away-team

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  • Star Trek Online developers discuss Away Team game mechanics

    by 
    James Egan
    James Egan
    08.16.2009

    Cryptic's upcoming Star Trek Online is boldly going where numerous Star Trek PC games have failed before. Only now, for the first time, the Star Trek IP meets massively multiplayer online games, and we're hoping that Cryptic Studios will release a solid sci-fi title that balances Trekkie canon bliss with gameplay that keeps MMO fans happy. A number of Star Trek fans following along with STO's development clearly have high hopes for the game, and so do we at Massively. What's also unique about Star Trek Online is that it's one of the few sci-fi MMOs that has both starship combat and terrestrial gameplay. Of course, there are many questions that remain about Star Trek Online, particularly when it comes to beaming down to the surface of planets. Have you ever wondered about when you beam down with your Away Team, if you'll visit the planets that are prominent in Star Trek canon, or will these be new worlds? For that matter, will your starship be left defenseless without you there on the bridge? And if you do Away Missions only with other player characters, will your Bridge Officers still level up with you?

  • Cryptic Studios devs explain ground combat in Star Trek Online

    by 
    James Egan
    James Egan
    08.03.2009

    Ask Cryptic is a regular Q&A series from Cryptic Studios that addresses player questions on Star Trek Online and Champions Online. While previous Q&A's answered a random set of questions posed by the fans, the latest Ask Cryptic for Star Trek Online is a bit more focused on one topic: ground combat. Unlike other sci-fi MMOs both on the market and in development, Star Trek Online will have those ill-fated away teams from the Star Trek IP. While things didn't always go smoothly on all those away missions in the shows and films, it could make for some fun gameplay. We're hoping so at least, and what the STO devs have explained about away teams gives us a better idea of what to expect.