bloodlines

Latest

  • CCP Games kills a fan remake of Vampire: the Masquerade - Bloodlines

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.24.2014

    With World of Darkness canned, the closest fans can get to experiencing the source material in video game form comes from Activision's 2003 Vampire: The Masquerade - Bloodlines. Unfortunately, the game was released in a half-finished state and suffers from multiple glitches, balance issues, and general weirdness, not to mention graphics that have aged very poorly. Fortunately, the fan community rallied and set to work on an unofficial remake requiring the original. Double-unfortunately, CCP Games sent that fan remake a cease-and-desist. Although Activision technically owns the rights to the game, the IP remains in the hands of CCP due to its acquisition of White Wolf several years prior. The fans responsible for the remake are attempting to negotiate a way to keep development going, as the remake would have been unplayable without the original game. It's bad news for fans of the flawed but brilliant title and really anyone who would like to play a game based off the franchise any time within the next decade.

  • Kissing cousins: SWTOR's legacy system explained

    by 
    Justin Olivetti
    Justin Olivetti
    03.30.2012

    Star Wars: The Old Republic players are understandably excited about the unveiling of Legacy features in Update 1.2, but BioWare has been coy on specifics up to this point. To remedy that, Senior Game Designer William Wallace penned a blog post explaining what you'll be able to do with your familial connections in 1.2 -- and what is being tabled until Update 1.3. After choosing a Legacy surname (which many players have already done), BioWare will allow you to connect your characters through a family tree in the Legacy panel. Characters don't have to just be blood relatives; they can be allies, rivals, and adopted family members as well. Wallace explained that through these Legacy connections, characters have inherited many traits that run strong in families. These unlocks come in the form of shared emotes (which come at the end of Chapter 2), shared heroic abilities (unlocked at the end of Chapter 3), and the ability to roll the same race no matter what the class (unlocked at level 50). The Legacy system will also allow companions to unlock passive stat bonuses shared across all companions of that same archetype. Ship improvements, including mail, GTN access, and droids, are other perks of this system. However, players will have to wait until Update 1.3 to purchase per-character perks. These, as Wallace hints, will allow players to "customize the way their characters progress, as well as new rewards, conveniences, and all kinds of other fun surprises."

  • Assassin's Creed: Bloodlines' PS3 connectivity, new gameplay detailed

    by 
    Ben Gilbert
    Ben Gilbert
    09.16.2009

    Aside from showing off a mess of impressive gameplay from Assassin's Creed: Bloodlines, a recent PlayStation.Blog interview with Bloodlines producer Dominic Lefrançois and senior producer Dan McAuliffe revealed some interesting facts about the interactivity between the PSP game and its PS3 sibling. A handful of moves have transferred over from Assassin's Creed 2, though Lefrançois would only mention the ledge grab you see above. Additionally, "Templar coins" and weapons earned through assassinations in Bloodlines will transfer to AC2, while health from the codecs in AC2 will transfer to Bloodlines. It certainly sounds like a great incentive to purchase both games on both pla -- hey! We're on to you, Ubisoft!%Gallery-68095%