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Though some companies are characterized as being chock-full of "movers and shakers," we can't think of a company more deserving of the phrase than the newly formed development studio Magic Pixel Games. According to the developer's press release announcement, the team is composed of THQ, Electroni...

June 2nd 2011 at 10:00pm 0 Comments
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Electronic Arts claims a "small number of employees were impacted" by the publisher's decision to move Boom Blox development from EA Los Angeles to EA Bright Light Studio in Guildford, UK. Kotaku obtained a quote from the publisher, which notes that the move has nothing to do with the company's "re...

March 3rd 2010 at 12:30pm 0 Comments
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We've heard sly references and seen mysterious job listings indicating that Xbox 360 and PS3 owners would soon know the joy of tower toppling -- however, we've not seen anything as concrete as a recent help wanted ad from EA's Boom Blox team. According to the listing, "our last two titles were Wii-...

October 25th 2009 at 1:30pm 0 Comments
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As late as May, a Boom Blox producer said that the series was always intended for the Wii, and other platforms weren't part of the plan (except for mobile, we guess). Now, some at EA are starting to change their stance, potentially laying the groundwork for a multiplatform release.Harvey Elliott, he...

July 20th 2009 at 11:45am 0 Comments

In the latest trailer for Boom Blox: Bash Party, the man with a plan, Steven Spielberg, gets intimate and offers details on EA's sequel to its beloved Wii puzzler. Marketing jargon is thrown around quite freely, with Spielberg admitting that Bash Party "takes Boom Blox to a new level" and that "all...

May 21st 2009 at 9:15pm 0 Comments
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thatgamecompany, the studio behind flOw and Flower, has managed to sweep away former EA developer Robin Hunicke. Hunicke worked as the lead designer behind MySims, and produced the two Wii Boom Blox titles. In a statement to Kotaku, Hunicke explains that she wants "to reach new people, with new e...

May 21st 2009 at 8:15pm 0 Comments
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We would never dare think of crossing Steven Spielberg. The man is made of pure magic, and has the power to erase firearms from existence, cause you undeniable fear of the water, and create currency out of toy planes and paper. When he talks, we listen. And recently, he did just that with The Guardi...

May 20th 2009 at 3:55pm 0 Comments
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Long ago, a young kid with a dream of breaking out of the movie business and into games named Stevie Spielberg showed up in Silicon Valley with just his cockeyed optimism and millions upon millions of dollars. But when times got tough, he made the decision to sell his company, Dreamworks Interactiv...

May 14th 2009 at 6:45pm 0 Comments
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Boom Blox Bash Party will feature the same level editor that the developers used to make all of the game's 400-plus levels. Anyone can design and share levels online (no Friends Codes attached), but an approval process is in place to prevent submissions with "boobies" spelled out in blox reaching t...

May 14th 2009 at 1:45pm 0 Comments
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click to enlarge A couple of years back, Steven Spielberg picked up the phone and called EA. After absolutely no time on hold, he told (insert random executive here) all about his idea for a Wii game about throwing blocks at other blocks. Although it had received similar proposals in the past -- mos...

March 30th 2009 at 8:00pm 0 Comments