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  • D&D Daggerdale studio Bedlam Games 'effectively shuttered'

    by 
    JC Fletcher
    JC Fletcher
    08.22.2011

    Dungeons & Dragons Daggerdale developer Bedlam Games is, for all intents and purposes, shut down, an anonymous source close to the developer tells Joystiq. We were first alerted to the situation by a tweet from the (also anonymous) "veracious_shit," which said that Bedlam has "laid off most of its staff and effectively shuttered last month." Last year, veracious_shit earned his/her reputation in early 2010 with tweets about troubles at LA Noire developer Team Bondi. Following these Bedlam tweets, we spoke to a source, who told us that around 90 percent of Bedlam employees are officially on "temporary layoffs," and have received no severance pay. Many of the staffers, we were told, have already found other jobs. Daggerdale was the studio's only released game. The team, composed originally of former Rockstar Toronto employees, was also one of the studios that worked on the unreleased Scratch: The Ultimate DJ.

  • Dungeons and Dragons: Daggerdale review: Critical miss

    by 
    Griffin McElroy
    Griffin McElroy
    05.25.2011

    Dungeons & Dragons: 4th Edition represents one of the most drastic facelifts the long-running tabletop RPG franchise has ever undergone. The game's once ethereal elements have been turned tangible, its mechanics made far less punishing for new players, and its every component finely tuned to a state of balance that few other tabletop developers can match. It is as accessible as the game has ever been -- and, as a result, as adaptable as the game has ever been. Dungeons & Dragons: Daggerdale has been promoted as an opportunity for Bedlam Games and Atari to bring "an accessible version of Dungeons & Dragons: 4th Edition to life," a task at which they have failed in a huge, huge way. Some of the tabletop game's terminology and a few superficial concepts show up in Daggerdale, but the rest has been sacrificed to create a monotonous, hideously buggy hack-and-slash RPG. %Gallery-122655%

  • D&D: Daggerdale launches May 25, PSN a week later

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.23.2011

    Atari intends to send adventurers into the grimy world of Dungeons & Dragons: Daggerdale on PC and Xbox Live Arcade on May 25 (that's this Wednesday). The PSN version is optimistically expected to be available next Tuesday, May 31. The loot-whoring dungeon crawler by Scratch: The Ultimate DJ dev Bedlam Games supports up to four players. We don't really know much about the game beyond "loot and co-op," but that seems to be all some people need from a game. %Gallery-122655%

  • Dungeons and Dragons: Daggerdale trailer shows off its loot

    by 
    Griffin McElroy
    Griffin McElroy
    05.20.2011

    Atari and Bedlam Games know what we really care about when it comes to fantasy action-RPGs: getting new stuff. The newest trailer for Dungeons and Dragons: Daggerdale shows off a lot of the game's stuff, which we anticipate we'll be able to use to fight more monsters, who will drop even more stuff.

  • New D&D: Daggerdale screens have a few hundred bones to pick

    by 
    Griffin McElroy
    Griffin McElroy
    05.03.2011

    The newest batch of screens for Bedlam Games' Dungeons and Dragons: Daggerdale contain all the requisite components you'd expect: Grimy dungeons, caped heroes and so, so many skeletons. Skeletons of all shapes, sizes and ... um, helmets. Like, a million skeletons.

  • Meet Dungeons & Dragons: Daggerdale's Fighter

    by 
    JC Fletcher
    JC Fletcher
    04.05.2011

    This trailer for Dungeons & Dragons: Daggerdale is all about the Fighter. But when you think about it, isn't everyone in these games a fighter? If you're a wizard, you're still fighting -- you're just doing so in a robe. In this case, though, "fighter" means "person twirling with a sword."

  • Scratch: The Ultimate DJ deck ain't no half-steppin'

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.03.2009

    "These aren't some made up tricks," scoffs our friendly narrator. "They're authentic scratches heard every night in the hottest clubs in the world." But authenticity -- the act of keeping it real -- doesn't end there for Scratch: The Ultimate DJ's Numark-designed peripheral, the Scratch Deck. Check these street credentials: "the first legitimate DJ controller for video gamers" (oh snap!) "Numark have been at the forefront of turntable production since the 1970s" (before you were even born, son!) "utilizes technology that locks your scratches in the sweet spot of any sample" (bust that scientifical) "build skills that will transfer over to any DJ setup" (who said anything about mad skillz?) "you need beats" (just sayin') "Dr. Dre, Just Blaze and Pete Rock" ( ... just sayin') "The controller," authenticates Mix Master Mike, "very authentic." With that our narrator concludes, "So, now you're up on everything related to Scratch: The Ultimate DJ." But wait, isn't there, like, a video game somehow related to this peripheral? What up with that?Update: So what's up with the game? "The game is coming along quite nicely under the direction of the Commotion Interactive team, and we will be releasing some new assets in a few weeks," a Scratch spokesperson tells Joystiq. And adds, "As of now, the release date is still spring 2010."%Gallery-64266%