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If you've played League of Legends for while, you've probably been on both ends of a wombo combo. This amusing term describes what happens when two characters combine their simultaneous murdering efforts. You know you've hit with a wombo combo if your opponent dies to your combined assault without...

November 14th 2013 at 7:00pm 0 Comments
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Many of you already know what ARAM is -- it's a phenomenon that is hardly exclusive to League of Legends, and even in MOBAs where there isn't a map built for it, ARAM matches are played. Before the 3.6 patch, I tended to play ARAM matches either before or after my normal play sessions. I typically...

May 2nd 2013 at 7:00pm 0 Comments
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Two weeks ago, I talked about zoning in League of Legends. One of you mentioned in the comments that I should focus more on teamfight positioning and less on laning, since there is more complexity in that. I agree, but there's a caveat. It is extremely difficult to explain how to position proper...

January 17th 2013 at 11:00am 0 Comments
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Even though League of Legends' new Honor Initiative has greatly improved the conduct of summoners as a whole, I've become very frustrated with "selfish" player behavior as of late. I've been playing a lot of ARAMs inbetween Dominion matches lately, and both game modes give rise to the same probl...

October 25th 2012 at 8:00pm 0 Comments
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One of the most popular alternative gametypes in League of Legends is All Random All Mid, or ARAM. ARAM is a simple concept; it involves a single lane on which all 10 players must fight, rather than the three lanes of Summoner's Rift or two paths of Dominion. Additionally, all champions selected...

September 20th 2012 at 5:00pm 0 Comments