bluepoint

Latest

  • Sony / Team Ico

    'Shadow of the Colossus' was rebuilt from the ground up for PS4

    by 
    Jon Fingas
    Jon Fingas
    06.14.2017

    When Sony unveiled a remake Shadow of the Colossus for the PS4, it raised one big question: is it just a glorified remaster, or a true revamp? Thankfully, it's more than just a quick-and-dirty upgrade. Sony's Shuhei Yoshida tells Famitsu that every asset has been remade -- about the only thing left is the core gameplay. There will be an option for a modernized control scheme, but that's about as far as the functional changes go.

  • Titanfall updates to reach Xbox One and PC first, then Xbox 360

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    05.10.2014

    Like a pilot shadowing its powerful tank of a Titan, Bluepoint Games' Xbox 360 version of Titanfall followed Respawn Entertainment's Xbox One and PC versions out of the launch gates. Given that Bluepoint is tasked with mirroring Respawn's game as closely as possible on less powerful hardware, the follow-me strategy makes a lot of sense - so much so that it's going to continue with future content updates, including free patches and the Expedition DLC. "We have [Bluepoint] following Respawn's lead bringing updates and improvements to the Xbox 360," a post on the Titanfall website reads. "We are fully committed to supporting the Xbox 360 version and to ensure that regardless of what platform you play Titanfall on, the experience is as good as can be." The post notes that Bluepoint is currently working on the Expedition DLC in addition to Content Update 2, which added the gooser challenge and support for private matches to the Xbox One and PC versions. Expedition will reach the Xbox One and PC in May for $10, with Bluepoint's follow-up planned to reach the Xbox 360 in June. [Image: EA]

  • God of War Collection porting 'lasted 15 weeks'

    by 
    Andrew Yoon
    Andrew Yoon
    11.02.2009

    "At E3, we got a lot of positive buzz for God of War III. We read the blog posts, forums and editorials, and it was clear that fans really wanted to see God of War 1 & 2 on PlayStation 3," Santa Monica Studios director John Hight recently told Game Hunters. We're not entirely sure why this would come as a surprise to anyone at Sony, considering the franchise is arguably the most beloved first-party property for the PlayStation brand. But apparently, it was only after the fan response to God of War's E3 showing that someone at Sony thought, "Hey, that's a really good idea.""Bluepoint used our PlayStation 2 game code and data and their own rendering pipeline," Hight explained of the porting process, which only "lasted 15 weeks" and "went into manufacturing two days ahead of schedule with no issues." With a scheduled November 17 release, that means porting for the God of War Collection started in late July or early August, verifying Hight's claims that the project began only after the conclusion of this year's E3.While the God of War Collection's financial success is pretty much guaranteed, it'll probably take a while before a certain Sony executive realizes, "Hey, we should do more of these." Sure, there are a lot of PS2 games worthy of an HD remix, but it should be very clear what the next collection should be.%Gallery-75756%