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  • Pursuit Force designer promises "the whole cow" for meatier PSP sequel

    by 
    Peter vrabel
    Peter vrabel
    07.03.2007

    Designers say the darnest things sometimes. Pursuit Force: Extreme Justice lead designer for Chris Whiteside recently sat down for an interview with IGN and immediately responded to past forum suggestions and direct pleas for more content in the sequel. According to Chris, "many people commented on forums that they wished there was a little more 'meat on the bone', and with Pursuit Force: Extreme Justice you get the whole cow." No kidding. For the second go-round, the team of developers decided to sit down for a fireside chat with Hollywood script writers to encapsulate that "blockbuster-type feel" and from the sounds of it, it worked. The extra content includes Pursuit Force "recruits" that will have "their own behaviors and characteristics" of which to help the player progress. The game will also feature a new "Boss" feature, in which the boss battles seem more of a stage on their own, taking the player "onto huge vehicles and navigating huge hazards to reach your opponent." Lets see. 24 new weapons (including our all-time favorite in just about any game, the flamethrower), assault rifles, rocket launchers, 54 drivable (and more responsive) vehicles, control sentry guns, hovercrafts, 4-player ad hoc wireless, story mode with purchasable content, three difficulty settings and more ... the whole cow, no kidding. Look for more on Pursuit Force: Extreme Justice as we near its September release. %Gallery-3216%

  • Pursuit Force sequel: Extreme Justice on PSP & PS2

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.17.2007

    Bigbig Studios is giving it another shot. Despite the original Pursuit Force falling short of expectations (the North American release was admittedly better tuned), SCEE is giving the developer another chance, announcing Pursuit Force: Extreme Justice for PSP -- and PlayStation 2. Both versions are tentatively planned for release in Europe this summer; apparently giving the PSP version no lead-time.Extreme Justice looks to build off of the same over-the-top action featured in the original. Tanks, trains, and airplanes will be added to the mix of vehicles you can jump between, along with a bike and sidecar, jet skis, helicopter, and hovercraft. In addition, players will be assisted by an AI-controlled task force with characters who specialize in air support, high-speed support, special ops, and heavy assault. The "Justice Bar" will also be added to the playing field, a crutch of sorts, granting rookie super-cops the ability to regain strength and prolong missions.The PSP version will ship with a 4-player ad hoc mode. For PS2, 2-player split-screen multiplayer will be added.[Via PSP Fanboy]