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Dark Age of Camelot's grab bag -- written by Sir Grabford B. Bagsworth III Esq., no less -- is back, and at the top of the most pressing questions is the issue of character transfers. Broadsword said that these are indeed in the works: "We would like to provide the opportunity to allow consolidatio...

1 year ago 0 Comments
April 18, 2014 at 6:00PM
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A bit of that old Silicon Knights black magic lives on in Shadow of the Eternals, the "spiritual successor" to Eternal Darkness: Sanity's Requiem from Precursor Games. Art assets originally created by Silicon Knights employees have been bought, paid for and implemented into this new project. "We...

1 year ago 0 Comments
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It's slightly unusual to get a "post-game update" from a closed MMO, but then again, Glitch always was unusual. Tiny Speck wrote a post to thank players for the support and encouragement received following last month's sunset and also to let everyone know that the team is preserving Glitch's art ...

2 years ago 0 Comments
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Reusing art assets in MMOs isn't done for style but for the continued sanity of the art team. Asking for 50 different variants on a sword design alone is pushing the boundaries of what can be done; asking for 500 different variants will have modeling artists throw their keyboards through a wall. I ...

4 years ago 0 Comments
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Those of you excited by the prospect of EVE Online's impending Incarna expansion might want to check out the latest dev blog from CCP senior producer Torfi Frans Olafsson. Heck, even if you hate the idea of Incarna, you'll probably want to check it out since it heralds the first of some rather sign...

4 years ago 0 Comments
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A number of our readers at Massively have been playing MMOs for years, but of course this means that some people out there have had their fill of the fantasy genre. There are more genres to be explored in the coming years, one of which should please fans of games like Fallout 3: post-apocalyptic MM...

5 years ago 0 Comments
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The CCP Games art team is behind the latest EVE Online dev blog, one that focuses on the game's newest ship class, the Tech III 'strategic cruisers', as well as the EVE's updated effects. Tech III has brought modular ship designs to the sci-fi title, introducing a new level of flexibility and compl...

6 years ago 0 Comments