Battlemaster

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  • SOE Live 2013: Five of EverQuest Next's classes announced

    by 
    MJ Guthrie
    MJ Guthrie
    08.03.2013

    While yesterday's big reveal showed us what races are confirmed as playable so far in EverQuest Next (Dwarf, Human, Ogre, Elf, Dark Elf, and Kerran), only two classes were highlighted during the demonstration. We also discovered that characters will be able to learn more classes -- and there are more than 40 of them -- as they adventure. But what are all the classes and which ones can players choose when they first embark on their next Norrathian exploits? We cannot answer the latter, but we now have a partial answer to the former. Five of the classes that will be available in EQ Next are: Rogue, Warrior, Tempest, Blademaster, and Wizard. Any, all, or even none of these may be one of eight starting classes. A few other tidbits about classes were also discussed during SOE panels, including how to distinguish what class a player or NPC is (answer: how s/he stands and holds his or her weapon) and character builds (items plus abilities will together constitute a build). Hungry for more info? Keep your eyes peeled for a more in-depth look at the philosophy and mechanics of classes coming soon! What happens in Vegas doesn't stay in Vegas, at least where SOE Live is concerned! Massively sent intrepid reporters MJ Guthrie and Karen Bryan to this year's SOE Live, from which they'll be transmitting all the best fan news on EverQuest Next, EverQuest II, DC Universe Online, and the other MMOs on SOE's roster.

  • Patch 3.2 gives Wintergrasp a queue

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    06.20.2009

    Here's a change that will probably be by turns amusing, exasperating, or a relief, depending on who you are and how you play: In a new section recently slipped into the official 3.2 PTR patch notes, Blizzard revealed that they plan to add a queue to Wintergrasp in Patch 3.2. In short, you can queue up by visiting a Battlemaster or entering the zone within 15 minutes of the game start. Only 100 people will be allowed to fight on each side of the battle, to be chosen randomly from the battlemaster and from the zone, with level 80s receiving highest priority. When Wintergrasp was first introduced, even people who otherwise disliked PvP found it fun, and some old-timers found it be about the closest thing to the fabled world PvP battles of old in Hillsbrad, Ashenvale, and other such places.

  • The OverAchiever: Master of Alterac Valley

    by 
    Zach Yonzon
    Zach Yonzon
    02.28.2009

    It's Alterac Valley weekend once again, and although you can't currently use the Alterac Valley Marks of Honor for anything other than old world rewards right now, the Battleground still remains one of the best places to farm Honor. In case you're hitting up the frozen valley this weekend, here's a handy guide that should help you through the Achievements you need to get Master of Alterac Valley. Alterac Valley VeteranWin 100 games. I don't know about you, but I personally don't enjoy Alterac Valley enough to slog through the number of games required to win 100 times. That's probably because of my Battlegroup, where I find myself losing more than I win. Like all veteran Achievements, this really is just a matter of time, and the only real problem is finding yourself on the losing faction -- which tends to be a trend in many Battlegroups unlike other maps, which are largely symmetrical. Alterac Valley is asymmetrical, so a Battlegroup with a faction that knows how to take advantage of the asymmetry will tend to win most of the time. I'll peg this one at hard, and I think some of you will agree.Difficulty: HardAlterac Grave RobberThis is ridiculously easy because it doesn't require you to actually capture or convert the flag, just tag it. During the course of one game, there'll be many opportunities for you to do so. Snowfall Graveyard, the uncontrolled graveyard at the start of the game, is an excellent target that can be taken over and over.Difficulty: Easy

  • Breakfast Topic: Titillating titles

    by 
    Zach Yonzon
    Zach Yonzon
    02.02.2009

    We're so close to getting Twilight Vanquisher, I can almost taste it. A lot of my guild mates would love to have the title, and I'm sure when we down Sartharion with three drakes this week -- fingers crossed... -- a lot of them will be sporting it in Dalaran. I'm not too keen on it myself. I couldn't actually care less. It's cool and all, but what I really want is Battlemaster. I'm just one or two Achievements short on every Battleground to get Master in each one. Even if I had the skill to obtain Arena Master (and I admittedly don't, seeing as how I've never broken 2200 on any bracket in any Season), it's not a title I'd display, either. I just like the sound of Battlemaster. That, for me, is the title I want the most. I know our Guild Master is five Exalted reputations away from being The Exalted. I personally think that's awesome and we're going to help him in any way we can. All my wife wanted for her leveling Priest was to be a Chef, only to meet a roadblock when she found out she couldn't do the Kungaloosh quest yet (she's only Level 74). We came close several times to getting The Undying, even getting past Heigan, so I'm sure that's in the cards pretty soon. There are so many awesome titles now it's interesting to find out what people like. David asked in his Livejournal what people thought the most prestigious title was. Readers chimed in to say what they thought were the tough titles to get. Salty got a few mentions, as well as the obviously insane Immortal. Today, though, I'm not interested in finding out what the most prestigious title is. I'm more curious to know what titles you've already obtained and what you choose to display. Some of you guys probably have a lot of titles to choose from. What makes you choose the title you display? Maybe you chose the incredibly simple Explorer for your character named Dora? Or keeping the old world PvP title of General for a toon named Anaesthesia? Some choose humor, some choose prestige, and others... well, some just like how a title sounds. How about you?

  • Breakfast Topic: New Year's Resolutions

    by 
    Alex Ziebart
    Alex Ziebart
    01.01.2009

    Happy New Year, everyone! It's 2009, and this marks our first post of the year! I specifically locked everyone else out of the WoW Insider HQ so I would have the honor of writing it. Not before I asked them an important question, though. What were their New Year's resolutions for 2009? No, no, not those boring resolutions like "don't drink soda" or "watch less TV" or "stop eating babies." Nobody cares about that stuff. I mean their WoW resolutions! My resolution? Get better at PvP. I'm shooting high and want an arena title. I've never really been into PvP, whether it be battlegrounds or arenas, but it's really the one area of play I haven't had much success in. So I'm gonna give it my all, and I'm not going to do things halfway. I'll settle for nothing less than Gladiator. Okay, okay, I'll accept Duelist, but that's as low as this fella goes. As for the rest of our team...

  • Fixing battlemaster blocking

    by 
    Mike Schramm
    Mike Schramm
    01.21.2008

    I haven't had this happen to me specifically, but I know it's happening out there-- players are blocking battlemasters by flooding around them, and hiding them inside other models, leaving them unclickable. We've heard about this before, and apparently it's a growing problem.So Blizzard has come up with a fix-- in 2.4, says Tigole, all the battlemasters will be standing on platforms, which will be coded with collision, so player models can't invade them. It's not that big a change (imagine the auctioneers in Ironforge and Silvermoon), but it should make for a little different visual-- it'll be a crowded little pavilion where the battlemasters are in Shattrath.Of course, that doesn't solve the problem of blocking NPCs, only of blocking battlemasters. But there are probably enough repairers and questgivers around at this point that there's no reason to put all the NPCs on pedestals just to keep them away from the maddening crowd.

  • Tigole hits the forums

    by 
    John Himes
    John Himes
    01.17.2008

    Tigole has been busy on the forums today, and that always tends to bring out interesting tidbits about the future of our favorite game. While it is certainly not earth-shattering, the most interesting thing that he mentions has to do with the future of the PVP battlemasters. In patch 2.4 these guys will be put on a pedestal, literally. Much like the auctioneers in many cities, the battlemasters will be placed on a raised platform that is inaccessible to players in order to keep people from blocking them with their character's model. He also hints that Wrath will see even better improvements. This is certainly a welcome change to remove a minor annoyance that is sometimes imposed upon us by our fellow players.Other posts hint at the future of guild banks, the title system, and a possible reward for Wrath's Lake Wintergrasp. First of all, he mentions that they're "exploring" the option to allow guild masters to set prices for items in the guild bank. I know in my guild this would be great for the guild leader, since it would probably save him a lot of time in the auction house and also provide an easy solution to those situations where he gets a valuable item and is not sure how to distribute it to the rest of the guild. I imagine that this could be exploited, to an extent, by guild leaders who might suddenly slap a price on everything in the bank rather than allowing free withdrawals, but that would probably fix itself over time as people leave the guild and/or stop donating to the bank.