Brian-green

12.27.11
The Game Archaeologist crosses Meridian 59: A chat with Brian Green (part 2)
12.27.11

The Game Archaeologist crosses Meridian 59: A chat with Brian Green (part 2)

Welcome to the second part of our interview with former Meridian 59 developer Brian "Psychochild"...

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12.20.11
The Game Archaeologist crosses Meridian 59: An interview with Brian Green (part 1)
12.20.11

The Game Archaeologist crosses Meridian 59: An interview with Brian Green (part 1)

Last week we began to examine one of the most significant MMOs in history: Meridian 59. While it...

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12.14.11
Namaste Entertainment trumpets upcoming Storybricks beta
12.14.11

Namaste Entertainment trumpets upcoming Storybricks beta

If you're part of the crowd that grouses at unoriginality in the MMO genre and are craving a fres...

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09.12.11
Storybricks taking an alternative approach to MMO story
09.12.11

Storybricks taking an alternative approach to MMO story

If you've been following MMOs in recent months, you've no doubt been inundated by the new story f...

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08.08.11
Storybricks: Opening the Pandora's box of MMO design
08.08.11

Storybricks: Opening the Pandora's box of MMO design

"I could make a better game than this!" At one point or another, we've all said this, usually in...

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03.16.11
Free for All: An interview with Golemizer's lead (and only) developer
03.16.11

Free for All: An interview with Golemizer's lead (and only) developer

Ah, the life of the indie developer: long nights followed by more long days followed by long week...

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01.11.11
The Soapbox: Game "journalism" is not journalism (yet)
01.11.11

The Soapbox: Game "journalism" is not journalism (yet)

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not neces...

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01.12.10
Why we don't get more innovative games
01.12.10

Why we don't get more innovative games

Innovation is as often as not used as a blank check when asked why MMOs aren't as good as they coul...

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01.01.10
Near Death Studios closes down
01.01.10

Near Death Studios closes down

If 2009 hadn't claimed quite enough lives for your tastes quite yet -- in terms of companies, jobs,...

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