building

Latest

  • Samsung gets green-light for $822 million R&D HQ in Korea

    by 
    Daniel Cooper
    Daniel Cooper
    08.17.2012

    Samsung has received permission from local authorities to erect a 330,000 square meter, 10-storey high research and development center in Umyeon-dong, Seocho-gu, Seoul. The facility, which broke ground last week, is expected to cost around 1 trillion won ($822 million) and will house around 10,000 employees. The company's expecting to be able to move in by May 2015, so remember to buy a plant to take to the housewarming party.

  • The Summoner's Guidebook: Items and runes for League of Legends' attack damage champions

    by 
    Patrick Mackey
    Patrick Mackey
    06.28.2012

    Attack damage is a universal thing for most League of Legends champions to build. Even characters that do not normally build AD are commonly played as AD in "joke builds." AD champions also have some of the widest variety of items available. There are a fair number of caster and tank items and a handful of hybrid items, but items that bolster physical attacks are everywhere. This can cause some confusion in what to build, and today we're going to talk about what gives you the most bang for your buck. This article will focus heavily on offense rather than defense for AD champions. We'll cover defense in a later week.

  • Apple details neighbors on Campus 2 plans, extends rare request for feedback

    by 
    Zach Honig
    Zach Honig
    05.21.2012

    Cupertino residents may have received an unsolicited package from their most prominent neighbor this week. No, it's not a new iPad, or an early look at the iPhone 5 -- instead, people close to Apple (from a physical perspective) opened the glossy mailing to reveal a detailed look at Apple Campus 2, which will consist of 176 acres currently occupied by "aging buildings" and trees. As we already know, the campus will feature one main circular four-story building with 2.8 million square feet of office and common space, along with an additional 300,000 square feet set aside for dedicated (secure) research buildings. There will be a restaurant, fitness center and other facilities aimed to "reduce automobile trips" as part of the company's plan to protect the environment. Apple CFO Peter Oppenheimer appeals to neighbors in a single-page letter, offering additional information upon receipt of a pre-stamped response card, which also prompts neighbors to add their name to a list of supporters, attend a public meeting or write a letter to show their support for the new Apple complex. You'll find Oppenheimer's letter in full after the break, along with additional photos at the source link.

  • Intel sets sights on 5nm chip; already gearing up fabs for 14nm production

    by 
    Sarah Silbert
    Sarah Silbert
    05.14.2012

    Ivy Bridge, Intel's first generation of chips to use the 22nm fabrication process, is hardly out of the gate, and yet talk has already turned to the company's next manufacturing technologies. According to Xbit Labs, which got its hands on some telltale slides, Paul Otellini et al. have the roadmap for 10nm, 7nm and 5nm processes locked down, and the company is preparing fabs in the states and Ireland to make chips using the 14nm fabrication method. Given that timeframe, Intel says 10nm chips will ship in 2015, with work on 5nm technology beginning that same year. While the slides in question look legit -- and that timeline matches previous reports -- we're not sure just when these mystery slides first made the rounds. Alas, we'll have a good few years to sort 5nm fact from fiction.

  • Pathfinder Online developer blog outlines the path of production

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.12.2012

    Everything comes from somewhere. That's one of the axioms underpinning Pathfinder Online -- almost every single object that players see will have been produced by a player. In the most recent development blog, the process for gathering and producing items is outlined, and it bears all of the detailed hallmarks of the game's other systems. This isn't a game in which players grab a pickaxe and swing at the nearest rock face for ore; instead, you construct a camp and start up an entire mining operation. The game has a basic three-tiered structure to its non-combat operation, starting with harvesting the resource, moving on to processing and refining the items in question, and finishing with crafting a usable item. And as an outgrowth of the game's open systems, these elements work in multiple directions. Starting a camp to harvest resources, for example, can generate a lot of commotion and attract hostile monsters, necessitating that players deal with the fallout or find someone else willing to do so. No one can accuse the designers of making crafting activities a secondary goal with this degree of detail involved.

  • Daily iPad App: The Lost Shapes builds a puzzle connection

    by 
    Mike Schramm
    Mike Schramm
    03.22.2012

    The Lost Shapes is a recently released puzzle game that's not a bad title. You have a queue of tiles with lines and corners on them on the side of the screen, and you're meant to tap them out in order to make certain shapes. It's like Tetris, sort of: You have to manage both the queue of pieces coming down, as well as try to switch around shapes on the board to try and line things up in as few moves as possible. There's both a survival mode and a shape mode. The first just asks you to put together as many shapes as you can for as long as possible, and the second gives you some target shapes to make. The game is well-polished, and the little in-game character ends up being relatively charming, even if at first, I just wanted him to get out of the way and let me play around with the game. The Lost Shapes is a quality title from dreamfab. The gameplay is definitely nice and deep, as you learn more and more about how to build shapes, both from your queue and from the tiles you've placed on the board, and with both the shape and survival mode "campaigns," there's plenty of content to explore and play with. If you're looking for a fun puzzle title to play around with, you can grab it in the store for $2.99.

  • Xsyon celebrates its first year of Prelude

    by 
    MJ Guthrie
    MJ Guthrie
    03.15.2012

    One year and counting. Crack open the waterskin and raise a toast to Xsyon: Today the post-apocalyptic sandbox by Notorious Games celebrates its first full year of launch. Well, the first year of the official launch of Prelude, a limited first release of the virtual world. Come to think of it, even that date seems a bit nebulous as the pre-order players in the first phase of Year Zero (basically beta) actually had their most significant change on March 11th, 2011 when the second phase launched and totems were introduced. Semantics aside, Xsyon has come a long way from that official first day. Unlike many games where gameplay is neatly laid out, this indie title gives players only the canvas and a few tools before setting them loose to fashion their world. As the year continued, additional tools were provided and the world became more vibrant and dynamic. Initially barren without any critters (other than your surviving neighbors) to hunt, the world is now populated with large creatures that roam the land, threatening the lives of travelers and hunters alike. Even the lay of the land itself is different as players manipulate and alter the terrain, build settlements, and plant trees. Communities are forming; groups are supporting and even entertaining each other. Civilization is slowly rebuilding. And that's only the beginning.

  • The Repopulation releases second pre-alpha trailer

    by 
    MJ Guthrie
    MJ Guthrie
    03.14.2012

    Tantalized by the little tidbits about The Repopulation that came from last week's GDC? Find yourself hungering for more? If so, today's your lucky day! Above and Beyond Technologies is offering something more to whet your appetite: a second pre-alpha trailer. Coming in at just under two minutes, the video gives players a peek at a number of the features discussed in our interview plus much more. In accelerated time-lapse format, it displays a bit of the landscape, shows off some nation building, demonstrates a few combat moves (everyone loves a good roundhouse kick, right?), reveals player swimming, and showcases character customization. Sadly for fans eager to really sink their teeth into The Repolulation, the video ends all too soon. In the immortal words of Oliver Twist, "Please, sir, I want some more." [Source: ABT press release]

  • Pathfinder Online measures up player housing

    by 
    Justin Olivetti
    Justin Olivetti
    03.01.2012

    To live up to the claim of being an extensively player-built game world is a significant challenge for the Pathfinder Online team, but to the devs' credit, it seems as if they have a few elegant ideas to make it work. In the latest developer blog post, CEO Ryan Dancey discusses how the team is approaching player-built structures in the game world. While there will be three NPC settlements, player structures will be a significant presence in Pathfinder Online, Dancey says. Not only will a player be given the ability to create a persistent structure, but that structure will be vulnerable to destruction as well if not protected. Dancey says that the idea right now is for the world to have special spots that signify a suitable building location; this is to keep the density from growing out of control and also to put buildings near desirable sites or resources. Once a structure is built by a group of players, it can be transferred to new ownership, built up, or attacked. Some of the structures that the team is kicking around include hideouts, inns, watchtowers, forts, and settlements. Dancey also mentioned that players may be able to improve roads and docks in order to facilitate faster travel. The one downside to the logistics of this feature is that players might not be able to go inside these structures; instead, they'll to access housing abilities via menus. This could be changed after launch, Dancey says, but the demand on system resources would make it a difficult task.

  • The entire World of Warcraft being recreated with Minecraft blocks

    by 
    Mike Schramm
    Mike Schramm
    02.08.2012

    We all have goals in life -- some of us work for our families, some seek money and fame, and some work for a greater good. Minecraft forum user Rumsey's chosen path is to recreate the entire World of Warcraft inside the indie sandbox hit, Minecraft. And as you can see above, he's doing pretty well -- the entire continent of Kalimdor (including the new zones from the Cataclysm expansion) is almost done, and he's well on his way to doing the rest, including all of the instances and dungeons.Rumsey came up with some custom software to put it all together, which basically translates the current maps of WoW over to the measurements of Minecraft blocks. Rumsey is trying to keep Minecraft's "1 yard to 1 block" ratio, though that means he has to balance WoW's detail with Minecraft's inherent blockiness (and Minecraft's height limit of 128 blocks has required mods to make some of WoW's tallest features work). Still, what's been created so far is certainly recognizable as Azeroth.Now if we can only get StarCraft, Crafting Mama, CrimeCraft, GemCraft, and macaroni and cheese in this project somehow.

  • Behind the Mask: How freeforms work

    by 
    Patrick Mackey
    Patrick Mackey
    11.03.2011

    This week on Behind the Mask, we'll be looking at freeform characters and how they work. This is more of a primer for players who are interested in the Gold subscription and would like to know more about how freeform characters differ from archetypes. I'm also spotlighting it to show just how archetypes are built poorly and some ways they could be improved. Freeform characters differ dramatically from archetypes. However, they follow a concrete set of rules on how they must be built. A hero can't just select Gigabolt, Ego Storm, or other high-level powers right from the start; there's a list of power restrictions that must be selected first. The power restrictions basically correlate to level restrictions, although there are some ways around that too. While this may be familiar to Gold players, it will serve as a primer for those who are not experts at maneuvering around the power selection process.

  • Inhabitat's Week in Green: Civic hybrid gets driven, AT-AT dog costume gets worn

    by 
    Inhabitat
    Inhabitat
    10.16.2011

    Each week our friends at Inhabitat recap the week's most interesting green developments and clean tech news for us -- it's the Week in Green. Incredible feats of green architecture reached for the sky this week as Inhabitat reported that the world's first vertical forest skyscraper is rising in Milan and an outdoor cinema made entirely from refrigerators popped up in London. We also took a look inside a crazy mountain lodge that resembles a hill-like hobbit high-rise and we spotted a Finnish hotel that rents out glass-domed geodesic igloos for viewing the northern lights. We also launched a brand new video that takes an inside look at this year's winning Solar Decathlon homes, we kicked off a contest where you can win one of 25 $600 home energy audits, and we learned that China's coal-powered energy grid negates the green benefits of electric vehicles. Speaking of green transportation, this week we caught a glimpse of several next-generation electric vehicle technologies as Nissan unveiled a ten minute electric vehicle charger and Chevrolet announced plans to produce a Spark mini EV. We also took Honda's new Civic hybrid for a spin, and we learned that Tesla's new Model S sedan will be powered by highly efficient Panasonic batteries. Meanwhile, Virgin Atlantic announced plans to cut its carbon footprint in half by fueling airplanes with waste gas and Germany announced that 100 percent of its trains will run on renewable energy by 2050. In other news, techy fashion got a jolt of affordability as we spotted an economical LED jacket for night cyclists and runners, and we took a look at the story behind Steve Jobs' iconic black turtlenecks. We also got into the Halloween spirit by bringing you an adorable Star Wars AT-AT costume for dogs, and we showcased a creepy set of "stained glass" windows made from x-rays. Finally, we shined the spotlight on India's solar-powered water ATMs, and we brought you a can't-miss set of tips for recycling e-waste.

  • Mitsubishi Electric to build world's fastest elevator, usher in the death of small talk

    by 
    Amar Toor
    Amar Toor
    09.28.2011

    Cheer up, ladies, because Mitsubishi Electric is about to make your elevator ride substantially less awkward. Yesterday, the company unveiled plans to construct what it hopes will become the world's fastest lifts, as part of a new project in China. The forthcoming set of elevators will be housed within the still-incomplete Shanghai Tower, where they'll travel between the basement and 119th floor at a speed of 59 feet per second -- a rate that would narrowly eclipse the current Guinness world record, which sits at about 55 feet per second. These elevators, of course, would be significantly slower if they were filled with vomit, which is why Mitsubishi will add active roller guides, vibration-dampening roof covers and pneumatic controls to make the ride a bit easier on the human body. Unfortunately, it'll be a while before these flesh wagons enter the record books, as the Shanghai Tower likely won't be completed until 2014. Willy Wonka, however, has already begun the appeals process. Elevate past the break for more information in the full press release. [Image courtesy of AMC]

  • LEGO Universe goes F2P today

    by 
    Jef Reahard
    Jef Reahard
    08.15.2011

    Free-to-play conversions have been in the news a lot lately, with games as diverse as Age of Conan and Champions Online throwing open their doors with various flavors of free access. LEGO Universe is the latest freemium convert, and today is the official kickoff for the brick-building MMORPG's new membership tier. So what can you do for free in LEGO Universe? Two adventure zones and one player property area are available for starters, and the game also offers up a decent selection of free mini-games, build options, and basic functionality (including the ability to sample faction gear and collect up to 10,000 coins). The LEGO Group is clearly looking to entice gamers to upgrade to a full membership, though, as it only costs $10 a month and it unlocks the full game including over 15 adventuring zones, access to upcoming expansion content, and the ability to join in competitions and community events. Head to the official LEGO Universe website for a full listing of free-to-play offerings and subscriber benefits. You can also click past the cut to see a new free-to-play trailer featuring gameplay and world-building highlights.

  • LEGO Universe update adds progression system

    by 
    Jef Reahard
    Jef Reahard
    08.08.2011

    LEGO Universe has the creative aspects of MMOs and online gaming down pat. After all, we're talking LEGOs (edit: LEGO BRICKS OMG, LEGO BRICKS) here, and if there's one word that's synonymous with the long-running Danish toy line, that word is build. What's there to do in LEGO Universe when your creativity runs dry, though? Thanks to the game's latest content update, traditional MMO character-building is now a viable option. Player minifigures may progress through 40 levels of content, unlocking points, achievements, and equipment along the way. That's not all, as the latest LEGO Universe patch also features four new faction kits (Specialized Adventurer, Shinobi, Inventor, and Space Ranger), each of them aligned with one of the game's four Nexus Force factions and each offering players the opportunity to rank up and explore "new gear, powers, and abilities." Last but not least, the new LEGO Universe update brings a new instance challenge in the form of the Avant Gardens, and a big nasty known as the Spider Queen awaits players who are creative enough to make it through to the final battle.

  • Inhabitat's Week in Green: world's largest skyscraper looks down at solar-powered ice-cream truck

    by 
    Inhabitat
    Inhabitat
    08.07.2011

    Each week our friends at Inhabitat recap the week's most interesting green developments and clean tech news for us -- it's the Week in Green. It was a monumental week for the field of architecture as Inhabitat brought you a first look at the coming world's largest skyscraper designed by Adrian Smith + Gordon Gill, and we saw a sparkling wave of 65,000 discarded compact discs sweep through the streets of Paris. We also learned that plans for Jean Nouvel's massive MoMA 'Death Spire' has been revitalized, and we took a look inside an incredible Mumbai office that looks like something straight out of Star Wars. We also brought you an exclusive video interview with Juergen Mayer H. -- the architect behind the world's largest wooden structure in Seville, Spain. Green transportation tech heated up this week as well as researchers developed a breakthrough wireless EV charger that is 90 percent efficient and Nissan unveiled a system that lets your electric vehicle power your house. We also learned that it's a bad idea to park your car in a bike lane in Lithuania -- it might get run over by a tank! On the lighter side of things, we showcased a solar-powered ice cream truck that is giving out free organic popsicles, a cool electric touring bus that comes complete with detachable bicycles, and we saw an intrepid inventor transform an old sofa into a water-worthy jet ski. The world's energy landscape shift towards cleaner sources of power this week as Germany announced it will construct 2,800 miles of transmission lines for renewable energy and Japan rolled out a plant to transform unused rice paddies into solar farms. We also saw Yosemite flip the switch on the largest solar array in a National Park, and we shared six green camping gadgets that are perfect for hitting the trails. Finally, we showcased a crazy-looking brain cap that can control a computer and we spotted several great green gadgets for tech-savvy kids as Amazon announced plans to launch the first tablet computer for babies and Delaney rolled out a solar-powered transformer robot that could give Optimus Prime a run for his money.

  • (Two) Grand Central locals worry about an Apple Store

    by 
    Mike Schramm
    Mike Schramm
    07.26.2011

    New York's PIX11 has a report up about the new Apple Store that was just confirmed to be installed right in the middle of Grand Central Terminal. While most are excited about the idea, some are not. One Grand Central visitor complains that the place is already too crowded (it is, after all, Grand Central), while the other worries that putting an Apple Store in such a historic, classic place "will take away from it all." Of course, that's two people out of the 500,000 who pass through the commuter hub daily. We'll presume that -- especially if Apple got the paperwork done -- most New Yorkers won't mind having yet another Apple Store in their fair city. As for the guy who thinks an Apple Store would ugly up the place, is that really a concern? Apple retail spots are about as beautiful as a store can get, and this one's meant to be designed all out of glass, in order to fit right in with the rest of the building. Would you rather have yet another big orange-and-yellow Jamba Juice in there?

  • Rescue robots map and explore dangerous buildings, prove there's no 'I' in 'team' (video)

    by 
    Amar Toor
    Amar Toor
    05.17.2011

    We've seen robots do some pretty heroic things in our time, but engineers from Georgia Tech, the University of Pennsylvania and Cal Tech have now developed an entire fleet of autonomous rescue vehicles, capable of simultaneously mapping and exploring potentially dangerous buildings -- without allowing their egos to get in the way. Each wheeled bot measures just one square foot in size, carries a video camera capable of identifying doorways, and uses an on-board laser scanner to analyze walls. Once gathered, these data are processed using a technique known as simultaneous localization and mapping (SLAM), which allows each bot to create maps of both familiar and unknown environments, while constantly recording and reporting its current location (independently of GPS). And, perhaps best of all, these rescue Roombas are pretty team-oriented. Georgia Tech professor Henrik Christensen explains: "There is no lead robot, yet each unit is capable of recruiting other units to make sure the entire area is explored. When the first robot comes to an intersection, it says to a second robot, 'I'm going to go to the left if you go to the right.'" This egalitarian robot army is the spawn of a research initiative known as the Micro Autonomous Systems and Technology (MAST) Collaborative Technology Alliance Program, sponsored by the US Army Research Laboratory. The ultimate goal is to shrink the bots down even further and to expand their capabilities. Engineers have already begun integrating infrared sensors into their design and are even developing small radar modules capable of seeing through walls. Roll past the break for a video of the vehicles in action, along with full PR.

  • LEGO Universe readying new race track, pets, property, and a month-long event

    by 
    Jef Reahard
    Jef Reahard
    04.26.2011

    Next week is looming large for fans of LEGO Universe. May 3rd will see major new challenges made available to the game's community according to a LEGO press release circulated earlier this afternoon. First up is a month-long initiative to finish the colossal Nexus Tower construction project. The tower houses the Nexus of Imagination, and it's a good thing too since the dastardly Maelstrom is bent on unyielding destruction. Players will need to contribute bricks to the Nexus Force cause or risk leaving Imagination vulnerable to the forces of darkness. LEGO Universe will also be sporting a new race track as of next week, and the circuit is every bit as grueling as its name (Dragonmaw Chasm) suggests. New achievements are the order of the day, and skilled racers can unlock new cars including the Fire Brawl and Mach Lava. Finally, the new game update is bringing new property options to LEGO Universe. These include the ability for players to place pets on their in-game homesteads and bring said pets to life via a system of behaviors. Head to the official LEGO Universe website for more. %Gallery-49493%

  • Microsoft unites with former exec in building a 'smart city' in Portugal

    by 
    Vlad Savov
    Vlad Savov
    03.25.2011

    If you want better cities, goes the theory herein, you'll have to start at their very foundations. Steve Lewis, ex-Microsoftie and current CEO of Living PlanIT, has a vision for how to make our cities smarter and more sustainable, and it starts literally at ground level, with the installation of smart sensors into buildings as they're being built. The appeal of his company's ideas has already attracted some tech luminaries as partners, Cisco being among them, and now Microsoft has also been signed up -- to provide the cloud framework required to keep all those sensors talking with its Azure platform. Paredes, a Portuguese municipality, will play host to one of the first such projects, eventually providing homes for nearly a quarter of a million people and costing a staggering €10 billion ($14.1b) to complete. To understand the synergistic benefits of having your life monitored by an omniscient Urban Operating System sentinel, skip past the break for a press release and explanatory video.