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Apple's recent preview of the iPhone OS 3.0 didn't really contain any savory tidbits for mobile gaming enthusiasts, save for one intriguing new feature -- the new model will allow the iPod Music Library to be accessed by independently developed applications. The possibilities for uses of this new c...

March 21st 2009 at 5:30pm 0 Comments

Those of you who aren't big PC fans might not know what Steam is. It's Valve's distribution service for PC games, demos, and has quite the large community of gamers supporting it. If your PC can handle it, we suggest you check it out.One of its most popular titles available is Audiosurf. We've touch...

June 17th 2008 at 2:45pm 0 Comments

We've made no secret of our love for rhythm action game Audiosurf. But if there's one thing we've made more blatantly obvious it's our distaste for exercise. So you can understand if we have mixed feelings about Bodysurf, a hack developed by Evan Jones that allows you to play the game using the...

June 17th 2008 at 10:30am 0 Comments
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The news that Helix would be gracing WiiWare got us to thinking about other rhythm-based titles on the download service. It seems like all the competition gets the love when it comes to the genre. Steam has Audiosurf. Xbox Live has Rez. Even iTunes has Phase. Guess we'll see if Helix becomes the Wii...

May 28th 2008 at 8:00am 0 Comments
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If you haven't taken a procedurally-generated spin on your copy of runaway indie hit Audiosurf for a while, you may want to fire it up: The game has gotten a batch of new features, referred to collectively as the "FM Update." You'll now be able to run the game as a music visualizer, make scoreboar...

May 6th 2008 at 8:30am 0 Comments
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Update: Audiosurf creator Dylan Fitterer contacted Joystiq saying "Must have been a miscommunication. I never said Audiosurf was coming to XBLA." We knew it was too good to be true. Lame!We have eleven words for you. Audiosurf is coming to the the Xbox Live Arcade, w00t, w00t! Now stand up and do a...

April 23rd 2008 at 12:30pm 0 Comments
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[Update: Audiosurf creator Dylan Fitterer just wrote us to say "Must have been a miscommunication. I never said Audiosurf was coming to XBLA."]If you haven't played Audiosurf, you're missing out on one of the best fusions of music and game since Milon's Secret Castle. After importing any MP3 you li...

April 23rd 2008 at 11:00am 0 Comments
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Every (other) Tuesday, Mike Sylvester brings you REVOLUTIONARY, a look at the wide world of Wii possibilities. The rhythm gaming genre, while relatively young, is already on the verge of becoming stale. Hitting buttons in time with a visual cue only remains as fresh as the accompanying song. But t...

March 11th 2008 at 8:00pm 0 Comments
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At long last, someone has found a way to update the "RIck Roll" phenomenon in such a way that we could post about it on Joystiq. Of course, we could have tricked you with a headline like "Check out the best Audiosurf play evar!," but that'd just be cruel. Instead, we'll give you the tools for succe...

March 7th 2008 at 1:00am 0 Comments
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Indie title Audiosurf had a very good February, indeed. After getting released on Valve's Steam distribution system, and winning the Independent Games Festival Award for best audio, the procedurally-generated music racing game has just been announced as the top-selling title on Steam for the month...

March 5th 2008 at 4:10pm 0 Comments

In an interview with Mahalo Daily's Veronica Belmont at GDC, Audiosurf developer Dylan Fitterer said the future of the his "music reactive puzzle racer" may be on consoles, noting that he feels a port is a "natural fit." Of course, that might require a licensed soundtrack go with the title (the cur...

February 21st 2008 at 10:30am 0 Comments
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Independent Games Festival award finalist, Audiosurf, is now available for pre-purchase on Valve's Steam service. Constantly trying to shake off the "rhythm", "racing" and "puzzle" genre labels we attempt to stick on it, Audiosurf generates three-dimensional tracks out of your music collection, ena...

February 11th 2008 at 7:25pm 0 Comments