art-of-war

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  • The Light and How to Swing It: Ret rotation and cooldowns in 4.0.1

    by 
    Gregg Reece
    Gregg Reece
    10.13.2010

    Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Please send screenshots as well as any comments to my email at gregg@wow.com. A couple of weeks back, I covered the basics of things that changed for retribution paladins. At the time, I was putting off any information about rotations, because our class has drastically changed and I wasn't sure if there were any more changes coming down along the lines. Now, 4.0.1 is here and locked in. I'll be honest. Some of you might not like the direction the class has taken. I do ask you all to at least give it a try for a week before getting upset. A lot of classes have been revamped and I expect a lot of class-swapping before the expansion. However, those of you who are looking at these changes and drooling should find much more depth to the class.

  • Joystiq interview: Unbolting Game Mechanic Studios

    by 
    Jason Dobson
    Jason Dobson
    12.30.2008

    While most of us were unconscious on Christmas morning, resigned to watch on as sugar plums danced on as only anthropomorphic candy can, newly christened game developer Game Mechanic Studios was busy lifting the curtain on its freshman project, a mysterious shooter codenamed Art of War. According to the studio, the game will cast players in the role of a "reclusive millionaire" and art lover hilariously named Warren Canvas, as he revisits famous past battlegrounds which have "all been re-imagined in an exciting new way." Little else is known, though the company notes that Mr. Canvas may have his work cut out for him, teasing that "20:1 odds will be a beautiful thing!" Dazed and confused, we recently stumbled into studio co-founder Jason Alejandre, an industry vet who made his first footprint in the industry developing for the Sega Genesis. We took the opportunity to ask Alejandre more about Game Mechanic Studios and Art of War, as well as how he plans to make his studio thrive in such an uncertain economic climate.

  • Game Mechanic Studios unwrap Art of War for Christmas

    by 
    Jason Dobson
    Jason Dobson
    12.25.2008

    The recently founded Game Mechanic Studios took time away from unwrapping gifts this morning to formally announce its first project, an original IP codenamed Art of War. It turns out that the blurry image the studio had on its website was one of the game's upcoming levels called 'Obsidian Serpent,' and not – as some had guessed – a stormtrooper or even a "man-bear pig."While details remain light as Santa's bag the day after Christmas, Joystiq recently had the opportunity to speak with studio co-founder Jason Alejandre about what we can expect about the mysterious project. "We make shooters and we are going to start with what we do best which is exactly that," explained the 14-year game development vet. Alejandre added enthusiastically that the game will be set in "a brand new world," one which is "a quarter authentic and the rest is straight out of my crazy imagination." For more from Game Mechanic Studios, including additional Art of War details and why it probably won't be release on the Wii, look for our full interview soon.