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  • EVE Evolved: The end of EVE Evolved

    by 
    Brendan Drain
    Brendan Drain
    02.01.2015

    By now, you will have heard that Massively is being shut down along with Joystiq and countless other blogs run by AOL. That unfortunately means this will be my final article for Massively and marks an end to the nearly seven-year run of the EVE Evolved column, which now holds over 350 articles on topics ranging from ship fittings and opinion pieces to guides and expansion breakdowns. I'd like to take this opportunity to thank all of you for your readership and to express just how much playing EVE Online and writing for you really have impacted my life. I've been asked by so many people over the years for tips on breaking into the games industry as a journalist or MMO blogger, but the truth is that I lucked into this gig. When a post on the EVE Online news page said that some site called Massively was hiring an EVE Online columnist, I almost didn't bother applying. I was a prolific forumgoer back then and had written some guides for EON Magazine and my own blog, but I wanted to get into game development and had very little confidence in my writing ability. What I didn't know then was that writing for Massively would help improve my writing skills immeasurably and even help give me the confidence to launch my own game development studio. Massively gave me a platform on which to talk about EVE Online and an eager audience to share my game experiences with, but it turned into something much more profound. There have been low points dealing with trolls and organised harassment and tough times with budget cuts, but there have also some incredible experiences like attending the EVE Online Fanfest, investigating monoclegate, watching CCP redeem itself in the eyes of players, and collaborating with some of the best writers in the games industry. In this final edition of EVE Evolved, I look back at the start of the EVE Evolved column, break down my top ten column articles of all time, and try to put into words how much this column has meant to me over the years.

  • Leaderboard: In which you help Massively plan its EVE Fanfest coverage

    by 
    Jef Reahard
    Jef Reahard
    04.29.2014

    Normally Massively's Leaderboard is all about flame-worthy lighthearted MMO-related polling shenanigans. This week, though, we're putting on our serious business suits and traveling to the land of CCP in order to bring you the best EVE Fanfest coverage on the internet. EVE Online expert Brendan Drain is our man in Iceland, but he needs your help! See, Fanfest is huge, and there are a lot of panels and roundtables to attend. While CCP streams the former, the latter are typically behind closed doors. They're also extremely important, as they inform devs about player opinion and help guide future development. So, if you've ever wanted to help direct Massively's event coverage, click past the cut and vote on the panel and roundtable that you'd most like Brendan to attend. Don't forget to leave us a comment with your general suggestions and potential interview questions, too! Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

  • CCP Games reveals big plans for EVE Fanfest 2014

    by 
    Brendan Drain
    Brendan Drain
    02.27.2014

    The universe of EVE Online may be best known as a crazy virtual galaxy full of back-stabbing pirates and political betrayal, but for a few days each year it becomes something altogether more tangible. At the annual EVE Fanfest, hundreds of the game's most devoted fans make the long pilgrimage to the game's birthplace in Reykjavik, Iceland. In addition to the official talks and reveals on the game's future from developer CCP Games, Fanfest plays host to charity raffles, roundtable discussions with developers, and informal get-togethers for players to share their stories. Last year's 10th anniversary Fanfest was the biggest one yet, with information included on World of Darkness and DUST 514 and the official reveal of Oculus Rift-based dogfighter EVE Valkyrie. This year's attendees can look forward to the first ever live demo of EVE's yet-to-be-revealed summer expansion, hands-on experience with the next major evolution of DUST 514, and playtests of a brand-new build of the virtual reality dogfighter EVE Valkyrie. This year's Fanfest will also see a special monument dedicated to EVE Online players revealed to the world; The "Worlds Within a World" monument will be installed in Reykjavik Harbor and will be etched with the names of all active EVE subscribers on March 1st. It's also hoped that crowdfunded EVE Online documentary A Tale of Internet Spaceships will be premiered during the Fanfest weekend, and we'll reportedly hear the latest on CCP's new EVE comic book and live action TV series. The event takes place from May 1st to May 3rd, and I'll be attending this year's event on behalf of Massively to bring you in-depth first-hand coverage of all the big reveals. Stay tuned!

  • Free for All: Revisiting EVE Online's newbie tutorial

    by 
    Beau Hindman
    Beau Hindman
    12.25.2013

    I might leave the EVE Online number-crunching and analyzing to Massively's Brendan Drain, but my personal history with the game is long, however, and I have proudly reactivated my 2004 account (complete with a 10 million skill point character) once a year to see how things are going. I generally spend several hours playing and getting used to the changes but end up playing other games for columns like Rise and Shiny. This time around, I thought I would try something different. I was spurred into action by the recent Steam sales, one of them offering an EVE Online Starter Pack for something like two bucks. (Now it's almost $5.00) It comes with 30 days of time, some special newbie goodies, and a booster to help skills grow faster. Sure, I could have reactivated my old account for $15.00 (and probably will after this is over), but I wondered how making a new character now would compare to what it was like all those years ago. It turns out that it's still pretty darn cool.

  • Free for All: When true live events died

    by 
    Beau Hindman
    Beau Hindman
    04.10.2013

    My memory isn't what it used to be. My wife calls me "airheaded," but I like to pretend that the reason I often forget stuff (whether I had already washed my hair or not, for example) is because my brain is filled with amazing, distracting thoughts. One victim of that selective memory is the existence of live events. Feel free to correct me in the comments section -- in fact, I need you to -- but I seem to remember a time when live events were more common than not. I'm not talking about scripted "random" events like those you'll find in RIFT, and I'm not referring to a quest-giver interaction. Nope, I'm talking about those special events when an employee logs in on a special account and makes things happen. In the game. In real time. Kids, ask your parents (or slightly older, funnier-looking favorite Massively columnist) for details. And no, I do not mean player-run events. Those are fantastic, but not the subject of this column. I just attended a live event in Ryzom the other night, and it made me wonder: Why did real live events become so rare?

  • Why I Play: EVE Online

    by 
    Brendan Drain
    Brendan Drain
    08.29.2012

    Sci-fi MMO EVE Online is possibly the most polarising online game in existence. It has some of the genre's most loyal fans and spawns some of its biggest news stories, but most people just can't stand the user interface and gameplay. It's been called boring, overcomplicated, and a griefer's paradise, but even those who don't play it often still watch from the sidelines as each insane story of theft or corruption emerges from the sandbox. Most games can only keep my attention for a few months at a time, but somehow I've played EVE for over eight and a half years. I've heard it said that EVE is a long-term commitment, a statement I find hard to argue with as at only 26 years old I've been playing EVE almost continuously for a third of my life. It's not just been a game to me; at times it's been a way of life, a refuge from stress, a way to stay in touch with friends, and even a place to learn skills that can apply to the real world. Thanks to Massively, my attachment to EVE has even grown from a hobby to a career in writing and games journalism. I've had numerous periods of low activity in EVE and even quit for months at a time, but something always brings me back to the world's biggest sci-fi sandbox. In this article, I look back at what drew me to EVE initially, some of the unusual factors that have kept me playing EVE over the past eight years, and the reason I'm still motivated to subscribe to this day.

  • The SOPAbox: Defeating online piracy by destroying the internet

    by 
    Brendan Drain
    Brendan Drain
    01.10.2012

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Unless you've been living under a rock, chances are you've heard of SOPA and PIPA. The Stop Online Piracy Act and PROTECT IP Act are two radical pieces of copyright legislation currently being pushed through the US government. Although the stated intent of the new legislation is to provide companies with additional tools with which to combat piracy, the bill's loose wording has raised some serious alarm bells. Opponents to the proposed law say it would give corporations the ability to shut down any almost any website under the guise of protecting copyright infringement. Gamers will be affected worst of all, as the loose wording of the law makes any website with user-submitted content potentially vulnerable to a shut down order. That could include YouTube, Facebook, Twitter, any blog with a comment section, or even any online game with a chat system. Perhaps the scariest part is that you'll be affected even if you're not in the US, as one of the new law's enforcement mechanisms is to remove a site from the DNS records, a move that assumes the US has jurisdiction over the global Domain Name System. AOL is among many huge companies strongly opposing SOPA, and so naturally Massively opposes it too. In this week's massive two-page Soapbox, I make the case for why you should be worried about SOPA, and I suggest what can be done to tackle piracy in the games industry. Comments can be left on page two.

  • One Shots: [Insert intimidating music here]

    by 
    Rubi Bayer
    Rubi Bayer
    06.21.2011

    One Shots Massively staff pick week continues, and Brendan Drain -- our resident EVE Online fanatic -- is up to bat: This isn't just a nicely composed picture looking down an Archon class carrier; there's actually a fantastic story behind this screenshot. It was recovered from a stranded nomadic wormhole fleet that wandered into our hidden home system. I wrote up the cutthroat tale of how we "recovered" the ship for an edition of my EVE Evolved column back in 2009. I don't want to spoil the story, but to give you an idea of how things kicked off, I can say we named the plan "Operation Bastard." Keep your eyes on One Shots all week to see what the Massively staff loves playing and showing off. Next week's theme is all about gear. It'll be your chance to show off your most epic armor and weapons and tell us all about how you acquired them! The week after that is pet week, and we can't wait to see your awesome pet companions and hear all about them. Just send a screenshot to oneshots@massively.com along with your name, the name of the game, and a paragraph or two telling us about what we're seeing!

  • Massively's top 5 original features for 2009

    by 
    Seraphina Brennan
    Seraphina Brennan
    12.31.2009

    Not only are we here at Massively passionate about covering the news, but we also deliver on unique and original content. We're out in the trenches interviewing developers, talking about our favorite games, getting inside our games and meeting the community, and giving you our perspectives on the MMO industry. Sometimes you agree with us, sometimes you don't, but we'll keep writing as long as you guys lend us your support and keep reading. This year was a real breakout year for our original content as we had a bunch of our features rock the traffic charts higher than our news. So, in the spirit of a banner year, it's time to run down the list and name our top five features for 2009. Once again, we're presenting the article in gallery-vision (TM), so be sure to jump on in by clicking the link below or clicking the first image in the gallery below that. If you wish to comment, drop back by this post (not the gallery) and leave your comment in the white comment box below. Massively's top news stories of 2009>> %Gallery-81266%

  • EVE Online's official magazine E-ON releases latest quarterly issue

    by 
    James Egan
    James Egan
    04.13.2009

    E-ON is the official magazine of EVE Online, released quarterly and one of the most focused sources of EVE content out there. We've spoken with E-ON in the past and a few of us on the Massively staff are regular readers -- our EVE columnist Brendan Drain has been an E-ON contributor himself. The Spring issue of E-ON is now shipping and although it doesn't have the instant gratification of clicking on a hyperlink, there's some excellent content there that we really want to mention to our readers and in general point out that E-ON has a lot to offer EVE Online players.This issue's cover story is "The End of New Eden" by Jim Rossignol and is an inquiry into the dreaded question of when the game will finally run out of steam. Sad as it is, all MMOs end eventually. Or do they have to?The E-ON cover story looks at how different EVE is from the other MMOs running. Since EVE is really all about what happens in New Eden, an open sprawling galaxy where players do what they choose, the game isn't necessarily tied into expansion zones, new classes, certain quests or raid bosses. In other words, EVE doesn't suffer from the pitfall many MMOs do in that players quickly progress through the new content and then have nowhere else to go. EVE is unique in that it's a setting -- sometimes a harsh setting -- where PvP and PvE exist side-by-side and players determine their own path. Perhaps it's that freedom that's been a draw for many players so far and "The End of New Eden" looks at the prospects for this attraction continuing in future years. As there will be no EVE Online 2, it's all about one continually evolving setting and the possibilities this brings, and Rossignol's article is well worth a read.

  • One Shots: Angel at war

    by 
    Krystalle Voecks
    Krystalle Voecks
    11.28.2008

    The ships in EVE Online may be varied in look, size, and function - but all of them are extremely well modeled and lovely to look at. As many only get a chance to see other ships in battle, we're glad to present this ship today as part of One Shots. This particular screenshot comes to us from our very own Brendan "Nyphur" Drain, who writes the entertainingly informative column for us, EVE Evolved. Brendan tells us a bit about this ship today: This is an NPC Angel battleship. The Guardian Angels are a pirate faction that use primarily Minmatar weaponry such as auto-cannons and artillery. The ship seen here is called a Machariel and a version of it is available for players, with limited run blueprints dropped as rare loot at the end of hard-to-find complexes (dungeons).If you've got screenshots, we need them! One Shots is best when it has community input, so we're reaching out to you. We're looking for any and all screenshots that you think are cool. Have something to show off that you're proud of? Want to tell everyone how cool your group of MMO friends are? Or maybe you just found some area, npc, or the like that you think is pretty awesome and should be shown off. Whatever your reasons, we want to hear from you. Grab a screenshot (or a bunch) and send them to us here at oneshots AT massively DOT com along with your name, game and any other information you'd like to add. We'll post your screen and share your tale with all the Massively readers worldwide! %Gallery-9798%

  • Meet the Team: Brendan Drain

    by 
    Brendan Drain
    Brendan Drain
    11.26.2008

    Once a week our writers will give you a glimpse into their lives, to let you get to know them and the characters they play a little better. Click here to read more Meet the Team. What do you do for Massively.com? I'm an EVE Online columnist here at Massively. Rather than writing short blog posts, I write the EVE Evolved column every Sunday and cover EVE topics ranging from guides and game mechanic commentaries to PvP and economics. I'm also the resident EVE Online expert and occasionally people call on me with questions. Sometimes I'll write a featured article about another game that I'm enjoying such as when I looked at free running and urban exploration in MMOs and when I took a tour of Age of Conan's player cities.%Gallery-33889%

  • One Shots: Medic!

    by 
    Krystalle Voecks
    Krystalle Voecks
    11.17.2008

    There's always something going on in New Eden. From the basics like mining and mission running to huge PvP wars, Tranquility is abuzz with activity. Today's One Shots comes from Massively's very own EVE Online columnist, Brendan Drain, who is also known in the EVE community as Nyphur. Brendan's weekly column, EVE Evolved, keeps players in-the-know on this highly interesting sandbox MMO - and the note he sent along with today's One Shots is no exception to his normal insight. Brendan tells us a bit about this interesting ship: This is an Oneiros, the Gallente logistics cruiser. Its role is basically the healer class out of other MMOs. With a massive bonus to remote armor repairer range and capacitor use, these ships are perfect for assisting with difficult level 5 missions and are very useful in organised PVP gangs.Are there any insights, tips, or tricks you'd like to give others in regards to your favorite game? Perhaps you'd like to show off your favorite ship, as our other EVE Online writer James Egan did, or you have great screens of PvP. If you've got screenshots from your favorite MMO, we want them! Just send them in to us here at oneshots AT massively DOT com along with your name and a brief description. Yours could be the next one featured here!%Gallery-9798%