Post Thumbnail

It's always interesting to get more behind the scenes about how World of Warcraft is created, and Blizzard is doing exactly that with the all-new Engineer's Workshop series of posts. This week's column is about anti-aliasing and the new technology Blizzard is using to help evolve the game engine an...

9 months ago 0 Comments
September 17, 2014 at 3:00PM
Post Thumbnail

It's not exactly a secret that ArcheAge is a good-looking game, but did you know just how good-looking it can get? Thanks to the magical, wonderful power of Nvidia graphics cards, now we can. XLGAMES and Nvidia teamed up for a video to show off the premium graphical effects that ArcheAge is ca...

2 years ago 0 Comments
Post Thumbnail

Heigh-ho, heigh-ho, it's off to work Darkfall's development team goes (and now that tune is stuck in your head. You're welcome.)! And as the game's 2.0 edition slowly takes shape, we're given yet another dev blog about the massive undertaking of this project. Improved visuals are one of the pr...

3 years ago 0 Comments
Post Thumbnail

"Engines?" "Go Flight!" "Life support?" "Go Flight!" "Brutal politics and savage mining in the dark, hard vacuum of space?" "Go Flight!" And thus, with a proud tear in the corner of our eye, we salute the liftoff of the first stage of EVE Online's latest expansion, Incursion. Although the expans...

4 years ago 0 Comments
Post Thumbnail

Continuing our new The Little Things series that highlights the often-overlooked polish and underrated features that make Mac OS X such a joy to use, I thought I'd highlight one of those 'guy behind the guy' features that makes Apple's OS so gorgeous: font anti-aliasing. Nerdy, I know, but check ou...

8 years ago 0 Comments