bungie-destiny

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  • Bungie's Destiny: Always-online console shooter revealed

    by 
    Jef Reahard
    Jef Reahard
    02.17.2013

    Bungie has officially lifted the veil surrounding its Destiny project, and Joystiq reports that it is a persistent-world console shooter and part of a 10-year publishing deal with Activision. Players will be able to customize their identities and gear as they venture across "a future vision of our own solar system on quests to gather loot and defeat evil." Destiny allows for single-player enjoyment, but the crux of the title's gameplay revolves around co-op multiplayer. As such, a constant internet connection is required in order to "realize the vision of the game," according to Bungie. There will be no subscription fee, and Bungie says that we shouldn't expect to see zones filled with hundreds of players. "[The] amount of players you see is design-controlled," COO Pete Parsons said. "It's not about stuffing as many people in there as possible." Check out Joystiq's multiple Destiny previews as well as more info on the publishing contract.

  • The Firing Line: On Destiny, Tribes GOTY, and Ghost in the Shell

    by 
    Jef Reahard
    Jef Reahard
    02.15.2013

    It's been a pretty eventful week for online shooter news, and The Firing Line is back to help you catch up on all the tidbits you might've missed. Since we've got so much to cover, what say we skip the usual game journo intro puns and get right to it?

  • Concept art and story details leaked for Bungie's Destiny

    by 
    Jef Reahard
    Jef Reahard
    11.27.2012

    Bungie's Destiny is "designed for your inner seven-year old," according to company co-founder Jason Jones. IGN reports that the mysterious sci-fi shooter is aiming at accessibility, with gameplay that is "social at its core" and featuring "a world to explore with friends, both old and new." The quotes come from an ad agency document leaked to IGN, which Bungie has since confirmed as authentic. There's still no word on whether or not the title is an MMO, but there is a gallery of gorgeous concept art on display at the source link below.

  • Bungie's Destiny coming in 2013, features microtransactions and subscriptions

    by 
    Jef Reahard
    Jef Reahard
    05.22.2012

    Bungie's long-rumored MMO project has been outed by the Los Angeles Times in its coverage of a games industry lawsuit. According to the article, the company is developing a new IP called Destiny consisting primarily of sci-fi first-person shooter titles, the first of which will launch in 2013 on the Xbox 360. The title will be sold at retail but will also feature DLC, microtransactions, and subscriptions. But is it an MMO? That's still to be determined; the company hasn't released details. Eurogamer has put together a piece summarizing various Bungie comments on the Destiny series, including hints at persistence and a long-term commitment from both fans and developers. "I can't get into specifics, but we're definitely looking at building a universe that people want to spend time in," community director Brian Jarrard said in April of 2010. Bungie's Joseph Staten also commented on the IP at GDC 2010. "Wouldn't it be great if we could make a world that was always there for you," he said.

  • GDC 2011: Bungie's MMO won't be WoW in space

    by 
    Jef Reahard
    Jef Reahard
    03.04.2011

    The top secret MMO project from Bungie continues to raise fan and industry eyebrows despite the absence of any real information about the title. The game, rumored to carry the code name Destiny, will be massively multiplayer, and it will be set against a space/sci-fi backdrop. Beyond that, it's anyone's guess as to what will actually emerge from the Halo-maker's secret laboratory. Joystiq has unearthed a blurb about the project from this week's GDC, wherein Bungie lead network engineer David Aldridge was overheard referring to the game as "massively multiplayer" as well as the fact that it won't be "WoW in space."