archeage-business-model

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  • Players successfully petition to change ArcheAge's business model

    by 
    Jef Reahard
    Jef Reahard
    10.10.2013

    Who says player petitions don't matter? Not Russian fans of ArcheAge, who are fresh off a successful attempt to sway publisher Mail.ru's plans for the sandpark title's regional business model. MMO Culture reported on the brouhaha last week, and most of the outrage was directed at the fact that Mail.ru's initial model gave major in-game advantages to players with fat wallets. "A rich Russian player [could] get his whole guild to level 50 within a day," the site said. After a mass player outcry, the publisher is now offering players a choice of how to move forward. Option one involves refining the current model, option two would use the same free-to-model found in the Korean version of ArcheAge, and option three would use both models simultaneously. Trion is slated to publish ArcheAge in the West, but thus far no business model information has been forthcoming. [Thanks Mikey!]

  • ArcheAge may be F2P in China

    by 
    Jef Reahard
    Jef Reahard
    04.22.2013

    ArcheAge launched with a subscription model in its native Korea, but XLGAMES founder Jake Song says that a free-to-play model may be better for the title's Chinese release. Song's comments came as he attended a recent awards ceremony, according to MMO Culture, but there is no official word from the company as of yet. Similarly, no plans have been announced for ArcheAge's Western business model. The game is being published by Trion in America. [Thanks Dengar!]