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Blizzard's third project: Hydra
We already know Blizzard has three games in development right now. One of them is Wrath of the Lich King, the next WoW expansion. The second is Starcraft II. And the third is an as-of-yet-unannounced title... called Hydra.That's what the Inquirer overheard at the Austin GDC. One Blizzard employee asked another what they were working on, and the overheard reply was "I'm working on Hydra."So now we have an internal name for Blizzard's third project. Let the speculation begin. I'll start: the Hydra is a creature from Greek mythology, so maybe we're looking at a Diabloesque game set in Greece? Like Titan Quest (which is really Diablo anyway) or God of War, but made by Blizzard? And Hydras also appear in World of Warcraft (notably in BFD, where a Hydra is the final boss), so could it be possible that this is actually another WoW expansion, maybe the Maelstrom expansion we've been waiting for?Thanks, James!
No touch-screen strumming for Guitar Hero DS; peripheral promised
We kinda knew about it already, but it now seems official that developer Vicarious Visions is working on an external peripheral for their adaptation of Guitar Hero on the Nintendo DS, rather than relying on touch screen controls.Games Are Fun was in attendance at this year's Austin Game Developers Conference, and caught up with Vicarious design manager Adrian Earle, who spilled the beans on Vicarious's port of the acclaimed music franchise. In addition to the horrible decision to build a peripheral for a portable device, Vicarious plans on leaving much of the game's visuals as-is, making them two-for-two in a "if it ain't broke, don't fix it" mentality that may prove problematic when moving an established console title to an entirely new platform.We'll give Vicarious Visions the benefit of the doubt, and assume the decision to ignore the touch screen was to avoid comparisons to Jam Sessions. Still, here's hoping Vicarious will let us rock out and still fit the darn thing in our pocket.
AGDC: How to rule the World (of Warcraft)
I'm attending the Austin Game Developers Conference this week, and today's big event is a keynote by Mike Morhaime, president and co-founder of Blizzard Entertainment. Titled How to Rule the World (of Warcraft): Ten Lessons, I doubt it covers guild management, PvP tactics, or farming for gold -- but I'm certainly interested in Morhaime's thoughts on the operation and administration of the Warcraft universe. Keep reading for a play-by-play of the keynote!9:25 AM CST: The ballroom is filling up, and everyone is waiting for the show to get started.9:36 AM CST: The ballroom is working its way towards full, all of us waiting on the man of the hour to show.