turns out, the enforcers are offloading crates of the masked madman's venom at the Cape Carmine docks. Can The Kid stop them before Bane's strength-boosting street drug makes its way through Gotham's criminal underworld? Find out in Alter Ego: Issue #6 - Gargoyles' Gaze, after the break!

  • Alter Ego: Issue #5 - Opportunity Knocks in DCUO

    by 
    Jef Reahard
    Jef Reahard
    01.02.2014

    Previously in Massively's DC Universe Online comic, Kid Critical teamed up with Batwoman to rid Gotham of the Scarecrow and his hallucinogenic fear gas. Now, a new villain is filling the void, as the masked strongman Bane has set up shop in the city's East End and is terrorizing its citizens with an army of thugs powered by his rage-inducing venom. Can The Kid and the Bat family put a stop to his nefarious plans? Find out in Alter Ego: Issue #5, after the cut!

  • Alter Ego: Issue #4 - Kid Critical in the Scarecrow's Lair

    by 
    Jef Reahard
    Jef Reahard
    12.05.2013

    Last time in Massively's DC Universe Online comic, Kid Critical helped Batman foil the Scarecrow's plan to turn Gotham's East End into a living nightmare. The mad scientist subsequently retreated to his lair beneath the city streets, where he managed to capture Batwoman and unleash his hellish fear gas on the pursuing Kid Critical. Now, Batwoman and the Kid must join forces to survive Scarecrow's hallucinogenic traps -- not to mention his cheesy banter. Will they make it out of the Scarecrow's Lair with their sanity intact? Turn the page to find out!

  • Alter Ego: Issue #3 - DCUO's Streets of Fear

    by 
    Jef Reahard
    Jef Reahard
    11.21.2013

    Previously in Massively's DC Universe Online webcomic, Kid Critical suited up with a little help from Oracle and learned to harness his new exobyte powers after escaping from Brainiac's deadly harvester ship. Now, he must assist the Gotham vigilante known as Batman as he tracks the nefarious Scarecrow through the city's East End. Can Kid Critical and the Bat family stop Scarecrow's deadly fear gas before it blankets the entire city? Find out in Alter Ego #3: Streets of Fear.

  • Alter Ego: Issue #2 - Learning to fly in DC Universe Online

    by 
    Jef Reahard
    Jef Reahard
    11.07.2013

    Last time in Massively's DC Universe Online webcomic, Kid Critical escaped from Brainiac's dastardly clutches and -- aided by the Man of Steel -- brought down one of the evil overlord's deadly harvester ships. But Brainiac still has designs on digitizing Earth and all its inhabitants. And both supervillains and petty criminals alike are leveraging the chaos to cause big trouble for the Justice League and its new exobyte-powered allies. Now, Kid Critical returns home to Gotham City, struggling with his super powers and at the mercy of a mysterious hacker called Oracle. Will he master his exobytes in time to help save the city? Or will he end up as another grease spot on Gotham's mean streets? Find out in Alter Ego #2: Learning to Fly.

  • Alter Ego: Issue #1 - Kid Critical in DC Universe Online

    by 
    Jef Reahard
    Jef Reahard
    10.24.2013

    Some intergalactic psychopath called Brainiac covets the Earth. He's trying to digitize the lot of us, see, only his exobyte technology has some... unforeseen side effects. At the risk of going all science whiz on you, I'll just say that these nanite exobyte gizmos transformed hundreds of humans into uber-powerful ubermensch. Mutants or even metahumans, if you'd prefer. We're superheroes, really, when you get right down to it. It's a good thing, too, because Earth's real superheroes couldn't stop Brainiac. Superman, Batman, the Justice League, all of them failed. Even supervillains attempted to save mankind, for a time at least. Before long, though, they did what villains do: They leveraged chaos and exploited disorder for their own selfish ends. So, yep, it's pretty much business as usual but for the meglomaniacal space invader bent on destroying both sides. Me, I'm just a soldier in this new war, one of a fortunate few gifted with the power of Brainiac's buggy exobytes. Before all this I was a nobody. A minor game critic or some such silliness. Now, my friends just call me the kid. You can call me Kid Critical. Every two weeks, Kid Critical and his Alter Ego, mal-mannered game journo Jef Reahard, take you for a whirlwind tour of DC Universe Online. Join the dynamic duo as they explore PvE, PvP, story content, and more!

  • Wings Over Atreia: Top 10 of '11

    by 
    MJ Guthrie
    MJ Guthrie
    01.02.2012

    Where in the Seraphim Lords did the year go? Daevas aren't the only ones who fly; time certainly has one powerful set of wings (though I haven't quite determined whether they are light or dark)! It's a bit hard for me to believe that a full year has come and gone. Yet even as I doubt, a cursory glance back over the past 12 months shows me I didn't Rip Van Winkle the time away. In fact, much has transpired in Aion since 2011 rolled in. Between pining away for things to come and dreaming of things that may never be, chronicling the life and social scene of Atreia, offering guides and hints, and reporting on (sometimes surprise) announcements, Wings Over Atreia has covered a variety of topics over the past year. While each column is but one glimpse, together they show the evolution of our game. Traipse past the break and down memory lane with me as we reminisce about Aion in the time-honored Massively tradition of top-10 lists.

  • Alter-Ego: What's in a name?

    by 
    Krystalle Voecks
    Krystalle Voecks
    06.04.2011

    While it is incredibly tempting to go off on a tear about the major decision announced this week to reboot the entire DC Comics universe, starting 52 new comics at issue #1 and essentially retconning every hero and villain we've known to date, this week's column isn't about that. After all, this isn't a comics site, and we've already heard from the DC Universe Online developers that the continuity in the game is separate from that of the overall DC Universe. (Considering how much we heard that noted in the recent chats, we wonder whether Sony Online Entertainment didn't know this major shake-up was on the way.) As such, I suspect we will see the game's storyline remain essentially intact, at least until the point at which we finally take down Brainiac once and for all. After that, it's anyone's guess. Depending on how the reboot works, it might well shake up the game's direction if the new comics are doing well with readers. No, instead our superpowered game is getting its own different version of a restart in the promised upcoming MegaServer merges. While before we had multiple servers, each side will now have two -- one PvP and PvE for both PC and PS3 players -- giving us a total of four. Over this mad-scientist server-mashup, the issue of collisions looms. This week, we also found out that the merges will not only affect player names but league names as well, ensuring that there is plenty of confusion and concern on the part of the playerbase. Will MegaServers be the bane or balm of DC Universe Online's population issues? What precisely are the facts and fallacies? Whom will this affect? Join me behind the break as I take a look at the overall situation!

  • <p>
	Lamborghini Phones</p>

    Alter-Ego: Update 3 and more in store

    by 
    Krystalle Voecks
    Krystalle Voecks
    05.28.2011

    Good things are on the horizon in DC Universe Online, heroes, and villains! After having the chance to sit in on a roundtable discussion with Jens Andersen, Mark Anderson, and Lorin Jameson on Thursday, I am confident that the team in charge of the game's development is taking a good hard look at all the feedback it's been receiving from players. Aside from getting a chance to hear more about the soon-to-be-released Update 3, we were able to get a handful of answers for some burning questions that players have been asking about recently -- and some screenshots in the gallery below to give you a sneak peek! Additionally, we managed to get a hint of things to come, as we're certain anyone who was watching Thursday night's DC Universe Online stickam chat noticed. For those who didn't make it, don't worry -- I'll be running down several interesting points from that event too since it meshes well with the roundtable discussion. All you have to do to get the super-scoop is join me behind the break! %Gallery-50201%

  • Alter-Ego: Ways to get your DC Comics fill -- free!

    by 
    Krystalle Voecks
    Krystalle Voecks
    05.07.2011

    As we already know, Sony's PSN servers have been offline for well over two weeks at this point, and Sony Online Entertainment's PC networks followed suit earlier this week due to the same hack. We also know that all DC Universe Online players will be receiving a month's free subscription time plus one additional day for every day the network is down in addition to a funky-looking Batman-inspired mask. The topic of the overall network breach is so big that it's crossed from gaming news to mainstream media -- the U.S. government has called Sony on the carpet about the loss of personal data, and Australia is planning to add new privacy laws due to the breach. As a long-time SOE gamer, I understand the frustration, trust me. I am concerned about my personal data being out there, have signed up for credit monitoring, and filed fraud alerts with the three major bureaus just to be safe. Still, rather than devoting yet another post here on Massively to the security breach, I thought it would be better to instead borrow a page from Karen's great Guild Counsel posting from earlier this week so I can offer up some different DC Comics-related things to do while the game is offline. At least one of the suggestions is both free and time-sensitive, so be sure to join me after the break as soon as you can!

  • Alter-Ego: Featuring Feats

    by 
    Krystalle Voecks
    Krystalle Voecks
    04.23.2011

    With its tie to the PS3 as well as the emergence of achievement systems in other MMOGs, the presence of achievements in DC Universe Online probably doesn't come as much of a surprise. With that said, unless you've taken the time to poke around in the Feat section, you may not be aware just how many there are for players to complete. You also may not be aware that completing feats doesn't just get you bragging rights; it also grants you additional skill points to improve your character. Whether you're the type that enjoys exploring the open world, prefers soloing, or gets into PvP matches and beats the snot out of other players, there's a little something for everyone in terms of things to unlock. And if you happen to be on a realm where getting a group is a bit tricky and you simply love running around in the world of DC comics, feats give you something to pursue while you're waiting for friends to log in or for a group instance to pop. Additionally, in looking through the rather in-depth feat listings, you might be surprised to realize just how much lateral content you missed while you were following the main storyline for your side. From hunting iconic characters, roaming the world, and completing missions at high-speed onward to sillier things like breaking hundreds of barrels, there are tons of opportunities to further enrich your experience in DC Universe Online. So if you've been looking for something new to try or simply want a way to continue improving your character after you hit level cap, then join me behind the break. I'll be taking a look at the many different feat types available in-game as well as offering some tips and tricks I've picked up from my own feat-mad achievement-chasing sessions.

  • Alter-Ego: Looking at the state of the game

    by 
    Krystalle Voecks
    Krystalle Voecks
    04.16.2011

    One of the most common questions I get every week in the comments for Alter-Ego is whether or not I think people should come play DC Universe Online. Obviously, I personally like the game, else I wouldn't still be playing and writing a column about it. I freely and openly admit my bias there. I'm a comic geek, so I've played every superhero MMO that's come out to date. While I love aspects of all of them, I currently prefer DC Universe Online for the fact that I get to run around with some of my favorite heroes and take down villains that I've known all my life. So with my bias openly stated, I'd like to counterbalance it with this: As a veteran MMO player, I also won't put up with things I think are absolute crap for very long. Much like everyone else, I have a life to attend to outside of MMOs, I had to shell out for a copy of the game, and I pay my own subscription each month. I get just as irked when I feel as if I'm not getting value for that dollar as anyone else does. With that in mind, let's take a look at DC Universe Online from launch to current day, and I'll toss out my thoughts on picking up the game afterward.

  • Alter-Ego: A closer look at Update 2's troublesome trio

    by 
    Krystalle Voecks
    Krystalle Voecks
    04.09.2011

    One of the best things about playing DC Universe Online, in my opinion, is the great deal of rich history there is for all the characters. There is also the fact that the iconic DC characters aren't just relegated to the shelves of your local comic book store. Even if you're not the biggest comic nerd on the face of the planet, you've undoubtedly seen at least a few of the iconic characters from the DC universe like Superman or Batman in cartoons on television or at the movies. With Update 2 now live in DC Universe Online, three more names have joined the ever-growing list of in-game characters who have crossed from popular culture into the online world. The Penguin and Two-Face are busy scheming over the future of Gotham, while Mister Mxyzptlk has taken to the streets of Metropolis to play his strange tricks. This week, I thought it would be fun to look a little deeper into the origin stories of the troublesome trio, as the same popular culture that makes these three characters recognizable may also cause some confusion when you run up against the in-game versions -- and their current motives. I should also note, lest the continuity fiends jump on me for it, that these origins are sourced directly from the DC Universe site.

  • Alter-Ego: Five favorite Fire tank powers

    by 
    Krystalle Voecks
    Krystalle Voecks
    03.26.2011

    I'll admit it: Of all the powers I've played with in DC Universe Online thus far, the Fire and Ice powersets are undoubtedly my two personal favorites. Normally I'm not so much the tanking type, but there's something about these two trees that just satisfies the comic book nerd in me. I grew up watching my favorite heroes taking on incredible odds, being beaten down, and triumphing at the end of the day. However, as in any MMO involving endgame raiding, no man is an island. While I might enjoy standing toe-to-toe with the bad guys, if I don't have a good group behind me, there's only so much I can do before I'm spending quality time with the defeat button. This is where I have to note that specific endgame "builds" don't appear to be quite as easy to create in DC Universe Online as they are in other games such as World of Warcraft. As DCUO is still in its infancy, there are many players who are working hard on theorycrafting statistics. This means that there simply aren't any 100%-perfect cookie-cutter builds everyone adheres to as yet. Still, there are some power choices that seem to be fairly popular for Fire tanks in this early stage, which is what we'll be taking a look at this week.

  • Alter-Ego: An overview of the trinity in DC Universe Online

    by 
    Krystalle Voecks
    Krystalle Voecks
    03.19.2011

    In DC Universe Online, all of the different powersets can pump out DPS -- however, the trinity is alive and well even in this superhero game. Thankfully, due to the way the powers are designed, our ability to stack effects, and the heavy utilization of combos, grouping or raiding in DC Universe Online doesn't generally feel like you're stuck simply mashing buttons. If you get in with a regular group, you'll learn the ways you can play your powers off each other using synergy, thereby adding an entirely new level of awareness to encounters. Unfortunately, endgame isn't just about going into an instance and unleashing everyone's max damage to tear through the place. While all characters can do damage in DC Universe Online, roles are still vitally important for group PvE and endgame content. As a preamble to a series that will look at builds for each role in the game and what they can bring to the table, I thought it would be a good idea to take this first week to look at which powersets go with the roles players use in endgame. Join me behind the break as I break it all down for those who are new to the game or perhaps are looking for a refresher.

  • Alter-Ego: Nine tips for PvP in DC Universe Online

    by 
    Krystalle Voecks
    Krystalle Voecks
    03.05.2011

    First things first: I'm going to admit openly that I'm not even close to the world's best PvPer, as anyone who has ever faced off in PvP against me can tell you. Up until recently, I tended to be the ultra-carebear player who generally avoids PvP combat altogether (outside of EVE Online). However, by ignoring PvP in DC Universe Online, one also ignores a decent chunk of the game's content. Between the open-world Green Lantern ring wars, quests to take on heroes or villains of a certain level range, Arena matches, and Legends play, there's a lot to do -- not to mention the challenge of playing on a PvP server. Worse still, PvE players will find their quest logs become cluttered messes full of PvP-related quests that can't be dropped -- an annoying prospect at best. So with this in mind, I've compiled a handful of general tips for those PvE fans who don't tend to mess with PvP in DC Universe Online as well as players who have only dabbled in it. Are there I-win-button tips behind the break? Not really. However, it's good solid advice that's helped me improve my skills from utterly noobtastic insta-death to holding my own. If that sounds interesting to you, then join me behind the break for the list!

  • Alter-Ego: Using a controller with DC Universe Online on PC

    by 
    Krystalle Voecks
    Krystalle Voecks
    02.05.2011

    This week I'm actually going to detour slightly from the game and instead feature one of my favorite hacks for playing DC Universe Online. Well, OK, not a hack -- more like a fun project for the nerdily inclined. Part of the reason I've decided to detour is an email I received earlier this week from Rusty, who asked: "I am very interested in trying the controller on my PC and would welcome your opinion on the best way to accomplish this. I'm leery of downloading software to make this happen. Would you mind sharing your experience?" As such, this week I'm dedicating my column to helping my fellow PC fiends get their controller on in DC Universe Online. Depending on your personal level of hardware nerditry, your extant pieces/parts, and your budget, this can range from incredibly inexpensive on up to ridiculously awesome. Hungry for more? Join me after the break!

  • Alter-Ego: Working together is hard to do

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.29.2011

    The news earlier this week that DC Universe Online is now Sony Online Entertainment's best-selling game probably won't come as much of a surprise to anyone who has actually played it. There's an enormous amount of fun to be had in running through the game, and the storylines are incredibly well thought-out. However, for all that I personally love the game, there is one thing that I and many other people I've talked to find to be incredibly lacking, and in this case, it's something so integral to the MMOG experience as to essentially make or break parts of the game. Essentially, what point is there to an MMO in which you can't really reliably interact with the other people you're playing with? It's also rather eye-opening just how much your enjoyment of a game like this can be impacted when you can't effectively talk to other people. As such, this week I'll look at several crucial problems with the DC Universe Online chat interface, as well as things that can be done to improve the overall experience.