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With Issue #7 A Dream to Kill inching closer and closer, my anticipation for the new auxiliary weapon coming to The Secret World is reaching near impossible heights. I'll admit it: As a pyro at heart, I am giddy with the thought of wrapping my hands around a permanent flamethrower! And I'm certainl...

1 year ago 0 Comments
June 17, 2013 at 6:00PM
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Back when you all sent me into The Secret World for Choose My Adventure, little did you know that someday I'd be in the driver's seat of Chaos Theory. Yet here I am! It was quite the stroke of luck (to say nothing of the behind-the-scenes plotting and the occasional subtle manipulations) that lan...

2 years ago 0 Comments
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Eldritch horrors are on the rise in The Secret World's latest update, Issue #4: Big Trouble in the Big Apple, which went live last week. And as of today, the issue's biggest draw and the game's very first raid, has hit the servers. The raid takes place in the heart of New York City, where a te...

2 years ago 0 Comments
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When Funcom sprung the news about The Secret World's fourth monthly update going live (giving players less than a day's notice!), the studio said that one piece of the patch would be missing. Due to bugs, Big Trouble in the Big Apple's New York City raid needed a bit more time before it was ready...

2 years ago 0 Comments
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Anyone trying to log into The Secret World at 7:00 a.m EST tomorrow, November 15th, will find the game offline. At this time, Issue #4 Big Trouble in the Big Apple will be added to the game. After the server downtime (which is expected to be three hours), folks will be able to log in and experien...

2 years ago 0 Comments
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In real life, the closest thing you'll find to an eldritch horror in New York City is a half-eaten gyro that's been left in the subway for a week. But in The Secret World, the next major update is bringing some much bigger horrors into the heart of NYC. A new video from the development team expla...

2 years ago 0 Comments
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We've been looking forward to The Secret World's New York City raid for a good while now, and Funcom has finally raised the curtain a bit via a newly published dev blog. Designer Graeme Lennon (whose previous work includes the Hell Fallen and Facility dungeons) is your guide, and he dishes on ...

2 years ago 0 Comments