anachronism

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  • EverQuest II pays tribute to its predecessor's 12th anniversary

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.23.2011

    The world of Norrath is the setting for both EverQuest and EverQuest II, but the latter is set several hundred years in the future. But starting today and running until March 30th, players can enjoy a special tribute in honor of the older game's hitting the 12-year mark. While some of your enemies and settings might be just a little anachronistic for the game, it's worth the slight break in immersion to pay homage to one of the biggest and brightest games in the history of MMOs. And really, it does all make sense, since players are being called in to help the Chronomages of Norrath as they deal with sudden upheaval in the time stream. With quests sending you around the world, you should run into a number of familiar EverQuest heroes and villains alike. EverQuest II players can enjoy the tribute to the game's venerable predecessor until next Wednesday -- so if you're a long-time veteran, now's the time to relive old memories.

  • Breakfast Topic: A new recipe for anachronisms

    by 
    Lisa Poisso
    Lisa Poisso
    06.10.2010

    This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com. My guild runs all content. In doing this, we frequently find ourselves in Burning Crusade raids. Last night, for instance, we downed Lady Vashj. I got another couple of handfuls of Badges of Justice, essentially worthless currency even for someone who hangs onto things for nostalgia. We had a couple of level 70+ players in the group, new players who are leveling as fast as they can to 80. They asked what they do with these badges. We old hands laughed and said, "Not much." Beyond buying gems from the Isle of Quel'Danas to level my jewelcrafter's skills, there's nothing my level 80 finds interesting in BC badge gear. We talked about the changes in Wrath badge gear and how we wished for something to spend our accumulations on. This led to a discussion of the patterns that had just dropped and how they aren't relevant to anyone other than a newly minted 70. How nice it would be to find a use for all these patterns, recipes, schematics, etc., in addition to simply leveling a profession. I am an alchemist, and I've often thought it would be neat to combine some of the potions I know to make better potions. Combine rage and healing potions to make a potion for warriors that heals them over time, based on the amount of rage they generate during combat ... a spellpower and fire potion combo for fire mages or warlocks using fire spells ... a tracking and invisibility combo for hunters or druids or rogues ... Take it one step further and allow all sorts of combinations where on occasion, you get something you weren't expecting: a third eye, an extra arm, laser gaze, 3x growth. I'm a former dungeon master from Dungeons & Dragons; I know all about "side effects." There must be thousands of things in the game that could be combined in new ways to make them useful again as we progress to 85. What are your suggestions? Have you ever wanted to write for WoW.com? Your chance may be right around the corner. Watch for our next call for submissions for articles via Seed, the Aol guest writer program that brings your words to WoW.com. The next byline you see here may be yours!