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There have been a lot of MMO classes thrown our way over the years, and if you add in a handful of skill-based games that let you create your own class, you end up with a decent variety of combat gameplay styles. The vast majority of these styles fall under several broad archetypes, though, and...

April 15th 2013 at 12:00pm 0 Comments
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Not every game faces the mage problem, but a lot of them do, and it starts back in classic Dungeons & Dragons. The core of the issue is pretty simple to understand: Because mages have so much phenomenal offensive power, they need some staggering weakness to balance that out. As a result, the...

June 27th 2012 at 10:00am 0 Comments
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Although Champions Online's most recent State of the Game has been out for a while, I sort of avoided talking about it in previous editions of Behind the Mask. The main reason was because I really wanted to cover the new powersets. However, that doesn't mean I don't have any comments on it. If y...

February 2nd 2012 at 11:00am 0 Comments
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Champions Online has a new protector in town, and he's about as subtle as Gregor Clegane (though quite a bit nicer). The game's newest archetype is called The Mountain, and Cryptic has revealed all the vitals on Champions' official website. The Mountain is "an embodiment of the rocks and earth t...

January 20th 2012 at 1:00pm 0 Comments
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A lot of people seem to get the wrong idea about Champions Online's Gold archetypes. For the most part, the Gold archetypes are simply different options to play with. As I mentioned previously, the Master is kind of an exception, since it's the only dedicated archetype tank. However, this does no...

November 17th 2011 at 2:00pm 0 Comments
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I can't say I'm unhappy about the announcement of a new round of powerset proliferation in City of Heroes, but I can be a little upset about the timing. I mean, really, Paragon? You couldn't have waited until my ten-part series talking about the powers available to each archetype was a little mor...

July 13th 2011 at 6:30pm 0 Comments
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The Grimoire is Champions Online's magic-using archetype, and it's one of the most functional archetypes overall. Many players, including me, consider it to be the most complete package of all the archetypes (free or otherwise), providing strong team support, offense, and defense all in one. How...

June 30th 2011 at 12:00pm 0 Comments
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It's kind of fitting that I wrap up this series on archetypes in City of Heroes just before I begin a six-week stint of a game chosen by popular opinion (go ahead and check in on Choose My Adventure if you're curious) because it's time for the last of the lot, one that seems almost obvious in ret...

June 29th 2011 at 7:00pm 0 Comments
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In a way, there's a unique glory to unrepentant damage-dealing classes. Let the other characters focus on having unique and subtle hybrid style, through which every movement builds into some arcane methodology. That's all well and good, but you need to have a character option whose sole purpose i...

June 8th 2011 at 8:00pm 0 Comments
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Holy wow, it's been a really long time since the last archetype column. We kind of had an entire month (and then some) taken up with various anniversary shennanigans, and while I wouldn't exactly call that unfortunate, it did sort of take a bit of momentum out of the whole project. But we're back...

May 25th 2011 at 6:00pm 0 Comments