balance-tweaks

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  • How your Guild Wars 2 class will change in September

    by 
    Justin Olivetti
    Justin Olivetti
    08.18.2014

    When Guild Wars 2's second feature pack crashes down on our heads next month, there will be none of us unscathed from its impact. A new dev diary posted today reveals that the feature pack will contain balance changes for all of the game's classes. Among the changes are a rework of Elementalist and Thief grandmaster traits, love for Engineer kits and elixirs, an improved Spirit Bow ability for the Guardian, a revamp of the mimic skill for the Mesmer, improved survivability for the Necromancer, more flexible pet choices for the Ranger, and tweaks to the Warrior's adrenaline resource. Overall, it all sounds pretty positive, although there could be a nerf or two lurking in the mix.

  • A chat with Check Six, WoW Arena team

    by 
    Mike Schramm
    Mike Schramm
    12.15.2009

    The official Microsoft Sync blog (apparently the blog isn't official -- they fooled me) has posted a video interview (which you can see above) with Check Six, one of the high level World of Warcraft Arena teams showing up in tournaments lately. The video is somewhat tame, but that actually works in its favor -- this high-level Arena play can be complicated and hard to follow, and so simplifying it a little bit actually makes it more palatable. You high level Arena players won't get to hear their opinions on the latest builds or balance tweaks, unfortunately (for that, you can check out our Coliseum column), but the rest of us can at least put some faces to one of these team names floating around, and hear a little bit more about how these guys run these tournaments. They've been playing together for about two or three months, and they practice quite a bit: together, they do about ten or twelve hours a week, but I'd assume they play outside of the team as well. They say that WoW has a pretty "easy skill cap to reach," but after that, it's a matter of getting the right team members together, because they say teamwork is more important in Arenas than even a game like Counter-Strike ("CS"). And they kind of surprised me with how young they are -- it's a big deal to go running around the world and playing in tournaments when you're probably dealing with school and an early career at the same time. It's not the most well produced Arena interview you'll ever see, but I liked the frank look at the guys and what they're like away from their computers.