AustinGameDevelopersConference

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  • Austin GDC: Live at the Minho Kim keynote

    by 
    Elizabeth Harper
    Elizabeth Harper
    09.07.2007

    If you haven't heard of Minho Kim, I'll forgive you -- I hadn't heard of him either until the name showed up in the list of keynote presentations at the Austin Game Developers Conference. Kim is Nexon America's director of game operations, and while Nexon hasn't made a big impact in North American markets, their free-to-play, micro-transaction driven online games (the best known of which is probably MapleStory) are a hit in Asia and Europe. Kim's keynote launches the final day of the conference with a discussion of micro-transactions. Joystiq is on-site waiting for festivities to begin, so keep reading for a play-by-play.

  • Austin GDC: Live at the Hiromichi Tanaka keynote

    by 
    Elizabeth Harper
    Elizabeth Harper
    09.06.2007

    Hiromichi Tanaka is the executive officer of Square Enix and the producer of company's entry into the MMO market, Final Fantasy XI. This morning at the Austin Game Developer's Conference he's going to be talking to us about the challenges of cross-platform design with a design post-mortum of Final Fantasy XI.11:06 AM CST: We were supposed to get started at 11AM CST, but the event seems to be running fashionably late.11:08 AM CST: Introducing Hiromichi Tanaka speaking on Launching Final Fantasy XI on Multiple Platforms.

  • Austin GDC: Live at the Sulka Haro keynote

    by 
    Elizabeth Harper
    Elizabeth Harper
    09.06.2007

    Never heard of Sulka Haro? Then you must not have tried Sulake Corporation's casual online game, Habbo. Sulka Haro is Sulake's lead designer and he's going to be kicking off day two at the Austin Game Developer's Conference by talking to us about designing games to support open-ended play and end-user creativity.9:29 AM CST: The keynote is scheduled for 9:30, and people are slowly filtering into the conference room.9:34 AM CST: Introducing Haro to applause.