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  • PopCap thinks iPad will change gaming, but not for years

    by 
    Ben Gilbert
    Ben Gilbert
    02.13.2010

    Are you ready for the upcoming revolution (in approximately three years), when Apple's iPad begins to deliver on the "magical" capabilities that Steve Jobs promised not so long ago? We're not exactly on board yet either, but PopCap's co-founder John Vechey believes that we should be prepared for such a possibility. In speaking with Eurogamer, he says, "The iPad's important, but I think it's going to be more important in three years ... it's probably going to take the second generation to make it really, like, 'Wow!'" Before addressing gaming, he admits, "This is my opinion ... it's not like it has a magical set of features, just a great package." His perception is that the device will be perfect for both children and ... his mom? "Because she can't screw it up, she can't download a bunch of stuff ... that's the perfect mum computer, right?" (We're inclined to agree with Vechey's claim, for the record.) It's also a question of accessibility though, he says. "Here's this new device that gets to more people with a really great e-commerce model attached to it ... it's really easy to buy on the iPhone -- that's part of what makes it successful." And yes, like PopCap's Andrew Stein told us earlier this year, Vechey reaffirms the developer's interest in games being re-developed for the iPad. "I don't know if this is a PopCap position or my word, but we're certainly going to support it -- I want to play Plants vs. Zombies on that." In the meantime, we'll be playing PvZ on our iPhone while waiting for that (and the revolution).

  • iPhone game devs give us their thoughts on the iPad

    by 
    Ben Gilbert
    Ben Gilbert
    01.28.2010

    With yesterday's announcement from Apple of its much hyped "latest creation" -- the iPad -- and the news that already existing iPhone applications (that means games too, folks) will be playable on the device, we started wondering how the developers of the world felt about this shiny new piece of gadgetry. So we asked a handful of our favorites -- Canabalt's Adam "Atomic" Saltsman, Pocket God's Dave Castelnuovo, and PopCap's Andrew Stein, just to namedrop a few -- to give us their reactions. "It's hard to say anything concrete without actually playing with the thing personally, but I'm optimistic about it continuing to open up video games to even more 'normal' people," Saltsman told us. "I'm hopeful that having a big multitouch space will help mediate the whole 'fat fingers on a tiny screen' problem." PopCap's Andrew Stein agreed, telling us "We'll certainly look at the unique capabilities of the iPad and work hard to utilize those in instances where they can make our games even more fun." Republic of Fun prez Mike Rasmussen sees things a bit differently, noting the opportunity in the upped horsepower of the device. "From a pure gaming perspective, I'm excited about the additional resolution and horsepower, and really interested to start understanding the 3D performance of the A4 [chip]." But even the most successful app developer on the market -- Pocket God creator Dave Castelnuovo -- seems a bit reticent of the iPad, telling us he sees "a lot of potential with the device," but his company is going to "wait to see what kind of acceptance the tablet will have" before moving forward with development. But that's not all! See the full reactions from a variety of iPhone game developers after the break. %Gallery-84102%