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  • Namco considering Tekken, Soulcalibur for iPhone

    by 
    Griffin McElroy
    Griffin McElroy
    08.04.2009

    Namco Bandai is making a push to capitalize on the iPhone gaming "gold rush," as evidenced by the recent opening of its new Apple Games division. In an interview with Kotaku, Apple Games' recently ordained manager, Jonathan Kromrey, explained exactly how the company was going to win over the mobile gaming crowd -- by bringing arcade heavyweights "like Pac-Man, Galaga, Soulcalibur and Tekken" to Apple's handheld device.Of course, those last two carry with them a substantial barrier: The iPhone and iPod Touch's limited control capabilities. Kromrey explained that Namco was "thinking about" how to make the brawlers work without a controller. We suggest some sort of voice control scheme, but only because we think it'll result in some hilariously awkward subway rides. "Punch! Punch! Kick! Punch! Block! Spinning Frankensteiner!"

  • Jonathan Kromrey to head up Namco's new Apple Games division

    by 
    David Hinkle
    David Hinkle
    08.03.2009

    Namco is placing a lot of chips on the iPhone and other Apple platforms, as the company announced today that it is forming a new division called Apple Games. Apple Games will be managed by Jonathan Kromrey, former games designer and producer at Apple, who will be focusing on "creating new franchise opportunities, overseeing research, managing design and production from internal teams and worldwide external partners, and developing and publishing new and original content." The company's previous support for the iPhone/iPod Touch included installments in popular franchises with Dig Dug and i Love Katamari. It's currently working on Pac-Man: Remix. We wish Kromrey the best of luck and hope he has some good stuff in mind -- that means no ports of Death by Degrees or Great Greed. Actually, the latter doesn't sound like such a bad idea ...