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  • The Daily Grind: How would an Assassin's Creed MMO work?

    by 
    Jef Reahard
    Jef Reahard
    03.13.2014

    I've finally gotten around to playing some Black Flag in recent days, and while I'm not sure how I feel about the annualization of Ubisoft's Assassin's Creed series, I'm having a rowdy good time in number IV. As with most of the single-player games I sample in between MMOs, I end up thinking about how they'd work as MMOs, and it seems to me that AC's lore, sci-fi stylings, and various historical settings would translate easily. I'm not sure about all of the mechanics, though. And that's where today's Daily Grind comes in! Do you think an Assassin's Creed MMO would work? Why or why not? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Assassin's Creed 4 has five hours of modern day play, most of it optional

    by 
    S. Prell
    S. Prell
    10.09.2013

    Assassin's Creed 4: Black Flag will let you choose how much of the present day you want to explore, to a point. Game Director Ashraf Ismail revealed via the Ubiblog that the game will feature "a solid three to five hours" of gameplay that takes place at Abstergo, the sinister mega-corporation antagonist of the series. Most of the modern day gameplay is optional, however; only roughly 20 minutes will be required. "You leave the Animus five times during the game's main path and each time you're there for about three to four minutes," Ismail told the Ubiblog. While in the game's modern day setting, you'll play as an Abstergo programmer, researching protagonist and assassin-pirate, Edward Kenway. Dig through the company's files, and you can uncover information, including what's happened to Desmond. "You get to see what Abstergo Entertainment as a company is doing with your research. You get to see the progression of what they're trying to do, which is really fun," Ismail said. Software programmers and pirates don't tend to get along in the real world, but in Assassin's Creed 4, they apparently go together like peanut butter and jellyfish. No wait. Jelly. Just regular jelly.