bastion of twilight

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  • Paragon scores world-first Sinestra heroic kill

    by 
    Mathew McCurley
    Mathew McCurley
    01.20.2011

    EU superguild <Paragon> has scored the world-first Sinestra kill, announced on Thursday. After being beaten to the punch on heroic Cho'gall by <For The Horde>, <Paragon> came back swinging by downing Sinestra after what appears to be a hectic, constantly-changing encounter hotfixed even between their attempts on the dragon. Sinestra is the hardmode-only boss who resides underneath Cho'gall in the Bastion of Twilight. After defeating Cho'gall on heroic mode, the Sinestra fight becomes available. <Paragon> released a statement on their site about the encounter, describing their first impressions of the fight. Congratulations, <Paragon> -- now tell us what deep, dark secret Sinestra is hiding? I do want to know ... World of Warcraft: Cataclysm has destroyed Azeroth as we know it; nothing is the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from leveling up a new goblin or worgen to breaking news and strategies on endgame play.

  • Ready Check: Cataclysm raiding guide for Baradin Hold

    by 
    Michael Gray
    Michael Gray
    12.31.2010

    Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week to get an idea of the latest in killing adds, not standing in fire, and hoping for loot that won't drop. Ladies and gentleman, welcome back to raiding. It's now been three weeks since Cataclysm has been released, and we're staring down the barrel of an exciting time not standing in fire, killing adds, and watching the tanks swap aggro with unmitigated skill. There are habits for us to rebuild, of course. Healers have been struggling with mana issues, tanks are finding themselves working to produce good threat, and damage dealers are laying down crowd control for the first time since Burning Crusade. It is a new environment for raiding and everyone's getting a chance to learn the ropes again. The first tier of raiding content in Cataclysm takes place in four different instances. These four raids are Baradin Hold, Blackwing Descent, Throne of the Four Winds, and the Bastion of Twilight. Raiding progression doesn't really go from one instance to another; instead, most raids will do the first boss of each fairly easily, struggle with the second, and then really work if there are any further bosses in the group.

  • Cataclysm Beta: Testing Halfus Wyrmbreaker in Bastion of Twilight

    by 
    Matt Low
    Matt Low
    10.18.2010

    Sunday afternoon, a couple of raid encounters in the Cataclysm beta were activated so they could be tested. I managed to get in on both of them, and I'll cover my experience and initial thoughts regarding Halfus Wyrmbreaker. He is the first boss that can be found in the Bastion of Twlight. The entrance can be found in the southwest corner of Twilight Highlands at the top of an extremely high pillar. I don't have much in regards to the lore and stuff, but something about this boss tells me that he controls and restrains drakes (or wyrms).

  • Cataclysm beta: Raids begin testing on October 17

    by 
    Mathew McCurley
    Mathew McCurley
    10.15.2010

    Endgame raiders, start paying attention -- Daelo, Blizzard's lead encounter designer, has announced that beta raid testing will begin on Oct. 17. It looks like Blizzard wants to test the first raid encounters, Halfus Wyrmbreaker and the Omnitron Defense System, in the Bastion of Twilight and Blackwing Descent respectively. I eagerly anticipate the fight mechanics and abilities of these bosses more than you probably know. Daelo -- Beta Raid Testing Schedule for Oct. 17 We're going to start testing a few raid encounters on all Beta servers this Sunday, October 17 at 13:00 PDT. Two encounters will be tested: Omnitron Defense System in Blackwing Descent Halfus Wyrmbreaker in The Bastion of Twilight Blackwing Descent is a raid zone with an entrance located along the side of Blackrock Mountain. The Bastion of Twilight's entrance is located within Twilight Highlands. Since these are the beta realms, this schedule is subject to change at a moment's notice due to bugs and server issues. More raid tests will be occurring over the next few weeks. source

  • Ready Check: First look at Cataclysm raids

    by 
    Michael Gray
    Michael Gray
    07.02.2010

    There's been a huge splash of Cataclysm information released unto the wild in the last few days. Every since the beta hit the streets, we've seen information about warrior changes, hunters and even racial emotes. I guess I called it a splash. What I really meant is that there's been a flood of information everywhere. It seems like we can virtually see anything we'd possibly want to know about the expansion, right now. But what we haven't seen yet is much information on raids. Our good friends over at MMO-Champion have some great information about 5-man instances, but their raid information is running a little behind so far. Of course, that's never kept us from drooling over new raid content before now, so let's not start bad habits. Let's take a look at what raid information we do have and spend a little time getting excited about the new expansion.

  • Cataclysm Press Event: New raids and lockout mechanics announced

    by 
    Matthew Rossi
    Matthew Rossi
    06.13.2010

    As part of the large Cataclysm information released tonight, we've gotten quite a bit more information on how raids will be changing. One exciting idea is "downshifting," namely, the ability to split a 25-man raid up into separate 10-mans. There won't be any sort of "upshifting" allowed, however. Simply put, if your 25-man fails to proceed due to numbers, it can break up into separate 10-mans with the same bosses defeated as the 25 was at the time of division, and if you later get those other players back, another 10-man can be created with the same conditions. In addition, raid lockouts will be more forgiving; as long as you have killed the same bosses as the raid in question, you'll be able to join a raid in progress even if you've been in a different raid to the same instance during the lockout. Basically, you will not be able to kill the same boss twice during a lockout, but you won't be totally cut off from raiding with others simply because you were in a different raid lockout earlier that fell apart, as one example.