Capcom-Production-Studio-1

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  • Dead Rising makes 360s dead? [update 1]

    by 
    Richard Mitchell
    Richard Mitchell
    08.15.2006

    Reports are flying, just flying across the internet about Dead Rising wrecking 360s. The symptoms are what we've come to expect: freezing, audio dropping out, graphical glitches, etc. Is it just us, or does this sound all too familiar? We're not saying it's all coincidence, but it seems like every time a popular game comes out, 360s just start breaking all over the place -- Perfect Dark, Oblivion, Chromehounds, Dead Rising, all of them seem like Xbox poison. We're willing to bet that this is more indicative of an overall flaw in our favorite console (or at least a certain portion of them.). Then again, Microsoft and various game makers haven't really made much comment either way so, who knows. Anybody experiencing Dead Rising problems (other than tiny text)? Update 1: Wow. Judging from the incredible amount of comments, this topic deserves some more discussion. Check back this weekend for more.

  • Free Dead Rising content (already?)

    by 
    Richard Mitchell
    Richard Mitchell
    08.11.2006

    New Dead Rising content is already available on Marketplace. Called keys, the content unlocks new outfits including: Miami Nights Key Casual Key Weekender Key Round Shades Key Burgundy Wine Key Grandpa Key Pink Paparazzi Key Man in Black Key Nice. This content -- as most of you probably saw in the headline -- is free. So, go get it. [Via Joystiq]

  • Get your (Dead Rising) priorities straight

    by 
    Richard Mitchell
    Richard Mitchell
    08.08.2006

    In honor of the (US) release of Capcom's zombie sandbox game, Dead Rising, Hooked on Polygon (these guys) have created this comic. It illustrates a dilemma that has surely already plagued many in the demo: do you focus on the objective at hand, or waste time trying on clothes and taking pictures? The answer: waste time, of course! Just a few more prestige points and you can get that roundhouse kick!

  • Saints Slow

    by 
    Ken Weeks
    Ken Weeks
    08.05.2006

    It took me three friggin' days to download the Saints Row demo with two unexplained drops that failed to pick up where they left off. Now after 13 miserable hours, Dead Rising is at a mere 34% complete (How did we live with this before the dashboard update?). Are other people out there experiencing similar looooooong waits for their recent downloads?

  • Dead demo Rises on XBLM [update 1]

    by 
    Richard Mitchell
    Richard Mitchell
    08.04.2006

    Hordes of zombies prevented me from posting this earlier today, but here it is: a Dead Rising demo is now available on Xbox Live Marketplace. Weighing in at 1014 megs, it's the heaviest demo in recent memory, if not ever. Go get it and enjoy. Now, if you'll excuse me, I have to go help Ken board up the doors and windows inside Fanboy headquarters. [Thanks to the hordes of not-zombies that sent this in.] Update 1: Fixed my grievous gigabyte error. Geez.

  • Dead Rising demo to rise soon

    by 
    Richard Mitchell
    Richard Mitchell
    07.31.2006

    A new Dead Rising trailer on Marketplace reveals the tantalizing information that a demo is "coming soon." Wait a minute, coming soon? The game is coming out in a week! Capcom best get to it if they want people to sample this in a timely manner. Of course, given Capcom's other demo on Marketplace, their track record for timeliness is a pretty good one. Anybody still waiting on this demo to make up their minds? [Via OpenXBOX360]

  • Dead Rising webisodes on XBLM (brains...)

    by 
    Richard Mitchell
    Richard Mitchell
    07.28.2006

    Major Nelson informs the internets that there are now two Dead Rising Webisodes available on Marketplace -- US and Canada only, unfortunately. "What's a Webisode?" you ask. X360F has no idea and is unable to download it right now. So, your mission: download these Webisode thingies and inform the masses of their content. ...Don't just sit there, get to it!

  • Sexy Dead Rising renders (not zombies)

    by 
    Richard Mitchell
    Richard Mitchell
    07.25.2006

    Dead Rising will have zombies. Lots of zombies. Way too many zombies for Germany to handle. We all know that, but something we haven't heard much about is the other characters. Just to give you your Dead Rising fix, Xboxygen has posted three character renders for your viewing pleasure. We have sexy lady one, nerd-sexy lady two, and what zombie game would be complete without (sexy) Ving Rhames? Looks nice, no? [Thanks, gaetge]

  • Dead Rising intro, good and creepy

    by 
    Richard Mitchell
    Richard Mitchell
    07.21.2006

    Xboxyde has posted the super creepy intro video of Dead Rising. The video has plenty of darkness, lots of zombies, and, of course, a car that just won't start. Very nice.

  • Dead still not rising in Deutschland

    by 
    Ken Weeks
    Ken Weeks
    07.20.2006

    The dead may be crawling out of their graves, but they can't escape the vagaries of the German software ratings bureaucracy. GameIndustry.biz clarified their earlier report on the status of Dead Rising to explain that, while the game isn't technically banned in land of lederhosen, the lack of a rating effectively prevents it from coming to market. Follow the link if you want the gory details. Leave it to a bunch of brain dead Euro-crats to kill a bunch of already rotting corpses. [Thanks Steve]

  • Dead Rising? Not in Germany

    by 
    Richard Mitchell
    Richard Mitchell
    07.18.2006

    Another news bit from the 'stiq, Gaming Bits reports that the Unterhaltungssoftware Selbstkontrolle (USK) -- Germany's software ratings board -- will not approve Capcom's undead sandbox title, Dead Rising. If true, this would be the first 360 title to be banned anywhere. So, let's see. Lederhosen? No problem. Industrial death metal? Fine. Zombies? That's crossing the line! [Via Joystiq. Thanks, steve]

  • 7 minutes in undead heaven

    by 
    Richard Mitchell
    Richard Mitchell
    07.10.2006

    Xboxyde delivers again with another video from the Japan Expo in Paris. This one shows us the first seven minutes of Capcom's Dead Rising. In case your world view is hindered by the rock you live under, Dead Rising is basically Dawn of the Dead the videogame -- and currently a big favorite at Gamefly. You play a photojournalist who winds up inside a shopping mall full of zombies. Lucky for you, the mall is full of all kinds of stuff to kill zombies with: guns, lawn mowers, chainsaws, bowling balls, and even the kitchen sink for all we know. You won't see any of that in this video, though. It's mostly introduction. And like the Sonic videos yesterday, there is no sound and some dude's face keeps popping in and out of the frame. I will say one thing: it's damned pretty (the game, not the face). Enjoy!

  • 360 games top the rental charts

    by 
    Richard Mitchell
    Richard Mitchell
    07.07.2006

    Gamasutra has posted the 10 most requested games from Gamefly this week, and the list leans heavily toward our favorite curvy, white box. A full five of the top spots are occupied by 360 exclusives (six if you count the 360 version of BFMEII). Xboxic has gone to the trouble of making a numbered list, which I will politely steal utilize: Chromehounds (360 exclusive) Prey (360/PC) Over G Fighters (360 exclusive) LotR: Battle for Middle Earth 2 (360 version) Dead Rising (360 exclusive) NCAA Football 2007 (multi) Hitman: Blood Money (multi) Naruto: Ultimate Ninja (PS2) Gears of War (360 exclusive) Call of Duty 3 (PC/next-gen) Look at that list for a second. Notice anything? That's right, four 360 exclusives that haven't even been released -- Chromehounds, Prey, Dead Rising, and Gears of War -- are in the top 10. That means these games are more requested than games people could actually be playing right now. Crazy, no?

  • Capcom reveals playable E3 lineup

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.20.2006

    Capcom announced its lineup of titles that will be playable at E3: GBA Mega Man Battle Network 6 Cybeast Gregar, Cybeast Falzar Nintendo DS Mega Man ZX PS2 God Hand Okami Street Fighter Alpha Anthology PSP Ultimate Ghosts 'n Goblins Monster Hunter Freedom Xbox 360 Dead Rising Lost Planet In addition, Capcom will unmask several new games for as of yet announced platforms. PlayStation 3? Nintendo Revolution? C'mon, Capcom has to have at least one ace up its sleeve...

  • Dead won't be 'Rising' until September

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.05.2006

    Capcom has announced the delay of Dead Rising. Instead of releasing the title next month, as planned, Capcom has pushed the zombie-hacker back to September 29. News of the delay comes in the wake of the company's current tax issues and poor sales in the western market. [Thanks, SickNic]

  • Dead Rising is rising slowly

    by 
    Christopher Grant
    Christopher Grant
    02.21.2006

    More hands-on time for Gamespot at last week's Capcom Gamer's Day, this time they try out the recently "delayed" Dead Rising. Considering Joystiq's less than enthusiastic response to the title at CES, that delay seemed well justified. Gamespot reports, "As far as the visuals go, Dead Rising has made some impressive leaps over what we last saw. The graphics have been polished up considerably," continuing, "The unique structure seems like it could be a cool way to progress through a game--or it could be so vague that we end up going insane trying to keep busy." I think most gamers can agree that the idea of zombies in a sandbox game world ranks up there with the greatest ideas mankind is capable of producing, but we remain skeptical. We'll need to hear a lot more praise and less equivocation; however, following Resident Evil 4, we're more than happy to give Capcom the benefit of the doubt. See also: Some scans from the latest Famitsu, courtesy Xboxyde. Some footage of the game in action, courtesy MyXbox360.com.

  • Delays galore! Dead Rising, Top Spin 2, Lost Odyssey

    by 
    Christopher Grant
    Christopher Grant
    01.13.2006

    Sorry for being the bearer of bad news, but Frame City Killer wasn't the only game to get delayed this week. Originally supposed to launch at the end of January, Capcom's Dead Rising has been pushed back to May 2. Joystiq's hands-on with the title at CES left us thinking the title needed a little more work. 2K Sports tennis-sim Top Spin 2 has been pushed back until April. Hironobu Sakaguchi's much anticipated RPG Lost Odyssey has not so much been pushed back, as its release date is just unknown. Using the often inaccurate sales data gleaned from Internet retailers, IGN extracted that the release date has been pushed back. This Spring will have plenty of great titles being released for the 360; unfortunately, the period between now and then may prove pretty dry. Another round of Geometry Wars anyone?

  • A special edition of Devil May Cry 3 to be shown at TGS?

    by 
    Dan Choi
    Dan Choi
    09.13.2005

    The Japanese web site for Enterbrain (publisher of respected Japanese game-mag Famitsu) reportedly contains an "announcement" that Capcom will be revealing a new Devil May Cry game at the Tokyo Game Show later this week. The news comes from an update to a contents page for the next Famitsu Wave DVD, which will contain many new trailers from the upcoming show. Devil May Cry 3: Special Edition will apparently have such a trailer ready for TGS, even if the game itself won't be made available in playable form (which remains unconfirmed). The biggest question here is which platform the souped-up version of Dante's Awakening will eventually come out for. Like the international editions of previous games like Final Fantasy X, DMC3:SE could very well end up on the PS2 once more, but it would be a great coup to see the Sony-exclusive series finally make its debut on the Xbox, GameCube, or even the Xbox 360, as DMC4 has already been announced for the PS3. (Gotta love that trailer.) [UPDATE: DMC3:SE will be coming to PS2s (drat!) with the addition of Vergil as a fully playable character, a new "very hard" difficult mode, and a "demo digest" option to watch all those pretty cutscenes (without having to kill yourself replaying the game). Thanks, Alex C!] We would point you to the page directly, but we can't read Japanese. Any help here from our so-enabled readers? Translations with further details are always welcome.