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The latest development blog from Crowfall establishes a problem. The nature of any sort of permanent game is to fall into stagnation. Eventually, the most powerful players control everything and there's no room for new people to come in. You want room for new people to come in. But you also wan...

February 2nd 2015 at 2:30pm 0 Comments
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Ready for a Crowfall update? Good, me too. ArtCraft has educated us about the Stoneborn Forgemaster archetype as well as provided some sample illustrations on how the game world's laid out. The Forgemaster is some sort of support class, and if you're into lore there's a bit of that on offer. There...

January 30th 2015 at 10:00am 0 Comments
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Today's a series of firsts for Crowfall reveals. It's the first glimpse of the game's second announced class, the Legionnaire. It's the first look at a character who is other than human -- and is in fact a Centaur. And it's the title's first in-game environment screenshot. Crowfall has also pos...

January 27th 2015 at 1:00pm 0 Comments
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So here's a funny story: Yesterday, the Massively writers were shooting the breeze in team chat when the subject of sandbox devs who were not also closet-gankers came up. "When do you think Raph Koster will finally make a new sandbox?" I asked, half kidding and half wistful. "Never," Jef answered....

January 22nd 2015 at 11:00am 0 Comments
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ArtCraft's head honchos have posted a two-pronged dev update on the Crowfall forums. Executive producer Gordon Walton says that work on the title has been ongoing for six months, and the studio currently employs 17 full-timers. Creative director J. Todd Coleman says that Crowfall is about to cross...

January 21st 2015 at 5:30pm 0 Comments
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Upcoming MMO Crowfall is rolling out new teases this week, including some concept art of guild banners and a screenshot of character creation, which suggests an advantage/disadvantage system no doubt intended to tug the heartstrings of former Shadowbane players. But what has our attention is the n...

January 20th 2015 at 2:00pm 0 Comments
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Creative director J. Todd Coleman has posted a new update on the Crowfall boards that takes a look at the journey from concept art to game asset. There's also an "illustration that provides clues for both a core game system and one of our key narrative threads," he writes. Crowfall is a new virtua...

January 15th 2015 at 3:00pm 0 Comments
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Were you put off by Crowfall's hardcore "play2crush" reveal just before Christmas? You weren't alone. One player told studio ArtCraft that the original announcement "felt a little too political attack ad" -- and he got an official response on the game's new forums. Creative Director J. Todd Coleman...

January 14th 2015 at 10:00am 0 Comments
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How much can you ascertain from a single screenshot? In the case of Crowfall's first in-game glimpse, perhaps plenty. Creative Director J. Todd Coleman posted Crowfall's first screenshot on the forums today: a snap of the upcoming title's character creation screen. It shows a Knight (one of 12 or...

January 13th 2015 at 11:30am 0 Comments
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Artcraft struck a nerve over Christmas with its cryptic this-industry-sucks reveal that trumpeted some sort of new virtual world. Our announcement post garnered nearly 300 comments, so we figured a few of you would like to know that the title is officially called Crowfall. There's a new site with...

January 6th 2015 at 5:45pm 0 Comments
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Part four of the latest series of Artcraft was released this week, and this time, five different level designers are featured in the segment, all talking about the development of Draenor's version of Nagrand. Nagrand is pretty unique in that Outland's version of the zone is one of the most pristin...

November 1st 2014 at 2:00pm 0 Comments