behaviour

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  • Sneak a peek at Warhammer 40K: Eternal Crusade's early prototype

    by 
    Mike Foster
    Mike Foster
    01.22.2014

    Behaviour Interactive's upcoming Warhammer 40,000: Eternal Crusade is currently in extremely early alpha and scheduled for a 2015 launch. However, footage has snuck out revealing the game's "proof of concept" demo. The video, while brief, gives us the first real glimpse at what Behaviour has planned for this next entry in the Warhammer franchise. Check out the prototype after the break.

  • The Eldar invade Warhammer 40k: Eternal Crusade

    by 
    Justin Olivetti
    Justin Olivetti
    12.05.2013

    Warhammer 40,000: Eternal Crusade's racial roster continues to expand, as Behavior Interactive officially added the Eldar Craftworlds to the races and sub-factions page today. As the name and common sense implies, the Eldar are ancient, old, and qualified for senior citizen discounts in every part of the galaxy. However, as they have access to advanced technology and powerful psychic soldiers, they're not content to putter around Walmart on scooters but are instead right in the thick of the intergalactic conflict. Interestingly enough, the Eldar can also see their own future in which they meet a bitter end, but they fight on with severe denial even so.

  • Warhammer 40k: Eternal Crusade offers up an Ork-themed newsletter

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.24.2013

    Yes, the Orks of Warhammer 40k: Eternal Crusade are bloodthirsty marauders who care only for the destruction of all they survey, but that doesn't mean they have to express themselves solely in monosyllabic grunts. The latest newsletter for the game is quite Orkish in its penmanship, and you'll find that it is quite comprehensibly the work of a literate Ork. And it contains some much-needed elucidation on matters of design and progress, which would make it a worthwhile read for any forward-looking fan of the game. One of the points touched upon is the game's business model. In essence, it appears that free players will be able to enjoy access to all races but not some of the more advanced character options, whilst players who buy the game get access to everything and those who pay more will have an even wider array of options. The game is apparently close to being ready for public display, something that will make all of the soon-to-be-deprived Orks of Warhammer Online happy for the future.

  • PAX Prime 2013: Behaviour on WAR40K Eternal Crusade's friendly fire, ARG, and more

    by 
    Jef Reahard
    Jef Reahard
    09.02.2013

    Massively spoke with Behaviour Interactive at last weekend's PAX Prime, and the topic of the day was of course the company's take on the Warhammer 40K license. Eternal Crusade, as the upcoming sci-fi title is known, is an unapologetically group-focused take on the genre. Join us after the cut as we break down our chat with Behaviour studio head Miguel Caron and talk about space marines, ARGs, and friendly fire.

  • Meet the crew of Warhammer 40k: Eternal Crusade

    by 
    Mike Foster
    Mike Foster
    08.10.2013

    Behaviour Interactive continues to drop tidbits of information regarding Warhammer 40K: Eternal Crusade, with this week's phased release coming in the form of a Meet the Crew dev diary. The video takes viewers behind the scenes at Behaviour, introducing key developers and discussing their roles on the project. If you look real close, you'll also catch a few bits of early Eternal Crusade gameplay and character designs in the background. Check out the video after the jump. [Thanks to Will for the tip!]

  • E3 2013: Warhammer 40K Eternal Crusade is all about war

    by 
    Jeffery Wright
    Jeffery Wright
    06.13.2013

    Announced at E3 this year is the long-awaited MMO rendition of the Warhammer 40K IP named Eternal Crusade. There's been an overwhelming desire from the community to see a new Warhammer project come to fruition in the wake of Dark Millennium Online's demotion and ultimate demise; this version of the tabletop-game-turned-MMO is combining the races of Warhammer in an absolute no-holds-barred warfest where the tired-but-true motto is "there is only war." Miguel Caron of Behaviour Interactive sat down with Massively at E3 to discuss his grand plans for the IP and how exactly the title will be an MMORPG.

  • Rumor: Wet sequel dries up, canceled

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.17.2011

    Wet 2 was confirmed to be in development last November, but it would seem that's as far as the sequel is going to get. Siliconera points to the LinkedIn profile (now appended) of a former Behaviour Interactive employee that had listed the title as canceled. The site also notes that around March or April of this year several employees working on Wet 2 left for other companies. Another LinkedIn profile of a current Behaviour employee notes Wet 2 as a past project. Bethesda, which published the first Wet game, told us today, "We are not publishing Wet 2." Behaviour had yet to respond to our request for comment as of publishing.

  • Ghostbusters: Sanctum of Slime multiplayer trailer crosses the streams

    by 
    Griffin McElroy
    Griffin McElroy
    03.08.2011

    Regardless of what you think of the actual gameplay presented in the multiplayer trailer for Ghostbusters: Sanctum of Slime, we think we can all agree on its one major fault: There's so much stream-crossing going on, but it's not causing any explosive side effects. What gives?

  • WTB: Bag space

    by 
    Jennie Lees
    Jennie Lees
    09.13.2006

    In WoW, as with real life, I'm a bit of a hoarder. Give me space and I will fill it with things that might be useful, or perhaps were useful (you never know when you'll need them again). After one or two ill-advised disenchantments, I've started keeping non-replaceable gear around in my bank, and as a druid I have multiple sets of equipment anyway.Of course, I'm also an enchanter and engineer, so I have to store materials and equipment for those professions -- not to mention a vast number of quest items that are collecting dust waiting for me to finish the quest. Non-combat pets, items useful in certain instances, items useful for PvP, Darkmoon Faire tickets... my bank just isn't big enough to hold it all.There are a couple of solutions. Firstly, I can try culling the trash and actually getting rid of some of my quest items, disenchanting equipment I haven't used in weeks, and choosing which of my non-combat pets is my favourite. Secondly, as I have multiple characters (including a bank-only character), I can send the majority of my non-soulbound items to an alt, who can hold on to them or return them in the mail for easier access. I always lose track of who has which items; I used to use the BankItems mod, but I haven't found one that tracks mailboxes yet.The final option is, of course, to get more bagspace. Not easy when all your bags are 16-slotters already; I've recently finished the grind for an Argent Dawn Supply Bag, and I'm also hoping I'll come across an Onyxia Hide Backpack or Panther Hide Sack at some point. The materials for Bottomless Bag are offputting, though -- twelve mooncloth for two bag slots? I think I'll have to manage.

  • Breakfast topic: Little habits

    by 
    Jennie Lees
    Jennie Lees
    09.12.2006

    We all have our little quirks and habits; things we do without really thinking, routines we slip into every day. When you first log in, do you run to the mailbox even though you haven't any auctions up? Do you routinely jump on the Stormwind fountain or jump about the Undercity bank? Always repair at the same out-of-the-way vendor? Dance in bear form and wait for the tells to pile up?It's the little habits that make WoW special, so -- what are yours? (All of the above are mine!)Update: Sorry about the comments issue. Fixed-- comment away!

  • A second sixty in the making

    by 
    Jennie Lees
    Jennie Lees
    09.11.2006

    I'm a serious alt-a-holic, with dozens of characters spread out across servers, factions, races and classes. After getting my first character to level 60 a few months ago, I've been exploring the endgame, but still spending time with my alts too -- and now my first real 'alt' character is about to reach 60. At the moment, I'm considering how to approach the 'main'/'alt' situation. There are many things I want to achieve with my main; the pvp and reputation grinds are nowhere near done, and there's plenty of bosses to fight and items to collect. However, I'm a little bored of the sameness of it all, and being able to experience these encounters from a different class's point of view is going to be refreshing -- and will involve a lot of relearning. Many of the raiding players I know tend to focus on their main character, only bringing out alts for special encounters or when the raidgroup feels generous enough to gear up the alt. Class balance being what it is, my main character (a druid) is more likely to be needed for raids and instances -- but I don't want my alt (a mage) to sit gathering dust in greens for the rest of time. For the time being, I think I will continue playing both characters, attempting to gear up my alt when I'm not raiding or PvPing with my main. Playing my alts is something that I do for a change of pace and scenery, and I'd like to keep it that way.

  • Breakfast Topic: Up All Night

    by 
    Jennie Lees
    Jennie Lees
    07.03.2006

    It's tempting to get immersed in the world of Azeroth; perhaps too immersed. As a natural night owl, I've found myself (on several occasions) seeing the night through -- dawn falls in WoW slightly earlier than outside my window, the cities start filling up and a new day begins.I don't recommend this behaviour, of course -- as I've found, one all-nighter begets another -- but it's interesting from an observer's point of view. The world is a different place in the small hours -- I use this time to grind popular spots, or level alts in deserted zones. PvP dries up, there are no raids, and you can almost hear the continents sleeping.The breakfast topic part: How does this compare to the American servers? In Europe, we're generally at most one hour distant from the server time, so while there's something of a staggered night, there's a definite "quiet period". With more timezones to span, however, do the US servers ever get quiet?

  • Holidaying with another self

    by 
    Jennie Lees
    Jennie Lees
    06.09.2006

    What do you do when the pressures of endgame all become too much? When the PvP grind gets you down, and raiding just isn't doing it for you any more?Spend some time away from it all, in an exotic location where everything's new again -- make an alt. Preferably a cross-faction alt.It sounds idyllic, in principle. Start life from scratch again, in a town where nobody knows your name. Learn new skills! Have fantastic adventures! Spend four hours killing wolves and only regain a fraction of your former power! (Eh?)

  • Life on the test realm

    by 
    Jennie Lees
    Jennie Lees
    05.29.2006

    Insults flying, duels at twenty paces and "your mom" jokes filling up the LookingForGroup channel. Welcome to the Test Server.After queueing for over three hours, I popped on to the US Test Server yesterday to see if I could get a glimpse of Naxxramas. There are a few improvements over previous test experiences -- actually having flight paths is a nice touch. However, some of the fellow inhabitants leave a lot to be desired.I understand that it's very appealing to want to try out a new level 60 character, but the general level of competence was frighteningly low -- both in PvP and an instance group. Multiple wipes on trash mobs led me to much despair, with little strategy or organisation. Add to that the fact that almost everyone is playing sexy classes such as rogues, and it's hard to even get a full instance group together. Players in my group kept switching characters, as if playing another class ham-fistedly would help with our wiping problem.The Test Server is a fun place to mess about and try things out, but the immense amount of lag and lack of co-ordination drive me to despair. If only the serious players could be separated out from the less serious, then some actual 'testing' might happen. For now, it's waiting in a queue of thousands to see players with names like Omgwtfpwnbbq raiding Crossroads.

  • Breakfast Topic: The crazy things we do

    by 
    Jennie Lees
    Jennie Lees
    05.24.2006

    I've been having fun with sheep recently. Admittedly, I am Welsh, but I'm talking WoW -- and odd behaviour. While skilling up in Engineering I made several mechanical sheep; I tried making them attack nearby Horde players, who were thankfully laughing too much to retaliate. There's nothing like an angry sheep in the morning to get your blood boiling.I also wasted valuable minutes of my life repeatedly polymorphing a sheep, just to see what would happen. No prizes for guessing the result! So, what are some of the weirdest things you've found yourself doing in WoW -- with or without farm animals?

  • Breakfast Topic: Acts of cruelty

    by 
    Jennie Lees
    Jennie Lees
    04.28.2006

    In stark contrast to yesterday's wonderful tales of altruism, today we're looking at the flipside -- unwarranted cruelty. Have you ever ganked someone just because you could? Pulled a quest mob knowing that those nearby would have to wait another 15 minutes for it to respawn? Given a newbie purposefully bad directions? Summoned people to their death?There are quite a few nasty tricks you can play on others in WoW, whether they deserve it or not. I like to think I'm a nice person, but I've done my share of "run in, get the named quest mob before anyone else can, run out" -- sometimes it's an easy way to finish a quest, as everyone nearby will fall on the mob in hope it becomes theirs. On the other hand, the excuse "everyone else is doing it" doesn't hold much weight amongst grown adults. What are your tales of cruelty and horror towards other WoW players? What's the worst trick you've fallen victim of?

  • Breakfast Topic: Home is where your hearthstone is

    by 
    Jennie Lees
    Jennie Lees
    04.19.2006

    Travelling in WoW can be helped or hindered by the casual application of a hearthstone. Hearthing can be a quick way to get out of an instance or cave, a shortcut across continents or even a handy thing to do before logging off.Sometimes, though, it's annoying rather than useful. I've acted hastily and hearthed from Un'Goro Crater to Stormwind a couple of times -- the repeat journey isn't something to be casually undertaken. Fortunately, several classes -- as well as engineers -- have tricks to help with travel, from the Shaman's Astral Recall to the Druid's Teleport: Moonglade.Where is your hearthstone set? Have you found an efficient way of getting around that relies on these travel tricks to work? My druid is parked in Stormwind, as Moonglade gives her access to Kalimdor, although the flight from Moonglade to Gadgetzan or Silithus is still a long one. On some of my lower characters, I've forgotten to set the hearthstone at all -- I managed to run a level 10 dwarf to Darkshore, but left the hearthstone near Anvilmar. Oops!

  • Virtual crucifixion punishes bad behaviour online

    by 
    Jennie Lees
    Jennie Lees
    03.23.2006

    Punishment in virtual worlds is always a tricky topic; warning or banning players is all very well, but doesn't always get the message across. Second Life's virtual corn field gives naughty players the gift of boredom, but MMO Roma Victor has gone one further.A player convicted of ganking in this MMO, which aims for historical accuracy, will undergo the standard Roman punishment of crucifixion--he will be hung from a cross for a week in-game. The penalty also carries with it a ban. Hopefully this will dissuade other players from following suit--the public nature of the punishment serves to highlight the crime. If making an example of miscreants works well, perhaps other online games will try the idea.

  • WoW Olympics?

    by 
    Jennie Lees
    Jennie Lees
    02.26.2006

    Aggro Me suggests a list of MMOlympic events that players could compete for -- ranging from a camping competition to a tricky roleplay race. Some more WoW-specific events that we're all longing to see: Chest Competition -- Juggle bag space and run speed as you try to collect all the treasure chests in a zone; no dwarves allowed! Auction House Wheeler Dealing -- Pit your salesmanship skills as you compete to sell AH items in the Trade channel for a profit Hunt the Ninja -- Run instances with PuGs; try to be the first to find a ninja-free group Survivability -- Level 1 characters race from their starting area to the furthest capital city via high-level zones; first through the gates alive wins! I've heard of the last event taking place under several themes -- the Running of the Bulls sees baby Tauren characters sprint for survival, and gnome footraces have also been run on a few servers. While some of these events exemplify the bad side of behaviour ingame, others are just plain fun.[via Wonderland]

  • Impending congestion at the Gates

    by 
    Jennie Lees
    Jennie Lees
    01.17.2006

    It might be good being first, but the residents of the Medivh realm aren't too happy with their new-found popularity. Topping the war effort rankings, all their war effort needs is some additional bandages and they're good to go--however, a flood of newbies eager to witness the event is threatening to topple the server.From n3rfed's commentary:Recent days have seen a flood of level 1 alts on Medivh as players from other servers make the pilgrimage to Sithilus (sic) in order to watch Ahn'Qiraj finally open. Additionally, the wait queue of this previously modestly-populated server has multiplied to over 500 and new guilds going by such names of "OPEN TEH GATE", "Aq Opens" and "Get In Queue Please" have swelled in their ranks.Wouldn't it be more sensible for all these alts to concentrate on farming resources for their own servers? Perhaps there is some glory in being there the first time the Gates are opened, even if you didn't contribute at all yourself. There's not much Blizzard can do about it now, but I wonder if they saw it coming.[via Wonderland]