Post Thumbnail

I missed the whole Minecraft craze. I was stupidly grinding my virtual life away in various MMORPGs, plus I couldn't get past Minecraft's so-fugly-it's-hip aesthetic. No matter, though, because Space Engineers takes Minecraft's core concepts and dolls them up with pleasing visuals, a nifty near fut...

January 25th 2015 at 2:00pm 0 Comments
Post Thumbnail

I'm in the midst of an MMO sabbatical. I won't call it full burnout because I'm still logging into Elder Scrolls Online and Marvel Heroes to hang with friends a couple of nights per week, but other than that I've basically taken a couple of weeks off from the genre while I wait for an ArcheAge laun...

August 28th 2014 at 8:00am 0 Comments
Post Thumbnail

I logged into Star Wars: The Old Republic this weekend and came to a sad realization. I really don't want to play it any more. I'm a huge Star Wars fan, so I usually find something to like about the game even though themepark mechanics and eternal gear grinds aren't my first choice. Lately I lack t...

June 22nd 2014 at 8:00am 0 Comments

Criterion Games is working on another racing game; it isn't Burnout, however. This time it's not just about cars: It's about motorcycles, helicopters, wing-suits, jet skis and ATVs from the looks of early footage shown at Electronic Arts' press briefing. What's more, it's all from a first-person v...

June 9th 2014 at 3:37pm 0 Comments
Post Thumbnail

Blizzard changes many things for each new expansion: raid structures, class spells and talents, game systems, UI elements -- few aspects of WoW survive an X.0 patch untouched. It's time for Blizzard to change the one thing that has stayed the same since The Burning Crusade: the "event patch" relea...

May 1st 2014 at 1:00pm 0 Comments
Post Thumbnail

As a fan of much of the MMO field, I often feel torn, stretched, and downright guilty that I'm not playing more than I am. The allure of a familiar berth is often much more preferable than trying out a new game and having to fuss around with learning all of these unknown systems. Then there's the...

April 30th 2014 at 8:00am 0 Comments
Post Thumbnail

When Criterion Games co-founders Alex Ward and Fiona Sperry both left the developer in January, they revealed plans to open a new studio. That studio is Three Fields Entertainment, and according to recent tweets from Ward, it is seeking talented individuals that are "skilled in at least three fiel...

March 5th 2014 at 4:00pm 0 Comments
Post Thumbnail

Vice president Alex Ward and studio director Fiona Sperry have both left Criterion Games, a development house best known for the Burnout series of arcade-style racing games. "Alex Ward and Fiona Sperry have decided to leave EA," a spokesperson for the publisher told Polygon. "We appreciate their ma...

January 3rd 2014 at 12:30pm 0 Comments
Post Thumbnail

With an all-star dev team steering the ship, Undead Labs' State of Decay is topping sales charts and impressing fans, but it's certainly not done yet. The single-player zombie survival game for the Xbox 360 was created by several ArenaNet alumni (including ANet co-founder Jeff Strain) and aims to...

August 2nd 2013 at 12:00pm 0 Comments
Post Thumbnail

Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook. Some people became guild leaders because they had a vision for a new type of guild or a new policy. Some just saw a need for better orga...

June 3rd 2013 at 3:00pm 0 Comments
Post Thumbnail

Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook. Mists has delivered new content faster than any WoW expansion to date. The days of waiting six months, eight months, or more between ma...

May 13th 2013 at 12:00pm 0 Comments
Post Thumbnail

If you've been playing World of Warcraft since launch, that's 8 years of your life you've spent in this crazy shared virtual world Blizzard has created. That's a long time to keep up with any hobby, much less a video game, and plenty of time to run into the dreaded burnout. Not that burnout is a ba...

May 8th 2013 at 8:00am 0 Comments