bug-squashing

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  • Star Trek Online dev blog talks test server rewards

    by 
    Jef Reahard
    Jef Reahard
    11.04.2011

    Star Trek Online's latest dev blog is live, and executive producer Stephen D'Angelo spends a bit of time talking about tribbles. Rest easy, they're not taking over the Cryptic offices, and D'Angelo spends this week's Path to F2P installment outlining the benefits of participating on the game's Tribble test server. The dev team has increased the character transfer limit, and players may now copy up to three of their avatars from the main server. D'Angelo outlines the various rewards available for players willing to roll up their sleeves and get down and dirty with the bug squashing. The goodies range from tribble pets (naturally) to XP boosts and Dilithium chunks. Exclusive titles, starship slots, and duty officers are also available, so head over to the test shard and do your part!

  • CCP readying new EVE bug reporting tool

    by 
    Jef Reahard
    Jef Reahard
    10.17.2011

    Bug reporting is rarely sexy, but it's one of those necessary evils that comes with the territory when we're talking about complex pieces of software like EVE Online. Bug reporting has also been something of a pain for CCP customers prior to this week, and hopefully that will change with tomorrow's update. CCP Redundancy has the details via the latest EVE dev blog, and the long and short of it is that there's a new crash-reporting tool scheduled to go live on October 18th. The tool has been tested internally and is just now ready for prime time, and Redundancy hums a few bars relating to the whys, the hows, and the privacy concerns. You can read all about it at the official EVE website.