beginnings

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  • Raph Koster on the Metaplace idea

    by 
    Shawn Schuster
    Shawn Schuster
    09.05.2008

    After a recent question from a Metaplace forum member last month, Raph Koster decided to sit down and explain to us just where exactly the idea for Metaplace was born and how it has evolved into what it is today. He begins by explaining his MUD roots and how much that influenced him in the multiplayer online space. He explains that he'd had ideas for web-based sandbox worlds ever since then and had frequently toyed with the idea to create his vision, but finances and other limitations restricted that. Now that he has the resources, this vision he's had for so long can finally be put into action with a team of professionals, instead of just him working on it in his spare bedroom. It's an inspiring little story and certainly worth a read if you're interested in Raph's work or the potential future of MMOs in general.

  • Breakfast Topic: First loves

    by 
    Jennie Lees
    Jennie Lees
    04.12.2006

    How many characters did you go through before you settled on one to take to 60? Is your first your only character, or have you hopped from class to class and race to race before you felt comfortable?The first character we create can hold the fondest memories; we made newbie mistakes together, we learnt the game and explored the world. On the other hand, sometimes mistakes made as a newbie can have far-reaching effects; especially if that high-powered guild leader is someone we accidentally stole a mob from who still bears the grudge. Unlikely, but there are times we wish we could rewrite those first bumbling steps, go back and give ourselves all the expertise we have now.My first character was, maybe predictably, a Night Elf. I chose a Druid because shape-shifting sounded unbelievably cool, and after a few nasty experiences with spiders and getting lost in Teldrassil, I made it to Darnassus, then undertook the pilgrimage to Ironforge. After leaving the character there for months so I could play around with everything else the game has to offer, I recently dusted her off and it's a lot of fun coming back to that very first creation, even if it does mean dealing with a bank full of rubbish and extremely ill-suited equipment.