bionic-games

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  • Spyborgs dev: Wii 'not excuse' for bad graphics

    by 
    Randy Nelson
    Randy Nelson
    08.28.2009

    The gang at 4 Color Rebellion nabbed an interview with Spyborgs lead producer Daryl Allison, in which he (very) subtly slams Wii developers for using the system itself as a cop-out for delivering sub-par visuals. "We were going to make a game that fans of Devil May Cry and God of War would enjoy," Allison said. "Those gamers expect great graphics. Being on the Wii was not an excuse to disappoint them."We're not sure it's kosher for Allison to throw rocks at other Wii titles before his is completely finished, but we do agree with his point. Wii may not be an HD powerhouse, but it's capable of some truly lovely looking games. Unfortunately, those titles take the type of motivation that isn't printed by the US Treasury to make.

  • Spyborgs release bumped up a week to September 22

    by 
    David Hinkle
    David Hinkle
    08.12.2009

    Capcom has just sent word that its upcoming Wii title, Spyborgs, will be available on September 22, a week earlier than expected. To celebrate the news, Capcom has also dished out some new screens and its first in a series of webisodes highlighting the title, which has such witty one-liners as, "I eat bots for breakfast," and, "Time to kick bot." ... but, if Stinger is part robot and he eats bots for breakfast, isn't that kinda cannibalism? %Gallery-69862%

  • Spyborgs team up to attack retail September 29

    by 
    JC Fletcher
    JC Fletcher
    07.17.2009

    Capcom has finally announced a date for its new Wii brawler, Spyborgs. The cooperative action game from Bionic Games will be out in North America on September 29. Originally announced at Capcom's Captivate '08 event, Spyborgs underwent major retooling, becoming a bit less "kiddie"-looking in the process. As the new boxart shows (in full after the break), the game carries a T rating.If you're eager to try out Spyborgs before September, you still have a week to plan a trip to the San Diego Comic-Con, where Capcom will offer the first public demo, as well as some unspecified Spyborgs-related giveaways. At the moment, Capcom seems to be the best reason to attend Comic-Con.%Gallery-24211%

  • Spyborgs' Bionic Games lays off some of its staff

    by 
    JC Fletcher
    JC Fletcher
    06.16.2009

    Bionic Games, developers of the Capcom-published action game Spyborgs, has laid off an unspecified number of staff, according to statements given to G4 by company president Michael Haller. "On Friday, we began moving team members to other projects and laying off those for whom we do not have an immediate position," Haller said. "This is normal at every development studio that I am familiar with." He denied rumors that a refusal to pay by Capcom had forced the company to shut down entirely.According to Haller, the current state of Spyborgs development no longer required the full complement of employees at Bionic. "Last week, we completed our Beta delivery [of Spyborgs] to Capcom," he told G4. "We now only need a small team to handle any bugs that might pop up over the next month or so. The game is for all intents and purposes finished and delivered."In fact, Haller confirmed that Bionic is "six months into" its next project, and will begin hiring more staff following a successful prototype submission for that game.%Gallery-24211%

  • Capcom's Spyborgs resurfaces, fresh video and screens

    by 
    Richard Mitchell
    Richard Mitchell
    04.28.2009

    Having dropped off the radar to undergo a significant overhaul last year, Capcom and Bionic Games' Spyborgs has reemerged much, much prettier. The design has changed dramatically, dropping the original bright and cutesy look for something darker and (slightly) more mature. Granted, it's not nearly as gritty as, say, Gears of War, but it's definitely different. Also, while the title appears to retain some of its intended Saturday morning cartoon camp, the mini-games -- which were made to look like television commercials -- are nowhere to be seen.Check out a new trailer above and peruse the new screens in the gallery below. The gallery contains our shots from the old version of Spyborgs too, so you can see how different the game has become.%Gallery-24211%

  • Capcom informs of Spyborgs overhaul, already thinking about sequel

    by 
    David Hinkle
    David Hinkle
    08.05.2008

    While lobbying questions about Spyborgs and, uh, Zack & Wiki 2 (oh how we wish it wasn't such a pipe dream), Capcom's Corporate Officer/VP of Strategic Planning & Business Development, Christian Svensson, kind of explained why the game was missing from E3. You see, Capcom is "refining it considerably." Also, when asked about online co-op, Sven commented that it would only local multiplayer, because Capcom has to "save some features for the sequel." We guess they're planning a franchise around this!%Gallery-24237%

  • Joystiq impressions: Spyborgs (Wii)

    by 
    Justin McElroy
    Justin McElroy
    06.03.2008

    "Most of the stuff on the Wii is ports or micro-game stuff and I think most gamers are getting pretty sick of it. I don't want to mince words: We actually wanted to make a game."It was with those fightin' words that Bionic Games designer Mike Stout started his Captivate 08 presentation of Spyborgs in Las Vegas this week. Though we've seen a couple of early stages and the same debut trailer as you, we're still not sure if the game's living up to the gauntlet being thrown down. %Gallery-24211%

  • Capcom reveals sci-fi Spyborgs [update]

    by 
    Alisha Karabinus
    Alisha Karabinus
    06.03.2008

    [Update: trailer!] What's this? A Wii exclusive from Capcom? Our spherical future-predictin' device indicates that IGN's Matt Casamassina will go nuts for the newly-announced Spyborgs, and that it will not do as well as it probably should, and may perhaps be too difficult for some. Oh, wait -- that's not a crystal ball, it's last year's news! At last week's Captivate 08, Capcom did in fact announce a new game, exclusively for Wii, that does feature bright, cartoonish graphics, but is nothing at all like Zack & Wiki: Quest for Barbaros' Treasure. First, there's nary a pirate present (that we've seen, but there is a pirate-y sort of ship), and instead of a puzzle/adventure, Spyborgs looks to be a sci-fi action title with a dollop of brawler blood. Since we love us some brawlers around here, you can bet we'll be keeping an eye on Bionic Games' effort. For now, you'll have to be satisfied with the first screens tucked away in our gallery below. %Gallery-24237%

  • Capcom announces Wii exclusive 'Spyborgs'

    by 
    Justin McElroy
    Justin McElroy
    06.03.2008

    var digg_url = 'http://digg.com/nintendo/Capcom_announces_Wii_exclusive_Spyborgs'; In the midst of promoting returning favorites like Resident Evil, Bionic Commando and Street Fighter, Capcom also took a little time for some new properties during last week's Captivate 08 event in Las Vegas. Perhaps the biggest unveiled was Spyborgs, a Wii-exclusive title coming in 2009.The action title is being created by Bionic Games, an offshoot of sorts of High Impact Games that's chock-full of former Insomniac staffers, and helmed by Mike Stout, Lead Multiplayer Designer for Resistance: Fall of Man. It's early days yet, but what we've seen looks like a sci-fi brawler crossed with an episode of Ren and Stimpy. If that makes zero sense to you (and why should it?), you may just want to come back for our impressions later today.%Gallery-24211%