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  • Masthead Studios wraps up Earthrise crafting series

    by 
    James Egan
    James Egan
    11.09.2009

    MMO fans who enjoy the crafting aspect of their games might be interested in what Earthrise will have to offer. The post-apocalyptic game's creators at Masthead Studios have been dropping quite a bit of info about how crafting will work, culminating in a two-part overview of Earthrise's crafting system. Masthead explained how gathered materials can be used to craft an item tailored for a specific purpose in last week's installment. They continue this week with the second half of "The Crafting Process" which walks us through the creation of a finished product. Masthead's overview explains how players will manufacture the various modules which are assembled into the final product in factories. In this case, the example is of an assault rifle customized for the specific goal of taking down the Burzun mutants that prowl Enterra island. The second part of The Crafting Process also looks at how that weapon a player manufactures can be disassembled and upgraded to higher tiers of technology further down the line. Check out the latest installment of Masthead's Question of the Week series, The Crafting Process Part 2, for the best look we've had thus far at the game mechanics surrounding crafting in Earthrise.

  • Masthead Studios delves into Earthrise crafting process

    by 
    James Egan
    James Egan
    11.02.2009

    Earthrise creators Masthead Studios have already made clear that their forthcoming title will be a far future sandbox MMO, a post-apocalyptic setting where PvP will be a major aspect of gameplay. What hasn't been as clear is exactly how the extensive crafting process they've discussed in the past will actually work out in normal gameplay. Certainly we've heard a great deal about customization of crafted goods and the potential to become well-known for your own variations on items, but we never had a real overview of those game mechanics. That is, until now. Masthead aims to dispel any confusion surrounding Earthrise's crafting system in a two-part series of blog posts that kicked off today as part of their Question of the Week offering to the community. "The Crafting Process", part one of two, poses the theoretical example of a player -- let's call him "Tim" -- who clearly hates Burzun mutants. Enough so that Tim wishes to craft an assault rifle specifically tailored for killing this particular type of mutant. Masthead Studios walks the reader through the skills required to create such a weapon, the components that must be gathered, and how Tim will be able to extract needed resources from those materials.