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More and more Blizzard developers are joining Twitter every day. It's a great thing for us fans, because they often see fit to post interesting tidbits about their work, many of which we probably wouldn't otherwise see. Unfortunately, Blizzard doesn't announce when one of their own hops on the Twit...

1 year ago 0 Comments
February 25, 2014 at 8:00PM

BlizzPro has posted their BlizzCon interview with World of Warcraft Quest Designer Helen Cheng and Technical Director Marco Koegler about Warlords of Draenor and the future of WoW. The interview covers a variety of topics about the coming expansion, including why the team decided to return to a ten...

1 year ago 0 Comments
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Netherspite was overcomplicated to the point of absurdity and the most enjoyable way to approach the fight was to skip it. It required a level of coordination that players had never experienced at the time. Heavy movement, beam rotations, a need to run away to avoid death, then run back in t...

2 years ago 0 Comments
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Blizzard previously announced that certain APIs were going to become available for applications and players to access from the community website. We've finally got a preview of the information feeds that tap into character data in the near future. These feeds can be used in applications, websites...

4 years ago 0 Comments