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The latest installment of ZeniMax's "Ask Us Anything" question-and-answer feature is all about progression in The Elder Scrolls Online. Players from ESO's French and German fansites, Game-guide.fr and TESOnline.de, have submitted a great deal of questions which are added to the usual variety of in...

1 year ago 0 Comments
December 9, 2013 at 5:00PM
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Above & Beyond Technologies has updated its website for The Repopulation with a new article focused on crafting. The dev team recently augmented the sci-fi sandbox's tradeskill mechanics with a new attribute system, so now is as good a time as any to get familiar with how the whole thing works. ...

2 years ago 0 Comments
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People have had varying reactions to Jon Peters' post on ArenaNet's blog last week, which explained the newest system of traits and attributes for Guild Wars 2. There've been all sorts of thoughts about it: that it's awesome, that it's unnecessary, that it's a whole lot of words to keep track of ...

3 years ago 0 Comments
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Hey folks, and welcome back to Some Assembly Required. The column's been around for a little bit now, and we've done everything from developer interviews to opinionated rants to sandbox and player-generated content feature spotlights. One thing we haven't done is an impressions piece on new sandbox...

3 years ago 0 Comments
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Physical levels are leaving Final Fantasy XIV. We've all known that for a while, to the point that I even wrote a column speculating, in part, about what will happen to the whole bonus point system once that change goes live. As it turns out, what will happen for the time being is that it will be...

3 years ago 0 Comments
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Game development isn't just about flashy class reveals and unveiling new screenshots -- the fine-tuning behind the scenes is just as important, if not more so. Developer Isaiah "Izzy" Cartwright addressed this process in Guild Wars 2 development today in the newest ArenaNet blog post about att...

4 years ago 0 Comments
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The biggest news about Final Fantasy XIV this week, other than the somewhat mollifying UI update preview, was the addition of another 30 days of free playtime for everyone. This is the sort of thing that I don't think you can really see as anything other than a classy move on the part of Square-Eni...

4 years ago 0 Comments
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New around here? WoW Rookie points WoW's newest players to the basics of a good start in the World of Warcraft. Send us a note to suggest a WoW Rookie topic, and be sure to visit WoW.com's WoW Rookie Guide for links to all our tips, tricks and how-to's. Theorycrafters and experienced players, go...

5 years ago 0 Comments
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The sneaky database over at MMO-Champion has uncovered a little spell/aura/attribute hidden in the patch 3.3 PTR files that hints at some extra XP from future versions of heirloom gear. Currently, with two pieces of heirloom gear, you can get up to a 20% bonus (the chest and shoulders each give a ...

5 years ago 0 Comments
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Massively got word that EVE Online lead game designer Noah Ward, aka CCP Hammerhead, would be in New York City last week. We jumped at the chance to find out more about the Apocrypha expansion, and Ward was kind enough to give us our own hands-on demo while answering our questions about where EV...

6 years ago 0 Comments
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The changes coming to Funcom's Age of Conan have really been picking up steam. While this update is more of a teaser for things to come, the breakdown of the new RPG system does give players a first look at how new stat breakdowns will change things down the road. From what they're saying, you'll ...

6 years ago 0 Comments
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Arcane Brilliance is a Mage column on a weekly spawn timer. It shows up all of a sudden on your computer screen or your iphone and starts wandering about, waiting for somebody to come shake it down for loot. What does this rare and wondrous column drop, you may ask? It drops a magical potion that...

6 years ago 0 Comments
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Among all the massively multiplayer online games out there, with their respective learning curves, EVE Online perhaps has the deserved reputation for being the hardest MMO to get a grasp of. Much of that confusion is because the game itself is such a departure from your standard fantasy MMO, in alm...

6 years ago 0 Comments
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Honor's Code has a great post up about the secondary gear stats that often get overlooked in favor of the main attributes. Everyone knows that Hunters need Agility and Warriors need Strength, but after that, things tend to get a little fuzzy -- just what does Expertise or Hit do for you? HC breaks i...

6 years ago 0 Comments
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Over the weekend Thundgot on the EU forums came out and said that the attributes section of the achievements tab will be removed from the game. You can find the attributes section right now by pressing "y" on your keyboard to open up the achievement window, then going to the "Statistics" tab locat...

6 years ago 0 Comments
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WoW Rookie is brought to our readers to help our newest players get acclimated to the game. Make sure you send a note to WoW Insider if you have suggestions for what new players need to know. Having the right weapon can make a world of difference in a players leveling experience. Last time on WoW ...

7 years ago 0 Comments
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As a gamer who was holding a controller long before I'd ever even heard of a D20, the attribute systems that seem to be standard in the world of RPGs were always a little foreign and foreboding. The idea of Strength and Dexterity were easy enough to grasp, but what the heck did Constitution mean? ...

7 years ago 0 Comments
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The indispensable Paul Sage has released another Feedback Friday update over on the official site, and we're pleased to report that they're ushering in another big change that will change the way people play Tabula Rasa. As most people well know, the big ability changes that came with patch 1.3 were...

7 years ago 0 Comments