Post Thumbnail

When speaking to this reporter outside the City of Heroes panel at PAX East, producer Nate Birkholz could not emphasize the importance of the community enough. In fact, according to a post back in January, the whole team has upped developer communication to the fans. The players of CoH really hel...

3 years ago 0 Comments
March 25, 2011 at 5:30PM
Post Thumbnail

Today, Turbine lost its Patience -- but not in the way you're thinking. Over Twitter, Meghan "Patience" Jenks announced that after six years, she is leaving the studio to move back to California: "I guess it's time to break the news -- Friday is my last day at Turbine. I'm heading back home to CA. ...

4 years ago 0 Comments
Post Thumbnail

It's been a while since demons ran rampant over the lands in Dark Age of Camelot (last summer to be exact), but Mythic's Andy Belford has posted a notice on the game's official website that the live developer events will be returning shortly. "The scholars studying the artifacts and objects left be...

4 years ago 0 Comments
Post Thumbnail

This past week was an exciting week for Warhammer Online: Age of Reckoning as the new RvR systems were released for testing on the public test realm of Warpstone. Greg took part in both the Wednesday night and Friday afternoon sessions, and writes about his experiences and impressions in this week'...

4 years ago 0 Comments
Post Thumbnail

This week Waging WAR rides the double rainbow of gameplay customization via downloadable content and takes a cursory glance at the RvR packs being teased by the folks behind the development of Warhammer Online: Age of Reckoning. Let's follow along and see what Greg can unleash this time. It is d...

4 years ago 0 Comments
Post Thumbnail

Like fine wine, Dark Age of Camelot is improving with age, at least according to the recent Producer's Letter for the game. Stuart Zissu crowed about the success of the dev team's first Live Event -- called "Infernal Awakenings" -- which saw developer-controlled demons rampaging across the world. A...

4 years ago 0 Comments
Post Thumbnail

People were not happy with the first version of Warhammer Online's plan to streamline the game's Scenarios to create a better structure. They were so not happy, in fact, that Mythic Entertainment decided it was better form to pull their original plans, wipe the slate clean, and start over with a c...

5 years ago 0 Comments
Post Thumbnail

When Warhammer Online promised to greatly streamline its scenario structure and remove several of its less popular ones with the upcoming patch 1.3.4, the response wasn't altogether positive. There was a definite concern that the game was trying to mitigate its difficult times by removing one of t...

5 years ago 0 Comments
Post Thumbnail

After the storm of updates, changes, and news over the holidays, Warhammer Online has been pretty quiet lately. Under the circumstances, that might be a little more unsettling for the game's players. But the silence has at long last been broken, as community manager Andy Belford recently shared som...

5 years ago 0 Comments
Post Thumbnail

It wasn't entirely unexpected -- after all, Jeff Skalski gave some indications this might be coming in our recent interview with him -- but it's still unbalancing. Warhammer Online community manager Andy Belford confirmed today that two of the game's servers, Dark Crag and Phoenix Throne, will be ...

5 years ago 0 Comments
Post Thumbnail

Mythic has been pulling out all stops lately in an effort to improve Warhammer Online. One of their latest changes was to remove fortresses from the RvR campaign equation because many players found them to be a laggy and boring hurdle to be overcome. Doing so, however, had a predictable result: Cit...

5 years ago 0 Comments
Post Thumbnail

If you're wondering why the Warhammer Online main website isn't working (click the link for yourself to find out), or why you may be having connectivity issues with the game, it's because their ISP just did something they didn't want to happen. Mythic Entertainment (not like you can reach that web...

5 years ago 0 Comments
Post Thumbnail

Syp of the BioBreak blog drove five-and-a-half hours to Indianapolis to experience GenCon Indy 2009 for a day and he surely didn't waste any time chatting with a few of the biggest MMO developers out there. He managed to get some one-on-one time with Robert Mull and Andy Belford of Mythic, Chris Pri...

5 years ago 0 Comments
Post Thumbnail

As Warhammer Online fans wait for a post-BioWAAAGH! pep talk from Mythic's new General Manager, Rob Denton, they'll have to make due with part three of an Executive Producer's letter from Jeff Hickman. The letter primarily discusses the ways Mythic plans to resolve the top 5 issues identified last w...

5 years ago 0 Comments